HarmonyOS 音频通信场景下开启音频采集和播放,采集的音频中有播放的声音内容,回声消除不干净

1、通过HarmonyOSC-API分别开启音频采集设备和播放设备,其中OH_AudioStreamBuilder_SetRendererInfo设置的AUDIOSTREAM_USAGE_VOICE_COMMUNICATION,OH_AudioStreamBuilder_SetCapturerInfo设置的AUDIOSTREAM_SOURCE_TYPE_VOICE_COMMUNICATION。

音频采集参数:48khz,单通道,采样格式:AUDIOSTREAM_SAMPLE_S16LE。

音频播放参数:48khz,双通道,采样格式:AUDIOSTREAM_SAMPLE_S16LE。

音频播放设备:扬声器。(通过代码强制从听筒切换到扬声器)

2、通过以上方式开启音频输入输出设备,用于实时音频RTC组件,测试发现对端其他设备和HarmonyOS设备说话时,能听到回声。

3、需求是有双向音频通话时,使用扬声器而非听筒播放,并且系统要把回声消除干净。目前测试是没有消干净,不知道是不是这里使用方式不对,希望能给一个满足这个需求的能把回声消掉的demo参考一下。

HarmonyOS
2025-01-09 17:03:57
664浏览
收藏 0
回答 1
回答 1
按赞同
/
按时间
FengTianYa

1)OH_AudioStreamBuilder_SetLatencyMode(),低延时不支持回声消除。

2)参考代码如下:

#include "ohaudio_controller.h"
#include <cstddef>
#include <cstdint>
#include <ctime>
#define LOG_TAG "LatencyTest"
#include <ohaudio/native_audiostream_base.h>
#include <ohaudio/native_audiostreambuilder.h>
#include <ohaudio/native_audiorenderer.h>
#include <ohaudio/native_audiocapturer.h>
#include <hilog/log.h>
#include <mutex>
#include <sys/time.h>

static OH_AudioRenderer *audioRenderer = nullptr;
static OH_AudioCapturer *audioCapturer = nullptr;

#define CACHE_ARRAY_SIZE 10 * 1024 // 10k

class RingCache {
  private:
    uint8_t mem_[CACHE_ARRAY_SIZE];
  size_t readIndex_ = 0;
  size_t availableToRead_ = 0;
  size_t writeIndex_ = 0;
  size_t availableToWrite_ = CACHE_ARRAY_SIZE;
  std::mutex mutex_;
  int32_t appLatencyMs = 0;
  int64_t lastWriteMs;
  int64_t lastReadTs;
  int32_t sampleRate_ = 16000;
  int32_t channels_ = 2;
  int32_t bitWidth_ = 2;

  public:
    void SetSampleRate(int32_t sampleRate) { sampleRate_ = sampleRate; }
    void SetChannels(int32_t channels) { channels_ = channels; }
    void SetBitWidth(int32_t bitWidth) { bitWidth_ = bitWidth; }

int32_t GetLatencyMs() {
  return appLatencyMs;
  ;
}

int32_t Write(uint8_t *src, size_t contentSize) {
  std::lock_guard<std::mutex> guard(mutex_);
  OH_LOG_INFO(LOG_APP, "Write availableToWrite_ %{public}zu contentSize %{public}zu availableToRead_ %{public}zu",
    availableToWrite_, contentSize, availableToRead_);
  if (availableToWrite_ < contentSize) {
    OH_LOG_ERROR(LOG_APP, "exceeds, no available space to write availableToWrite_ %zu contentSize %zu",
      availableToWrite_, contentSize);
    return 0;
  }
  timeval tv;
  gettimeofday(&tv, nullptr);
  lastWriteMs = tv.tv_sec * 1000 + tv.tv_usec / 1000;
  if (writeIndex_ + contentSize < CACHE_ARRAY_SIZE) {
    memcpy(mem_ + writeIndex_, src, contentSize);
    writeIndex_ += contentSize;
  } else {
    memcpy(mem_ + writeIndex_, src, CACHE_ARRAY_SIZE - writeIndex_);
    memcpy(mem_, src + CACHE_ARRAY_SIZE - writeIndex_, writeIndex_ + contentSize - CACHE_ARRAY_SIZE);
    writeIndex_ = (writeIndex_ + contentSize) % CACHE_ARRAY_SIZE;
  }
  availableToWrite_ -= contentSize;
  availableToRead_ += contentSize;
  return contentSize;
}

int32_t Read(uint8_t *dest, size_t requestSize) {
  OH_LOG_INFO(LOG_APP, "Read availableToWrite_ %{public}zu requestSize %{public}zu availableToRead_ %{public}zu",
    availableToWrite_, requestSize, availableToRead_);
  std::lock_guard<std::mutex> guard(mutex_);
  if (availableToRead_ < requestSize) {
    OH_LOG_ERROR(LOG_APP, "exceeds, no available data to read");
    return 0;
  }

  timeval tv;
  gettimeofday(&tv, nullptr);
  int64_t offset = tv.tv_sec * 1000 + tv.tv_usec / 1000 - lastWriteMs;
  appLatencyMs = offset + (availableToRead_ - requestSize) * 1000 / sampleRate_ / channels_ / bitWidth_;
  if (readIndex_ + requestSize < CACHE_ARRAY_SIZE) {
    memcpy(dest, mem_ + readIndex_, requestSize);
    readIndex_ += requestSize;
  } else {
    memcpy(dest, mem_ + readIndex_, CACHE_ARRAY_SIZE - readIndex_);
    memcpy(dest + CACHE_ARRAY_SIZE - readIndex_, mem_, requestSize - (CACHE_ARRAY_SIZE - readIndex_));
    readIndex_ = (readIndex_ + requestSize) % CACHE_ARRAY_SIZE;
  }
  availableToWrite_ += requestSize;
  availableToRead_ -= requestSize;
  return requestSize;
}
};

static RingCache rc;

static int32_t CaptureCallabck(OH_AudioCapturer *capturer, void *userData, void *buffer, int32_t lenth) {
  rc.Write(static_cast<uint8_t *>(buffer), lenth);
  return 0;
}

static int32_t CapturerOnInterrupt(OH_AudioCapturer *capturer, void *userData, OH_AudioInterrupt_ForceType type,
OH_AudioInterrupt_Hint hint) {
  OH_LOG_INFO(LOG_APP, "%s OH_AudioInterrupt_ForceType %d, OH_AudioInterrupt_Hint %d", __FUNCTION__, type, hint);
  return 0;
}
static int32_t CaptureOnError(OH_AudioCapturer *capturer, void *userData, OH_AudioStream_Result error) {
  OH_LOG_ERROR(LOG_APP, "capture error %d", error);
  return 0;
}

static OH_AudioCapturer_Callbacks captureCallback = {
  .OH_AudioCapturer_OnReadData = CaptureCallabck,
  .OH_AudioCapturer_OnStreamEvent = nullptr, // 不使用时,必须置空
  .OH_AudioCapturer_OnInterruptEvent = CapturerOnInterrupt,
  .OH_AudioCapturer_OnError = CaptureOnError,
};

static bool CreateAudioCapturer(int32_t sampleRate, int32_t mode) {
  OH_LOG_INFO(LOG_APP, "create audio capture with samplerate %d, mode: %s", sampleRate,
    mode == 0 ? "VoIP" : "Normal");
  OH_AudioStreamBuilder *builder;
  OH_AudioStreamBuilder_Create(&builder, AUDIOSTREAM_TYPE_CAPTURER);
  OH_AudioStreamBuilder_SetSamplingRate(builder, sampleRate);
  OH_AudioStreamBuilder_SetSampleFormat(builder, AUDIOSTREAM_SAMPLE_S16LE);
  OH_AudioStreamBuilder_SetChannelCount(builder, 2);
  if (mode == 0) {
    OH_AudioStreamBuilder_SetCapturerInfo(builder, AUDIOSTREAM_SOURCE_TYPE_VOICE_COMMUNICATION);
  } else {
    OH_AudioStreamBuilder_SetCapturerInfo(builder, AUDIOSTREAM_SOURCE_TYPE_MIC);
  }
  OH_AudioStreamBuilder_SetCapturerCallback(builder, captureCallback, nullptr);
  OH_AudioStream_Result res = AUDIOSTREAM_SUCCESS;
  if ((res = OH_AudioStreamBuilder_GenerateCapturer(builder, &audioCapturer)) != AUDIOSTREAM_SUCCESS) {
    audioCapturer = nullptr;
    OH_LOG_ERROR(LOG_APP, "create audio capture failed %d", res);
    return false;
  }
  return true;
}

static int32_t RenderCallback(OH_AudioRenderer *renderer, void *userData, void *buffer, int32_t lenth) {
  rc.Read(static_cast<uint8_t *>(buffer), lenth);
  return 0;
}

static int32_t RenderOnError(OH_AudioRenderer *render, void *userData, OH_AudioStream_Result error) {
  OH_LOG_ERROR(LOG_APP, "render error %d", error);
  return 0;
}

static OH_AudioRenderer_Callbacks renderCallback = {
  .OH_AudioRenderer_OnWriteData = RenderCallback,
  .OH_AudioRenderer_OnStreamEvent = nullptr,    // 不使用时,必须置空
  .OH_AudioRenderer_OnInterruptEvent = nullptr, // 不使用时,必须置空
  .OH_AudioRenderer_OnError = RenderOnError,
};

static OH_AudioRenderer_Callbacks renderCallback5;

static bool CreateAudioRenderer(int32_t sampleRate, int32_t mode) {
  OH_LOG_INFO(LOG_APP, "create audio render with samplerate %d, mode: %s", sampleRate, mode == 0 ? "VoIP" : "Normal");
  OH_AudioStreamBuilder *builder;
  OH_AudioStreamBuilder_Create(&builder, AUDIOSTREAM_TYPE_RENDERER);
  OH_AudioStreamBuilder_SetSamplingRate(builder, sampleRate);
  if (mode == 0) {
    OH_AudioStreamBuilder_SetRendererInfo(builder, AUDIOSTREAM_USAGE_VOICE_COMMUNICATION);
  } else {
    OH_AudioStreamBuilder_SetRendererInfo(builder, AUDIOSTREAM_USAGE_MOVIE);
  }
  OH_AudioStreamBuilder_SetSampleFormat(builder, AUDIOSTREAM_SAMPLE_S16LE);
  OH_AudioStreamBuilder_SetChannelCount(builder, 2);
  OH_AudioStreamBuilder_SetFrameSizeInCallback(builder, 20 * sampleRate / 1000);
  OH_AudioStreamBuilder_SetRendererCallback(builder, renderCallback, nullptr);
  OH_AudioStream_Result res = AUDIOSTREAM_SUCCESS;
  if ((res = OH_AudioStreamBuilder_GenerateRenderer(builder, &audioRenderer)) != AUDIOSTREAM_SUCCESS) {
    audioRenderer = nullptr;
    OH_LOG_ERROR(LOG_APP, "create audio render failed %d", res);
    return false;
  }
  return true;
}

void Start(int32_t sampleRate, int32_t mode) {
  rc.SetSampleRate(sampleRate);
  Stop();
  if (audioRenderer == nullptr) {
    CreateAudioRenderer(sampleRate, mode);
  }
  if (audioCapturer == nullptr) {
    CreateAudioCapturer(sampleRate, mode);
  }
  if (audioRenderer != nullptr) {
    OH_AudioRenderer_Start(audioRenderer);
  }
  if (audioCapturer != nullptr) {
    OH_AudioCapturer_Start(audioCapturer);
  }
}

void Stop() {
  if (audioRenderer != nullptr) {
    OH_AudioRenderer_Stop(audioRenderer);
    OH_AudioRenderer_Release(audioRenderer);
    audioRenderer = nullptr;
  }
  if (audioCapturer != nullptr) {
    OH_AudioCapturer_Stop(audioCapturer);
    OH_AudioCapturer_Release(audioCapturer);
    audioCapturer = nullptr;
  }
}

int32_t GetAppLatency() { return rc.GetLatencyMs(); }
  • 1.
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
  • 27.
  • 28.
  • 29.
  • 30.
  • 31.
  • 32.
  • 33.
  • 34.
  • 35.
  • 36.
  • 37.
  • 38.
  • 39.
  • 40.
  • 41.
  • 42.
  • 43.
  • 44.
  • 45.
  • 46.
  • 47.
  • 48.
  • 49.
  • 50.
  • 51.
  • 52.
  • 53.
  • 54.
  • 55.
  • 56.
  • 57.
  • 58.
  • 59.
  • 60.
  • 61.
  • 62.
  • 63.
  • 64.
  • 65.
  • 66.
  • 67.
  • 68.
  • 69.
  • 70.
  • 71.
  • 72.
  • 73.
  • 74.
  • 75.
  • 76.
  • 77.
  • 78.
  • 79.
  • 80.
  • 81.
  • 82.
  • 83.
  • 84.
  • 85.
  • 86.
  • 87.
  • 88.
  • 89.
  • 90.
  • 91.
  • 92.
  • 93.
  • 94.
  • 95.
  • 96.
  • 97.
  • 98.
  • 99.
  • 100.
  • 101.
  • 102.
  • 103.
  • 104.
  • 105.
  • 106.
  • 107.
  • 108.
  • 109.
  • 110.
  • 111.
  • 112.
  • 113.
  • 114.
  • 115.
  • 116.
  • 117.
  • 118.
  • 119.
  • 120.
  • 121.
  • 122.
  • 123.
  • 124.
  • 125.
  • 126.
  • 127.
  • 128.
  • 129.
  • 130.
  • 131.
  • 132.
  • 133.
  • 134.
  • 135.
  • 136.
  • 137.
  • 138.
  • 139.
  • 140.
  • 141.
  • 142.
  • 143.
  • 144.
  • 145.
  • 146.
  • 147.
  • 148.
  • 149.
  • 150.
  • 151.
  • 152.
  • 153.
  • 154.
  • 155.
  • 156.
  • 157.
  • 158.
  • 159.
  • 160.
  • 161.
  • 162.
  • 163.
  • 164.
  • 165.
  • 166.
  • 167.
  • 168.
  • 169.
  • 170.
  • 171.
  • 172.
  • 173.
  • 174.
  • 175.
  • 176.
  • 177.
  • 178.
  • 179.
  • 180.
  • 181.
  • 182.
  • 183.
  • 184.
  • 185.
  • 186.
  • 187.
  • 188.
  • 189.
  • 190.
  • 191.
  • 192.
  • 193.
  • 194.
  • 195.
  • 196.
  • 197.
  • 198.
  • 199.
  • 200.
  • 201.
  • 202.
  • 203.
  • 204.
  • 205.
  • 206.
  • 207.
  • 208.
  • 209.
  • 210.
  • 211.
  • 212.
  • 213.
  • 214.
  • 215.
分享
微博
QQ
微信
回复
2025-01-09 20:03:31


相关问题
HarmonyOS 音频播放相关
674浏览 • 1回复 待解决
HarmonyOS音频播放问题
1119浏览 • 1回复 待解决
HarmonyOS 播放音频示例
655浏览 • 1回复 待解决
HarmonyOS 希望提供napi版音频采集demo
882浏览 • 1回复 待解决
HarmonyOS 音频播放帧率控制
923浏览 • 1回复 待解决
HarmonyOS 音频录制与播放
1541浏览 • 1回复 待解决
HarmonyOS 音频播放设备切换
1220浏览 • 1回复 待解决
SoundPool实现音频播放功能
2167浏览 • 1回复 待解决
是否可以进行音频混合播放
208浏览 • 0回复 待解决
HarmonyOS 音频后台播放问题
1285浏览 • 1回复 待解决
HarmonyOS 音频播放相关问题咨询
1248浏览 • 2回复 待解决
HarmonyOS 音频播放缓存大小太大
838浏览 • 1回复 待解决