
鸿蒙隔空手势计算器开发指南 原创
鸿蒙隔空手势计算器开发指南(安全版)
一、系统架构设计
基于HarmonyOS的隔空手势计算器,利用ToF传感器和分布式能力实现安全可靠的计算功能:
手势识别:通过ToF传感器安全识别数字输入手势
数据加密:所有传输数据采用端到端加密
权限控制:严格遵循最小权限原则
隐私保护:用户数据本地化处理
!https://example.com/harmony-gesture-calc-safe-arch.png
二、核心代码实现
安全手势识别服务
// SafeGestureService.ets
import tof from ‘@ohos.sensor.tof’;
import cipher from ‘@ohos.security.cipher’;
class SafeGestureService {
private static instance: SafeGestureService = null;
private tofSensor: tof.TofSensor | null = null;
private crypto: cipher.Crypto;
private gestureListeners: GestureListener[] = [];
private constructor() {
this.initCrypto();
this.initTofSensor();
public static getInstance(): SafeGestureService {
if (!SafeGestureService.instance) {
SafeGestureService.instance = new SafeGestureService();
return SafeGestureService.instance;
private initCrypto(): void {
this.crypto = cipher.createCrypto('AES256-GCM');
private initTofSensor(): void {
try {
this.tofSensor = tof.createTofSensor();
this.tofSensor.on('dataChange', (data) => {
this.processGestureData(data);
});
this.tofSensor.start();
catch (err) {
console.error('初始化ToF传感器失败:', JSON.stringify(err));
}
private processGestureData(data: tof.TofData): void {
const gesture = this.recognizeSafeGesture(data.depthMap);
if (gesture) {
const encrypted = this.crypto.encrypt(gesture);
this.notifyListeners(encrypted);
}
private recognizeSafeGesture(depthMap: number[][]): string | null {
// 安全手势识别算法
const fingerCount = this.countFingersSafely(depthMap);
if (fingerCount >= 0 && fingerCount <= 9) {
return fingerCount.toString();
if (this.isRightSwipeSafe(depthMap)) return ‘+’;
if (this.isLeftSwipeSafe(depthMap)) return '-';
if (this.isCircleSafe(depthMap)) return '×';
if (this.isVShapeSafe(depthMap)) return '÷';
if (this.isFistSafe(depthMap)) return '=';
if (this.isPalmSafe(depthMap)) return 'C';
return null;
private countFingersSafely(depthMap: number[][]): number {
// 实现安全的手指计数算法
const contour = this.extractSafeContour(depthMap);
const peaks = this.findSafePeaks(contour);
return peaks.length;
private notifyListeners(encryptedGesture: string): void {
this.gestureListeners.forEach(listener => {
listener.onGestureReceived(encryptedGesture);
});
public addListener(listener: GestureListener): void {
if (!this.gestureListeners.includes(listener)) {
this.gestureListeners.push(listener);
}
public removeListener(listener: GestureListener): void {
this.gestureListeners = this.gestureListeners.filter(l => l !== listener);
public async release(): Promise<void> {
if (this.tofSensor) {
await this.tofSensor.stop();
this.tofSensor = null;
}
interface GestureListener {
onGestureReceived(encryptedGesture: string): void;
export const safeGestureService = SafeGestureService.getInstance();
安全计算引擎服务
// SafeCalcEngine.ets
import { safeGestureService } from ‘./SafeGestureService’;
import cipher from ‘@ohos.security.cipher’;
class SafeCalcEngine {
private static instance: SafeCalcEngine = null;
private currentInput: string = ‘’;
private previousInput: string = ‘’;
private currentOperator: string | null = null;
private crypto: cipher.Crypto;
private calcListeners: CalcListener[] = [];
private constructor() {
this.crypto = cipher.createCrypto(‘AES256-GCM’);
this.setupGestureListener();
public static getInstance(): SafeCalcEngine {
if (!SafeCalcEngine.instance) {
SafeCalcEngine.instance = new SafeCalcEngine();
return SafeCalcEngine.instance;
private setupGestureListener(): void {
safeGestureService.addListener({
onGestureReceived: (encrypted) => {
this.handleSafeGesture(encrypted);
});
private handleSafeGesture(encryptedGesture: string): void {
try {
const decrypted = this.crypto.decrypt(encryptedGesture);
this.processInput(decrypted);
catch (err) {
console.error('处理手势输入失败:', JSON.stringify(err));
}
private processInput(input: string): void {
if (/[0-9]/.test(input)) {
this.handleNumber(input);
else if (/[+-×÷]/.test(input)) {
this.handleOperator(input);
else if (input === ‘=’) {
this.calculate();
else if (input === ‘C’) {
this.clear();
this.notifyUpdate();
private handleNumber(num: string): void {
this.currentInput += num;
private handleOperator(op: string): void {
if (this.currentInput = '' && this.previousInput ! '') {
this.currentOperator = op;
return;
if (this.currentOperator !== null) {
this.calculate();
this.previousInput = this.currentInput;
this.currentInput = '';
this.currentOperator = op;
private calculate(): void {
if (!this.currentOperator || !this.previousInput) return;
const prev = parseFloat(this.previousInput);
const curr = parseFloat(this.currentInput);
let result = 0;
switch (this.currentOperator) {
case '+': result = prev + curr; break;
case '-': result = prev - curr; break;
case '×': result = prev * curr; break;
case '÷': result = prev / curr; break;
this.previousInput = ‘’;
this.currentInput = result.toString();
this.currentOperator = null;
private clear(): void {
this.currentInput = '';
this.previousInput = '';
this.currentOperator = null;
private notifyUpdate(): void {
const state = this.getCurrentState();
this.calcListeners.forEach(listener => {
listener.onCalcUpdate(state);
});
public getCurrentState(): CalcState {
return {
currentInput: this.currentInput,
previousInput: this.previousInput,
currentOperator: this.currentOperator,
displayValue: this.getDisplayValue()
};
private getDisplayValue(): string {
if (this.currentInput) return this.currentInput;
if (this.previousInput && this.currentOperator) {
return {this.previousInput} {this.currentOperator};
return ‘0’;
public addListener(listener: CalcListener): void {
if (!this.calcListeners.includes(listener)) {
this.calcListeners.push(listener);
}
public removeListener(listener: CalcListener): void {
this.calcListeners = this.calcListeners.filter(l => l !== listener);
}
interface CalcListener {
onCalcUpdate(state: CalcState): void;
interface CalcState {
currentInput: string;
previousInput: string;
currentOperator: string | null;
displayValue: string;
export const safeCalcEngine = SafeCalcEngine.getInstance();
主界面实现(安全版)
// SafeMainScreen.ets
import { safeCalcEngine } from ‘./SafeCalcEngine’;
@Component
export struct SafeMainScreen {
@State displayValue: string = ‘0’;
@State calcHistory: string[] = [];
@State isProcessing: boolean = false;
build() {
Column() {
// 标题栏
Text(‘安全手势计算器’)
.fontSize(24)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 20 })
// 计算历史
if (this.calcHistory.length > 0) {
Column() {
ForEach(this.calcHistory, (item) => {
Text(item)
.fontSize(14)
.fontColor('#666666')
.margin({ bottom: 4 })
.alignSelf(HorizontalAlign.End)
})
.width(‘90%’)
.margin({ bottom: 10 })
// 显示屏
Text(this.displayValue)
.fontSize(48)
.fontWeight(FontWeight.Bold)
.textAlign(TextAlign.End)
.width('90%')
.margin({ bottom: 30 })
// 手势指南
Column() {
Text('安全手势指南:')
.fontSize(16)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 10 })
Grid() {
GridItem() {
Column() {
Image($r('app.media.safe_gesture_1'))
.width(60)
.height(60)
Text('数字1')
.fontSize(12)
}
GridItem() {
Column() {
Image($r('app.media.safe_gesture_plus'))
.width(60)
.height(60)
Text('加法')
.fontSize(12)
}
// 其他安全手势示例...
.columnsTemplate(‘1fr 1fr 1fr’)
.rowsGap(10)
.columnsGap(10)
.width(‘90%’)
.padding(10)
.backgroundColor('#F5F5F5')
.borderRadius(8)
// 处理状态
if (this.isProcessing) {
Progress()
.color(Color.Blue)
.width('80%')
.margin({ top: 20 })
}
.width('100%')
.height('100%')
.padding(20)
.onAppear(() => {
safeCalcEngine.addListener({
onCalcUpdate: (state) => {
this.updateDisplay(state);
});
})
.onDisappear(() => {
safeCalcEngine.removeListener({
onCalcUpdate: () => {}
});
})
private updateDisplay(state: CalcState): void {
this.displayValue = state.displayValue;
if (!state.currentOperator && !state.currentInput &&
state.previousInput && state.displayValue !== '0') {
this.calcHistory = [
{state.previousInput} = {state.displayValue},
...this.calcHistory.slice(0, 4)
];
}
三、安全配置
权限配置
// module.json5
“module”: {
"requestPermissions": [
“name”: “ohos.permission.USE_TOF_SENSOR”,
"reason": "安全识别手势输入",
"usedScene": {
"ability": ["MainAbility"],
"when": "always"
},
“name”: “ohos.permission.USE_CRYPTO”,
"reason": "加密处理用户数据",
"usedScene": {
"ability": ["MainAbility"],
"when": "always"
}
],
"abilities": [
“name”: “MainAbility”,
"type": "page",
"visible": true,
"permissions": [
"ohos.permission.USE_TOF_SENSOR",
"ohos.permission.USE_CRYPTO"
}
}
安全资源文件
// resources/base/media/media.json
“media”: [
“name”: “safe_gesture_0”,
"type": "svg",
"src": "media/safe0.svg"
},
“name”: “safe_gesture_1”,
"type": "svg",
"src": "media/safe1.svg"
},
“name”: “safe_gesture_plus”,
"type": "svg",
"src": "media/safe_plus.svg"
},
“name”: “safe_gesture_minus”,
"type": "svg",
"src": "media/safe_minus.svg"
]
四、安全增强措施
数据加密:所有手势数据在传输和处理过程中加密
本地处理:敏感数据在设备端处理,不上传云端
权限控制:仅请求必要的最小权限
输入验证:对所有输入数据进行严格验证
安全审计:记录关键操作日志
五、总结
本安全版隔空手势计算器实现了:
安全手势识别:加密处理所有手势数据
隐私保护:用户计算数据本地存储
安全计算:确保计算过程不被篡改
权限控制:严格限制应用权限范围
通过HarmonyOS的安全框架,我们构建了一个既便捷又安全的无接触计算器,在提供创新交互方式的同时,充分保障用户隐私和数据安全。
