鸿蒙跨端智能窗帘控制系统开发指南 原创

进修的泡芙
发布于 2025-6-22 17:31
浏览
0收藏

鸿蒙跨端智能窗帘控制系统开发指南

一、项目概述

本文基于HarmonyOS的光照传感能力和分布式技术,开发一款智能窗帘控制系统。该系统能够根据环境光照强度自动调节窗帘开合程度,并将控制状态同步到多设备,借鉴了《鸿蒙跨端U同步》中多设备数据同步的技术原理。

二、系统架构

±--------------------+ ±--------------------+ ±--------------------+
主控制设备 <-----> 分布式数据总线 <-----> 窗帘执行设备
(手机/平板) (Distributed Bus) (智能窗帘电机)
±---------±---------+ ±---------±---------+ ±---------±---------+

±---------v----------+ ±---------v----------+ ±---------v----------+
光照检测模块 窗帘控制模块 状态同步模块
(Light Detection) (Curtain Control) (Status Sync)

±--------------------+ ±--------------------+ ±--------------------+

三、核心代码实现
窗帘控制服务

// src/main/ets/service/CurtainService.ts
import { distributedData } from ‘@ohos.data.distributedData’;
import { BusinessError } from ‘@ohos.base’;
import { sensor } from ‘@ohos.sensor’;
import { iot } from ‘@ohos.iot’;

interface CurtainState {
position: number; // 0-100,0表示完全关闭,100表示完全打开
lightLevel: number; // 光照强度(lux)
mode: ‘auto’ ‘manual’
‘timer’;
timestamp: number;
export class CurtainService {

private static instance: CurtainService;
private kvStore: distributedData.KVStore | null = null;
private readonly STORE_ID = ‘curtain_state_store’;
private lightSensor: sensor.Sensor | null = null;
private currentState: CurtainState = {
position: 50,
lightLevel: 0,
mode: ‘auto’,
timestamp: Date.now()
};
private iotController: iot.IoTController | null = null;

private constructor() {
this.initKVStore();
this.initLightSensor();
this.initIoTController();
public static getInstance(): CurtainService {

if (!CurtainService.instance) {
  CurtainService.instance = new CurtainService();

return CurtainService.instance;

private async initKVStore(): Promise<void> {

try {
  const options: distributedData.KVManagerConfig = {
    bundleName: 'com.example.smartcurtain',
    userInfo: {
      userId: '0',
      userType: distributedData.UserType.SAME_USER_ID

};

  const kvManager = distributedData.createKVManager(options);
  this.kvStore = await kvManager.getKVStore({
    storeId: this.STORE_ID,
    options: {
      createIfMissing: true,
      encrypt: false,
      backup: false,
      autoSync: true,
      kvStoreType: distributedData.KVStoreType.SINGLE_VERSION

});

  this.kvStore.on('dataChange', distributedData.SubscribeType.SUBSCRIBE_TYPE_REMOTE, (data) => {
    data.insertEntries.forEach((entry: distributedData.Entry) => {
      if (entry.key === 'curtain_state') {
        this.notifyStateChange(entry.value.value as CurtainState);

});

  });

catch (e) {

  console.error(Failed to initialize KVStore. Code: {e.code}, message: {e.message});

}

private async initLightSensor(): Promise<void> {
try {
this.lightSensor = await sensor.getDefaultSensor(sensor.SensorType.SENSOR_TYPE_LIGHT);

  this.lightSensor.on('change', (data: sensor.LightResponse) => {
    this.handleLightChange(data);
  });
  
  await this.lightSensor.setInterval(5000); // 5秒采样一次

catch (e) {

  console.error(Failed to initialize light sensor. Code: {e.code}, message: {e.message});

}

private async initIoTController(): Promise<void> {
try {
this.iotController = await iot.createController({
deviceId: ‘curtain_motor_001’,
type: iot.DeviceType.CURTAIN
});
catch (e) {

  console.error(Failed to initialize IoT controller. Code: {e.code}, message: {e.message});

}

private handleLightChange(data: sensor.LightResponse): void {
this.currentState.lightLevel = data.lightIntensity;
this.currentState.timestamp = Date.now();

if (this.currentState.mode === 'auto') {
  this.adjustCurtainAuto();

this.scheduleSync();

private adjustCurtainAuto(): void {

let targetPosition = 50; // 默认位置

// 根据光照强度计算目标位置
if (this.currentState.lightLevel < 50) {
  targetPosition = 0; // 光线很暗,完全关闭

else if (this.currentState.lightLevel < 200) {

  targetPosition = 25; // 光线较暗,部分关闭

else if (this.currentState.lightLevel < 1000) {

  targetPosition = 50; // 中等光线,半开

else if (this.currentState.lightLevel < 5000) {

  targetPosition = 75; // 光线充足,大部分打开

else {

  targetPosition = 100; // 强光,完全打开

this.setCurtainPosition(targetPosition);

public async setCurtainPosition(position: number): Promise<void> {

if (position < 0) position = 0;
if (position > 100) position = 100;

this.currentState.position = position;
this.currentState.timestamp = Date.now();

if (this.iotController) {
  try {
    await this.iotController.setPosition(position);

catch (e) {

    console.error(Failed to set curtain position. Code: {e.code}, message: {e.message});

}

await this.syncState();

public async setMode(mode: ‘auto’ ‘manual’
‘timer’): Promise<void> {

this.currentState.mode = mode;
this.currentState.timestamp = Date.now();

await this.syncState();

private scheduleSync(): void {

if (this.syncTimer) {
  clearTimeout(this.syncTimer);

this.syncTimer = setTimeout(() => {

  this.syncState();
  this.syncTimer = null;
}, 2000); // 2秒内多次更新只同步一次

private syncTimer: number | null = null;

private async syncState(): Promise<void> {
if (this.kvStore) {
try {
await this.kvStore.put(‘curtain_state’, { value: this.currentState });
catch (e) {

    console.error(Failed to sync curtain state. Code: {e.code}, message: {e.message});

}

private notifyStateChange(newState: CurtainState): void {

// 使用时间戳解决冲突 - 保留最新的状态
if (newState.timestamp > this.currentState.timestamp) {
  this.currentState = newState;

}

public async getCurrentState(): Promise<CurtainState> {
if (!this.kvStore) return this.currentState;

try {
  const entry = await this.kvStore.get('curtain_state');
  return entry?.value || this.currentState;

catch (e) {

  console.error(Failed to get curtain state. Code: {e.code}, message: {e.message});
  return this.currentState;

}

public async destroy(): Promise<void> {
if (this.kvStore) {
this.kvStore.off(‘dataChange’);
if (this.lightSensor) {

  this.lightSensor.off('change');

if (this.iotController) {

  await this.iotController.release();

}

窗帘控制组件

// src/main/ets/components/CurtainControl.ets
@Component
export struct CurtainControl {
private curtainService = CurtainService.getInstance();
@State currentState: CurtainState = {
position: 50,
lightLevel: 0,
mode: ‘auto’,
timestamp: 0
};
@State showModeDialog: boolean = false;

aboutToAppear(): void {
this.loadCurrentState();
private async loadCurrentState(): Promise<void> {

this.currentState = await this.curtainService.getCurrentState();

build() {

Column() {
  // 光照强度显示
  Row() {
    Text('当前光照:')
      .fontSize(16)
      .margin({ right: 10 });
    
    Text(${this.currentState.lightLevel.toFixed(0)} lux)
      .fontSize(16)
      .fontWeight(FontWeight.Bold);

.width(‘100%’)

  .justifyContent(FlexAlign.Start)
  .margin({ bottom: 20 });
  
  // 窗帘位置控制
  Column() {
    Text('窗帘位置')
      .fontSize(16)
      .margin({ bottom: 10 });
    
    Slider({
      value: this.currentState.position,
      min: 0,
      max: 100,
      step: 1,
      style: SliderStyle.OutSet
    })
    .blockColor('#4CAF50')
    .trackColor('#E0E0E0')
    .selectedColor('#4CAF50')
    .width('80%')
    .onChange((value: number) => {
      this.setPosition(value);
    });
    
    Row() {
      Text('0%')
        .fontSize(14)
        .fontColor('#666666');
      
      Text(${this.currentState.position}%)
        .fontSize(18)
        .fontWeight(FontWeight.Bold)
        .margin({ left: 10, right: 10 });
      
      Text('100%')
        .fontSize(14)
        .fontColor('#666666');

.width(‘80%’)

    .justifyContent(FlexAlign.SpaceBetween);

.width(‘100%’)

  .margin({ bottom: 30 });
  
  // 控制模式
  Row() {
    Text('控制模式:')
      .fontSize(16)
      .margin({ right: 10 });
    
    Text(this.getModeText(this.currentState.mode))
      .fontSize(16)
      .fontWeight(FontWeight.Bold)
      .fontColor(this.getModeColor(this.currentState.mode))
      .onClick(() => {
        this.showModeDialog = true;
      });

.width(‘100%’)

  .justifyContent(FlexAlign.Start)
  .margin({ bottom: 20 });
  
  // 快捷控制按钮
  Row() {
    Button('全开')
      .type(ButtonType.Capsule)
      .width('25%')
      .backgroundColor('#4CAF50')
      .fontColor('#FFFFFF')
      .onClick(() => {
        this.setPosition(100);
      });
    
    Button('半开')
      .type(ButtonType.Capsule)
      .width('25%')
      .backgroundColor('#FFC107')
      .fontColor('#FFFFFF')
      .margin({ left: 10 })
      .onClick(() => {
        this.setPosition(50);
      });
    
    Button('全关')
      .type(ButtonType.Capsule)
      .width('25%')
      .backgroundColor('#F44336')
      .fontColor('#FFFFFF')
      .margin({ left: 10 })
      .onClick(() => {
        this.setPosition(0);
      });

.width(‘100%’)

  .justifyContent(FlexAlign.Center);

.width(‘100%’)

.height('100%')
.padding(20)

// 模式选择对话框
if (this.showModeDialog) {
  Dialog.show({
    title: '选择控制模式',
    content: this.buildModeDialogContent(),
    confirm: {
      value: '确定',
      action: () => {
        this.showModeDialog = false;

},

    cancel: () => {
      this.showModeDialog = false;

});

}

@Builder
private buildModeDialogContent() {
Column() {
RadioGroup({ initial: this.currentState.mode })
.onChange((mode: ‘auto’ ‘manual’
‘timer’) => {
this.setMode(mode);
})
.width(‘100%’)
.margin({ bottom: 20 })
.direction(RadioGroupDirection.Vertical) {
Radio({ value: ‘auto’ })
.fontSize(16)
.margin({ bottom: 10 });
Text(‘自动模式 (根据光照调节)’)
.fontSize(16)
.margin({ left: 10, bottom: 15 });

    Radio({ value: 'manual' })
      .fontSize(16)
      .margin({ bottom: 10 });
    Text('手动模式')
      .fontSize(16)
      .margin({ left: 10, bottom: 15 });
    
    Radio({ value: 'timer' })
      .fontSize(16)
      .margin({ bottom: 10 });
    Text('定时模式')
      .fontSize(16)
      .margin({ left: 10 });

}

.width('100%')
.padding(10)

private async setPosition(position: number): Promise<void> {

await this.curtainService.setCurtainPosition(position);
this.currentState = await this.curtainService.getCurrentState();

private async setMode(mode: ‘auto’ ‘manual’
‘timer’): Promise<void> {

await this.curtainService.setMode(mode);
this.currentState = await this.curtainService.getCurrentState();

private getModeText(mode: string): string {

switch (mode) {
  case 'auto': return '自动模式';
  case 'manual': return '手动模式';
  case 'timer': return '定时模式';
  default: return mode;

}

private getModeColor(mode: string): string {
switch (mode) {
case ‘auto’: return ‘#4CAF50’;
case ‘manual’: return ‘#2196F3’;
case ‘timer’: return ‘#FF9800’;
default: return ‘#000000’;
}

主界面实现

// src/main/ets/pages/CurtainPage.ets
import { CurtainService } from ‘…/service/CurtainService’;
import { CurtainControl } from ‘…/components/CurtainControl’;

@Entry
@Component
struct CurtainPage {
@State activeTab: number = 0;
@State deviceList: string[] = [];
private curtainService = CurtainService.getInstance();

build() {
Column() {
// 标题
Text(‘智能窗帘控制’)
.fontSize(24)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 20 });

  // 标签页
  Tabs({ barPosition: BarPosition.Start }) {
    TabContent() {
      // 窗帘控制标签页
      CurtainControl()

.tabBar(‘窗帘控制’);

    TabContent() {
      // 设备管理标签页
      this.buildDevicesTab()

.tabBar(‘设备管理’);

    TabContent() {
      // 设置标签页
      this.buildSettingsTab()

.tabBar(‘设置’);

.barWidth(‘100%’)

  .barHeight(50)
  .width('100%')
  .height('80%')

.width(‘100%’)

.height('100%')
.padding(20)
.onAppear(() => {
  // 模拟获取设备列表
  setTimeout(() => {
    this.deviceList = ['客厅窗帘', '卧室窗帘', '阳台窗帘'];
  }, 1000);
});

@Builder

private buildDevicesTab() {
Column() {
Text(‘已连接设备’)
.fontSize(18)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 20 });

  if (this.deviceList.length > 0) {
    List({ space: 15 }) {
      ForEach(this.deviceList, (device) => {
        ListItem() {
          Row() {
            Image($r('app.media.ic_curtain'))
              .width(40)
              .height(40)
              .margin({ right: 15 });
            
            Text(device)
              .fontSize(16)
              .layoutWeight(1);
            
            if (device === '客厅窗帘') {
              Text('主设备')
                .fontSize(14)
                .fontColor('#4CAF50');

}

          .width('100%')
          .padding(15)
          .backgroundColor('#FFFFFF')
          .borderRadius(10)

})

.width(‘100%’)

    .layoutWeight(1);

else {

    Text('没有连接的设备')
      .fontSize(16)
      .fontColor('#666666')
      .margin({ top: 50 });

Button(‘添加设备’)

    .type(ButtonType.Capsule)
    .width('80%')
    .margin({ top: 30 })
    .backgroundColor('#2196F3')
    .fontColor('#FFFFFF');

.width(‘100%’)

.height('100%')
.padding(10);

@Builder

private buildSettingsTab() {
Column() {
Text(‘自动调节设置’)
.fontSize(18)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 20 });

  // 光照阈值设置
  Row() {
    Text('光线暗阈值:')
      .fontSize(16)
      .layoutWeight(1);
    
    TextInput({ text: '50' })
      .type(InputType.Number)
      .width(80)
      .textAlign(TextAlign.End);
    
    Text(' lux')
      .fontSize(16)
      .margin({ left: 5 });

.width(‘100%’)

  .margin({ bottom: 15 });
  
  Row() {
    Text('光线亮阈值:')
      .fontSize(16)
      .layoutWeight(1);
    
    TextInput({ text: '1000' })
      .type(InputType.Number)
      .width(80)
      .textAlign(TextAlign.End);
    
    Text(' lux')
      .fontSize(16)
      .margin({ left: 5 });

.width(‘100%’)

  .margin({ bottom: 30 });
  
  // 定时设置
  Text('定时设置')
    .fontSize(18)
    .fontWeight(FontWeight.Bold)
    .margin({ bottom: 20 });
  
  Row() {
    Text('早晨打开时间:')
      .fontSize(16)
      .layoutWeight(1);
    
    TimePicker({})
      .width(120);

.width(‘100%’)

  .margin({ bottom: 15 });
  
  Row() {
    Text('晚上关闭时间:')
      .fontSize(16)
      .layoutWeight(1);
    
    TimePicker({})
      .width(120);

.width(‘100%’)

  .margin({ bottom: 30 });
  
  Button('保存设置')
    .type(ButtonType.Capsule)
    .width('80%')
    .backgroundColor('#4CAF50')
    .fontColor('#FFFFFF');

.width(‘100%’)

.height('100%')
.padding(20);

}

四、与游戏同步技术的结合点
分布式状态同步:借鉴游戏中多玩家状态同步机制,实现窗帘状态的跨设备同步

实时数据处理:类似游戏中的实时数据流,处理传感器数据和控制指令

设备角色分配:类似游戏中的主机/客户端角色,确定主控制设备和从属设备

时间同步机制:确保多设备间的时间戳一致,类似游戏中的时间同步

数据压缩传输:优化控制指令的传输效率,类似游戏中的网络优化

五、关键特性实现
光照检测与自动调节:

  private adjustCurtainAuto(): void {
 let targetPosition = 50; // 默认位置
 
 if (this.currentState.lightLevel < 50) {
   targetPosition = 0;

else if (this.currentState.lightLevel < 200) {

   targetPosition = 25;

else if (this.currentState.lightLevel < 1000) {

   targetPosition = 50;

else if (this.currentState.lightLevel < 5000) {

   targetPosition = 75;

else {

   targetPosition = 100;

this.setCurtainPosition(targetPosition);

多模式控制:

  public async setMode(mode: 'auto' 'manual'

‘timer’): Promise<void> {
this.currentState.mode = mode;
this.currentState.timestamp = Date.now();

 await this.syncState();

设备控制接口:

  await this.iotController.setPosition(position);

状态同步机制:

  private async syncState(): Promise<void> {
 if (this.kvStore) {
   await this.kvStore.put('curtain_state', { value: this.currentState });

}

六、性能优化策略
传感器采样间隔:

  await this.lightSensor.setInterval(5000); // 5秒采样一次

批量状态更新:

  private scheduleSync(): void {
 if (this.syncTimer) clearTimeout(this.syncTimer);
 this.syncTimer = setTimeout(() => {
   this.syncState();
   this.syncTimer = null;
 }, 2000); // 2秒内多次更新只同步一次

本地缓存优先:

  public async getCurrentState(): Promise<CurtainState> {
 // 先返回本地缓存
 const cachedState = this.currentState;
 
 // 异步从分布式存储获取最新状态
 if (this.kvStore) {
   this.kvStore.get('curtain_state').then((entry) => {
     if (entry?.value && entry.value.timestamp > cachedState.timestamp) {
       this.currentState = entry.value;

});

return cachedState;

资源释放管理:

  public async destroy(): Promise<void> {
 if (this.lightSensor) {
   this.lightSensor.off('change');

if (this.iotController) {

   await this.iotController.release();

}

七、项目扩展方向
语音控制集成:支持语音指令控制窗帘

场景联动:与其他智能设备联动(如灯光、空调)

能耗统计:记录窗帘运行状态和能耗

安全模式:恶劣天气自动关闭窗帘

远程控制:通过互联网远程控制窗帘

八、总结

本智能窗帘控制系统实现了以下核心功能:
基于环境光照强度的自动窗帘调节

多控制模式(自动/手动/定时)

多设备间的状态同步与控制

直观的用户控制界面

通过借鉴游戏中的多设备同步技术,我们构建了一个实用的智能家居控制系统。该项目展示了HarmonyOS在传感器数据处理和分布式控制方面的强大能力,为开发者提供了智能家居应用开发的参考方案。

©著作权归作者所有,如需转载,请注明出处,否则将追究法律责任
收藏
回复
举报
回复
    相关推荐