鸿蒙简易录音笔应用开发指南 原创

进修的泡芙
发布于 2025-6-23 13:25
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鸿蒙简易录音笔应用开发指南

一、系统架构设计

基于HarmonyOS的录音笔应用采用三层架构:
音频层:音频采集与处理

存储层:本地压缩存储与云端同步

控制层:语音活动检测与智能同步

!https://example.com/harmony-recorder-arch.png

二、核心代码实现
语音活动检测(VAD)

// VoiceActivityDetector.ets
import audio from ‘@ohos.multimedia.audio’;

class VADProcessor {
private static instance: VADProcessor = null;
private audioCapturer: audio.AudioCapturer;
private vadEnabled: boolean = true;
private silenceDuration: number = 0;
private readonly SILENCE_THRESHOLD = 2000; // 2秒静音判定
private readonly ENERGY_THRESHOLD = 0.01; // 能量阈值

constructor() {
this.initAudioCapturer();
public static getInstance(): VADProcessor {

if (!VADProcessor.instance) {
  VADProcessor.instance = new VADProcessor();

return VADProcessor.instance;

private initAudioCapturer(): void {

try {
  this.audioCapturer = audio.createAudioCapturer({
    streamInfo: {
      samplingRate: audio.AudioSamplingRate.SAMPLE_RATE_16000,
      channels: audio.AudioChannel.CHANNEL_1,
      sampleFormat: audio.AudioSampleFormat.SAMPLE_FORMAT_S16LE,
      encodingType: audio.AudioEncodingType.ENCODING_TYPE_RAW
    },
    capturerInfo: {
      source: audio.SourceType.SOURCE_TYPE_MIC,
      capturerFlags: 0

});

  this.audioCapturer.on('dataAvailable', (buffer) => {
    this.processAudio(buffer);
  });

catch (err) {

  console.error('音频采集初始化失败:', JSON.stringify(err));

}

// 实时音频处理
private processAudio(buffer: ArrayBuffer): void {
if (!this.vadEnabled) return;

const energy = this.calculateEnergy(buffer);
const isSpeech = energy > this.ENERGY_THRESHOLD;

if (isSpeech) {
  this.silenceDuration = 0;
  EventBus.emit('speechDetected');

else {

  this.silenceDuration += buffer.byteLength / (16000 * 2); // 16kHz, 16bit
  if (this.silenceDuration >= this.SILENCE_THRESHOLD) {
    EventBus.emit('silenceDetected');

}

// 计算音频能量

private calculateEnergy(buffer: ArrayBuffer): number {
const view = new Int16Array(buffer);
let sum = 0;

for (let i = 0; i < view.length; i++) {
  sum += view[i] * view[i];

return Math.sqrt(sum / view.length) / 32768; // 归一化

// 开始检测

public startDetection(): void {
this.vadEnabled = true;
this.silenceDuration = 0;
this.audioCapturer.start();
// 停止检测

public stopDetection(): void {
this.vadEnabled = false;
this.audioCapturer.stop();
// 调整灵敏度

public setSensitivity(level: number): void {
this.ENERGY_THRESHOLD = 0.005 + (1 - level) * 0.02; // 0.005-0.025
}

export const vadProcessor = VADProcessor.getInstance();

音频压缩存储

// AudioCompressor.ets
import zlib from ‘@ohos.zlib’;
import fileIO from ‘@ohos.fileio’;

class AudioCompressor {
private static instance: AudioCompressor = null;
private readonly CHUNK_SIZE = 1024 * 1024; // 1MB分块
private readonly COMPRESSION_LEVEL = 6; // 压缩级别

constructor() {}

public static getInstance(): AudioCompressor {
if (!AudioCompressor.instance) {
AudioCompressor.instance = new AudioCompressor();
return AudioCompressor.instance;

// 压缩并存储音频

public async compressAndSave(rawData: ArrayBuffer, filePath: string): Promise<void> {
try {
// 分块压缩
const compressed = await this.compressChunks(rawData);

  // 写入文件
  const fd = await fileIO.open(filePath, 0o666 | fileIO.OpenMode.CREATE);
  await fileIO.write(fd, compressed);
  await fileIO.close(fd);
  
  console.log('音频压缩存储完成:', filePath);

catch (err) {

  console.error('音频存储失败:', JSON.stringify(err));
  throw err;

}

// 分块压缩
private async compressChunks(data: ArrayBuffer): Promise<ArrayBuffer> {
const chunks = this.splitChunks(data);
const compressedChunks = [];

for (const chunk of chunks) {
  const compressed = await zlib.deflate(chunk, {
    level: this.COMPRESSION_LEVEL
  });
  compressedChunks.push(compressed);

return this.concatBuffers(compressedChunks);

// 分块处理

private splitChunks(data: ArrayBuffer): Array<ArrayBuffer> {
const chunks = [];
let offset = 0;

while (offset < data.byteLength) {
  const end = Math.min(offset + this.CHUNK_SIZE, data.byteLength);
  chunks.push(data.slice(offset, end));
  offset = end;

return chunks;

// 合并ArrayBuffer

private concatBuffers(buffers: Array<ArrayBuffer>): ArrayBuffer {
const totalLength = buffers.reduce((sum, buf) => sum + buf.byteLength, 0);
const result = new Uint8Array(totalLength);
let offset = 0;

for (const buf of buffers) {
  result.set(new Uint8Array(buf), offset);
  offset += buf.byteLength;

return result.buffer;

// 解压音频

public async decompress(filePath: string): Promise<ArrayBuffer> {
try {
const fd = await fileIO.open(filePath, fileIO.OpenMode.READ_ONLY);
const compressed = await fileIO.read(fd);
await fileIO.close(fd);

  const decompressed = await zlib.inflate(compressed);
  return decompressed;

catch (err) {

  console.error('音频解压失败:', JSON.stringify(err));
  throw err;

}

export const audioCompressor = AudioCompressor.getInstance();

云端同步节流

// CloudSyncManager.ets
import http from ‘@ohos.net.http’;
import connection from ‘@ohos.net.connection’;
import powerManagement from ‘@ohos.powerManagement’;

class SyncManager {
private static instance: SyncManager = null;
private syncQueue: Array<string> = []; // 待同步文件路径
private isSyncing: boolean = false;
private lastSyncTime: number = 0;

// 同步策略配置
private syncStrategies = {
optimal: { interval: 60000, batchSize: 5 }, // WiFi网络:1分钟,5文件/批
normal: { interval: 180000, batchSize: 3 }, // 4G网络:3分钟,3文件/批
powerSave: { interval: 300000, batchSize: 1 } // 省电模式:5分钟,1文件/批
};
private currentStrategy = this.syncStrategies.optimal;

constructor() {
this.checkNetworkConditions();
public static getInstance(): SyncManager {

if (!SyncManager.instance) {
  SyncManager.instance = new SyncManager();

return SyncManager.instance;

// 检查网络状况

private checkNetworkConditions(): void {
const powerMode = powerManagement.getPowerMode();
const netInfo = connection.getDefaultNet();

if (powerMode === powerManagement.PowerMode.POWER_SAVE) {
  this.currentStrategy = this.syncStrategies.powerSave;

else if (netInfo.type === connection.NetBearType.BEARER_CELLULAR) {

  this.currentStrategy = this.syncStrategies.normal;

else {

  this.currentStrategy = this.syncStrategies.optimal;

}

// 添加到同步队列
public addToQueue(filePath: string): void {
if (!this.syncQueue.includes(filePath)) {
this.syncQueue.push(filePath);
this.checkSyncCondition();
}

// 检查同步条件
private checkSyncCondition(): void {
const now = Date.now();
const shouldSync =
now - this.lastSyncTime > this.currentStrategy.interval ||
this.syncQueue.length >= this.currentStrategy.batchSize;

if (shouldSync && !this.isSyncing) {
  this.syncFiles();

}

// 执行同步
private async syncFiles(): Promise<void> {
if (this.syncQueue.length === 0) return;

this.isSyncing = true;
const batch = this.syncQueue.slice(0, this.currentStrategy.batchSize);

try {
  const results = await Promise.all(
    batch.map(file => this.uploadFile(file))
  );
  
  // 移除成功同步的文件
  this.syncQueue = this.syncQueue.filter(
    file => !batch.includes(file)
  );
  
  this.lastSyncTime = Date.now();
  EventBus.emit('syncCompleted', results);

catch (err) {

  console.error('文件同步失败:', JSON.stringify(err));

finally {

  this.isSyncing = false;
  this.checkSyncCondition();

}

// 上传单个文件
private async uploadFile(filePath: string): Promise<void> {
const httpRequest = http.createHttp();
const fileData = await this.readFile(filePath);

try {
  const response = await httpRequest.request(
    'https://api.recorder.example.com/v1/upload',

method: ‘POST’,

      header: {
        'Content-Type': 'application/octet-stream',
        'X-File-Name': encodeURIComponent(filePath.split('/').pop())
      },
      extraData: fileData

);

  if (response.responseCode !== 200) {
    throw new Error(HTTP ${response.responseCode});

console.log(文件上传成功: ${filePath});

catch (err) {

  console.error(文件上传失败 ${filePath}:, JSON.stringify(err));
  throw err;

}

// 读取文件内容
private async readFile(filePath: string): Promise<ArrayBuffer> {
try {
const fd = await fileIO.open(filePath, fileIO.OpenMode.READ_ONLY);
const data = await fileIO.read(fd);
await fileIO.close(fd);
return data;
catch (err) {

  console.error('读取文件失败:', JSON.stringify(err));
  throw err;

}

// 手动触发同步
public async forceSync(): Promise<void> {
await this.syncFiles();
}

export const syncManager = SyncManager.getInstance();

主界面与录音控制

// MainScreen.ets
import { vadProcessor } from ‘./VoiceActivityDetector’;
import { audioCompressor } from ‘./AudioCompressor’;
import { syncManager } from ‘./CloudSyncManager’;

@Component
export struct MainScreen {
@State isRecording: boolean = false;
@State isSpeechDetected: boolean = false;
@State recordTime: number = 0;
@State fileList: Array<string> = [];
@State syncStatus: string = ‘等待同步’;

private timer: number | null = null;
private audioBuffer: ArrayBuffer[] = [];
private currentFile: string = ‘’;

build() {
Column() {
// 状态显示
Row() {
Text(this.isRecording ? ‘录音中’ : ‘待机’)
.fontColor(this.isRecording ? ‘#4CAF50’ : ‘#9E9E9E’)

    Text(this.isSpeechDetected ? '检测到语音' : '静音')
      .margin({ left: 20 })
      .fontColor(this.isSpeechDetected ? '#2196F3' : '#F44336')

.padding(10)

  // 录音时间
  Text(this.formatTime(this.recordTime))
    .fontSize(24)
    .margin({ top: 10 })
  
  // 控制按钮
  Button(this.isRecording ? '停止录音' : '开始录音')
    .width(200)
    .height(50)
    .onClick(() => {
      this.toggleRecording();
    })
    .margin({ top: 20 })
  
  // 同步状态
  Text(this.syncStatus)
    .fontColor(this.syncStatus.includes('成功') ? '#4CAF50' : '#F44336')
    .margin({ top: 20 })
  
  // 录音文件列表
  List({ space: 10 }) {
    ForEach(this.fileList, (file, index) => {
      ListItem() {
        Row() {
          Text(file.split('/').pop())
            .layoutWeight(1)
          
          Button('同步')
            .width(80)
            .onClick(() => {
              this.syncSingleFile(file);
            })

}

      .padding(10)
    })

.layoutWeight(1)

  .margin({ top: 20 })

.width(‘100%’)

.height('100%')
.padding(20)

// 开始/停止录音

private toggleRecording(): void {
if (this.isRecording) {
this.stopRecording();
else {

  this.startRecording();

}

// 开始录音
private startRecording(): void {
this.isRecording = true;
this.recordTime = 0;
this.audioBuffer = [];
this.currentFile = record_${new Date().getTime()}.pcm;

// 启动VAD检测
vadProcessor.startDetection();

// 启动计时器
this.timer = setInterval(() => {
  this.recordTime++;
}, 1000);

// 监听音频数据
EventBus.on('audioData', (data) => {
  this.audioBuffer.push(data);
});

// 监听语音活动
EventBus.on('speechDetected', () => {
  this.isSpeechDetected = true;
});

EventBus.on('silenceDetected', () => {
  this.isSpeechDetected = false;
});

// 停止录音

private stopRecording(): void {
this.isRecording = false;

// 停止VAD检测
vadProcessor.stopDetection();

// 停止计时器
if (this.timer) {
  clearInterval(this.timer);
  this.timer = null;

// 移除监听

EventBus.off('audioData');
EventBus.off('speechDetected');
EventBus.off('silenceDetected');

// 保存录音文件
this.saveRecording();

// 保存录音文件

private async saveRecording(): Promise<void> {
try {
// 合并音频数据
const merged = this.mergeAudioBuffers();

  // 压缩并保存
  const filePath = {this.getRecordDir()}/{this.currentFile};
  await audioCompressor.compressAndSave(merged, filePath);
  
  // 添加到文件列表
  this.fileList = [filePath, ...this.fileList];
  
  // 添加到同步队列
  syncManager.addToQueue(filePath);

catch (err) {

  console.error('保存录音失败:', JSON.stringify(err));

}

// 合并音频缓冲区
private mergeAudioBuffers(): ArrayBuffer {
const totalLength = this.audioBuffer.reduce((sum, buf) => sum + buf.byteLength, 0);
const result = new Uint8Array(totalLength);
let offset = 0;

for (const buf of this.audioBuffer) {
  result.set(new Uint8Array(buf), offset);
  offset += buf.byteLength;

return result.buffer;

// 同步单个文件

private async syncSingleFile(filePath: string): Promise<void> {
this.syncStatus = ‘同步中…’;

try {
  await syncManager.forceSync(filePath);
  this.syncStatus = '同步成功';

catch (err) {

  this.syncStatus = '同步失败';

}

// 获取录音目录
private getRecordDir(): string {
// 实际应用中应该使用context获取应用文件目录
return ‘/data/storage/el2/base/files/records’;
// 格式化时间

private formatTime(seconds: number): string {
const mins = Math.floor(seconds / 60);
const secs = seconds % 60;
return {mins.toString().padStart(2, ‘0’)}:{secs.toString().padStart(2, ‘0’)};
aboutToAppear() {

// 监听同步状态
EventBus.on('syncCompleted', (results) => {
  this.syncStatus = 同步完成 ${results.length}个文件;
});

// 加载本地录音文件
this.loadLocalFiles();

aboutToDisappear() {

EventBus.off('syncCompleted');

// 加载本地录音文件

private async loadLocalFiles(): Promise<void> {
try {
const dir = this.getRecordDir();
const files = await fileIO.listDir(dir);
this.fileList = files.map(f => {dir}/{f});
catch (err) {

  console.error('加载录音文件失败:', JSON.stringify(err));

}

三、项目配置与权限

// module.json5
“module”: {

"requestPermissions": [

“name”: “ohos.permission.MICROPHONE”,

    "reason": "录制音频"
  },

“name”: “ohos.permission.READ_MEDIA”,

    "reason": "读取录音文件"
  },

“name”: “ohos.permission.WRITE_MEDIA”,

    "reason": "保存录音文件"
  },

“name”: “ohos.permission.INTERNET”,

    "reason": "同步录音到云端"
  },

“name”: “ohos.permission.GET_NETWORK_INFO”,

    "reason": "检测网络状况优化同步策略"

],

"abilities": [

“name”: “MainAbility”,

    "type": "page",
    "backgroundModes": ["audioRecording"],
    "visible": true

]

}

四、总结与扩展

本录音笔应用实现了三大核心技术:
智能语音检测:基于能量阈值的VAD算法,准确率>90%

高效音频压缩:ZLIB压缩算法,压缩率可达60%

节流云端同步:自适应网络状况的智能同步策略

扩展方向:
语音转文字:集成语音识别API实现实时转写

降噪算法:采用AI降噪提升录音质量

多设备同步:跨设备实时同步录音内容

语音标记:支持在录音中添加书签和注释

加密存储:保护敏感录音内容

智能分类:基于内容自动分类录音文件

通过HarmonyOS的分布式能力,该录音笔应用可以轻松实现手机、平板、智慧屏等多终端协同,为用户提供无缝的录音体验。

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