
AI诗歌生成器:基于鸿蒙跨端技术的智能创作系统 原创
AI诗歌生成器:基于鸿蒙跨端技术的智能创作系统
系统概述
AI诗歌生成器利用鸿蒙分布式技术实现多设备协同的诗歌创作体验,用户可在手机输入关键词,系统自动生成五言/七言诗并在智慧屏优雅展示,同时支持智能手表收藏和分享。该系统结合了先进的NLP技术和鸿蒙跨设备协同能力,为用户提供沉浸式的传统文化体验。
系统架构与核心技术
多设备协作流程:
手机:输入关键词和诗歌类型偏好
云端:运行大型诗歌生成模型
智慧屏:书法风格展示生成的诗句
智能手表:快捷收藏和分享功能
关键技术点:
基于Transformer的诗歌生成模型
分布式任务调度与数据同步
多设备状态一致性管理
书法效果实时渲染
代码实现
分布式服务管理(核心模块)
public class PoemGenerationService extends Ability {
private static final String TAG = “PoemService”;
private DistributedDataManager dataManager;
private PoemGenerator generator;
@Override
public void onStart(Intent intent) {
super.onStart(intent);
initDistributedEnv();
initGenerator();
private void initDistributedEnv() {
// 初始化分布式能力
dataManager = DistributedDataManager.getInstance(this);
// 注册数据变化监听
dataManager.registerDataChangeListener(new DataChangeListener() {
@Override
public void onDataChanged(String key, String value) {
if (key.equals("poem_request")) {
processPoemRequest(value);
else if (key.equals(“favorite_poem”)) {
syncFavoritePoem(value);
}
});
private void initGenerator() {
// 初始化诗歌生成器
generator = new PoemGenerator(this);
// 加载轻量级模型(完整模型在云端)
generator.loadLocalModel("poem_generator.tflite");
private void processPoemRequest(String requestJson) {
PoemRequest request = new Gson().fromJson(requestJson, PoemRequest.class);
// 根据设备能力选择生成方式
if (request.isComplex() && DeviceManager.hasGoodNetwork()) {
// 调用云端大模型
generateWithCloudModel(request);
else {
// 使用本地轻量模型
generateWithLocalModel(request);
}
private void generateWithLocalModel(PoemRequest request) {
String poem = generator.generate(
request.getKeywords(),
request.getPoemType(),
request.getStyle()
);
// 同步到显示设备
dataManager.putString("generated_poem", poem);
private void generateWithCloudModel(PoemRequest request) {
CloudApi.generatePoem(request, new CloudCallback() {
@Override
public void onSuccess(String poem) {
// 缓存到本地
generator.cacheResult(request, poem);
// 同步到显示设备
dataManager.putString("generated_poem", poem);
});
private void syncFavoritePoem(String poemJson) {
// 同步收藏状态到所有设备
dataManager.putString("favorite_status", poemJson);
}
手机端输入模块
public class PoemInputAbility extends Ability {
private static final String TAG = “PoemInput”;
private DistributedDataManager dataManager;
private TextInput inputKeywords;
private RadioGroup rgPoemType;
@Override
public void onStart(Intent intent) {
super.onStart(intent);
initUIComponents();
private void initUIComponents() {
inputKeywords = findComponentById(ResourceTable.Id_input_keywords);
rgPoemType = findComponentById(ResourceTable.Id_rg_poem_type);
Button btnGenerate = findComponentById(ResourceTable.Id_btn_generate);
btnGenerate.setClickedListener(component -> {
generatePoem();
});
private void generatePoem() {
String keywords = inputKeywords.getText();
String poemType = rgPoemType.getMarkedButton().getText();
boolean complexRequest = checkComplexRequest(keywords);
PoemRequest request = new PoemRequest(
keywords,
poemType,
"classic",
complexRequest
);
// 发送生成请求
String json = new Gson().toJson(request);
dataManager.putString("poem_request", json);
// 显示加载状态
showLoading();
private boolean checkComplexRequest(String keywords) {
// 判断是否需要使用云端大模型
return keywords.split(" ").length > 3 ||
keywords.matches(".[\\u4e00-\\u9fa5]{4,}.");
private void showLoading() {
getUITaskDispatcher().asyncDispatch(() -> {
ProgressBar progress = findComponentById(ResourceTable.Id_progress);
progress.setVisibility(Component.VISIBLE);
});
}
智慧屏展示模块
public class PoemDisplayAbility extends Ability {
private static final String TAG = “PoemDisplay”;
private DistributedDataManager dataManager;
private CalligraphyView calligraphyView;
private AnimationController animController;
@Override
public void onStart(Intent intent) {
super.onStart(intent);
initDisplayComponents();
initDistributedListener();
private void initDisplayComponents() {
calligraphyView = findComponentById(ResourceTable.Id_calligraphy_view);
calligraphyView.setStyle("regular_script");
animController = new AnimationController(calligraphyView);
animController.setDuration(2000);
private void initDistributedListener() {
dataManager = DistributedDataManager.getInstance(this);
dataManager.registerDataChangeListener(new DataChangeListener() {
@Override
public void onDataChanged(String key, String value) {
if (key.equals("generated_poem")) {
displayPoem(value);
else if (key.equals(“favorite_status”)) {
updateFavoriteStatus(value);
}
});
private void displayPoem(String poem) {
// 书法动画展示
animController.animateText(poem, new AnimationListener() {
@Override
public void onEnd() {
// 动画结束后显示操作提示
showOperationTips();
});
private void updateFavoriteStatus(String poemJson) {
FavoritePoem poem = new Gson().fromJson(poemJson, FavoritePoem.class);
getUITaskDispatcher().asyncDispatch(() -> {
ImageView ivFavorite = findComponentById(ResourceTable.Id_iv_favorite);
ivFavorite.setPixelMap(poem.isFavorite() ?
ResourceTable.Media.ic_favorite_filled :
ResourceTable.Media.ic_favorite_outline);
});
}
手表端交互模块
public class PoemWatchAbility extends Ability {
private static final String TAG = “PoemWatch”;
private DistributedDataManager dataManager;
private PoemCollector collector;
@Override
public void onStart(Intent intent) {
super.onStart(intent);
initCollector();
initDistributedListener();
setupGestureControl();
private void initCollector() {
collector = new PoemCollector(this);
private void initDistributedListener() {
dataManager = DistributedDataManager.getInstance(this);
dataManager.registerDataChangeListener(new DataChangeListener() {
@Override
public void onDataChanged(String key, String value) {
if (key.equals("generated_poem")) {
prepareQuickActions(value);
}
});
private void setupGestureControl() {
GestureController gesture = new GestureController(this);
gesture.setSwipeListener(new SwipeListener() {
@Override
public void onSwipeLeft() {
// 向左滑动收藏
collector.addToFavorite(getCurrentPoem());
@Override
public void onSwipeRight() {
// 向右滑动分享
shareCurrentPoem();
});
private void prepareQuickActions(String poem) {
getUITaskDispatcher().asyncDispatch(() -> {
TextButton btnFavorite = findComponentById(ResourceTable.Id_btn_favorite);
TextButton btnShare = findComponentById(ResourceTable.Id_btn_share);
btnFavorite.setClickedListener(c -> {
FavoritePoem fav = new FavoritePoem(poem, true);
String json = new Gson().toJson(fav);
dataManager.putString("favorite_poem", json);
});
btnShare.setClickedListener(c -> {
ShareHelper.shareText(poem);
});
});
}
关键技术解析
诗歌生成算法:
# Python端的诗歌生成核心算法
def generate_poem(keywords, poem_type=“五言”):
# 关键词扩展
expanded_keywords = expand_keywords(keywords)
# 生成藏头诗或普通诗
if should_generate_acrostic(keywords):
return generate_acrostic_poem(keywords, poem_type)
# 使用预训练模型生成
input_ids = tokenizer.encode(expanded_keywords, return_tensors="pt")
output = model.generate(
input_ids,
max_length=24 if poem_type == "五言" else 32,
num_beams=5,
temperature=0.7,
top_k=50,
do_sample=True
)
# 后处理确保符合格律
poem = tokenizer.decode(output[0], skip_special_tokens=True)
return adjust_to_metrical_pattern(poem, poem_type)
分布式数据同步:
// 基于诗歌重要性的同步策略
public void setupSyncPolicies() {
// 生成请求需要可靠传输
SyncPolicy requestPolicy = new SyncPolicy()
.setPriority(SyncPriority.HIGH)
.setDeliveryMode(SyncDeliveryMode.RELIABLE);
// 生成结果可以容忍轻微延迟
SyncPolicy resultPolicy = new SyncPolicy()
.setPriority(SyncPriority.NORMAL)
.setMaxDelay(200);
// 收藏状态需要即时同步
SyncPolicy favoritePolicy = new SyncPolicy()
.setPriority(SyncPriority.CRITICAL)
.setMaxDelay(50);
dataManager.setSyncPolicy("poem_request", requestPolicy);
dataManager.setSyncPolicy("generated_poem", resultPolicy);
dataManager.setSyncPolicy("favorite_poem", favoritePolicy);
书法动画渲染:
public void animateStroke(Path path, long duration) {
ValueAnimator animator = ValueAnimator.ofFloat(0, 1);
animator.setDuration(duration);
animator.addUpdateListener(animation -> {
float fraction = animation.getAnimatedFraction();
PathMeasure measure = new PathMeasure(path, false);
float[] pos = new float[2];
measure.getPosTan(measure.getLength() * fraction, pos, null);
// 更新画笔位置
updateBrushPosition(pos[0], pos[1]);
invalidate();
});
animator.start();
与游戏昵称同步技术的关联创新
状态同步机制:
借鉴游戏中的关键状态同步策略,确保多设备显示一致的诗歌内容
采用类似游戏中的版本控制处理并发修改
设备角色动态分配:
// 类似游戏中的角色分配逻辑
public void assignDeviceRoles() {
List<DeviceInfo> devices = DeviceManager.getConnectedDevices();
devices.forEach(device -> {
String role = "";
if (device.hasInputMethod()) {
role = "input_device";
else if (device.hasLargeScreen()) {
role = "display_device";
else if (device.isWearable()) {
role = "interaction_device";
if (!role.isEmpty()) {
dataManager.putString(device.getId(), "poem_role", role);
});
实时性优化:
关键操作(如收藏)采用即时同步
非关键数据(如生成结果)采用后台异步同步
系统特色功能
多风格生成:
public void setPoemStyle(String style) {
switch(style) {
case "豪放":
generator.setStyleParams(1.2f, 0.3f);
break;
case "婉约":
generator.setStyleParams(0.8f, 0.7f);
break;
case "田园":
generator.setStyleParams(1.0f, 0.5f);
break;
}
历史作品回顾:
自动保存用户生成的所有诗歌
按时间线或风格分类浏览
诗人模仿模式:
def imitate_poet(keywords, poet_name):
# 加载特定诗人的风格模型
model = load_poet_model(poet_name)
# 生成具有该诗人风格的诗
poem = model.generate(keywords)
# 添加诗人特色词汇
return add_poet_signature_words(poem, poet_name)
该AI诗歌生成器系统通过鸿蒙分布式技术实现了创作、展示、收藏的无缝衔接,借鉴游戏开发中的状态同步和角色分配机制,为用户提供了流畅的跨设备诗歌创作体验。系统既保留了传统诗歌的格律之美,又融入了现代科技的便捷性,让古典文学在数字时代焕发新生。
