Flutter - 解决混合开发iOS脚本打包遇到的问题

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发布于 2020-9-6 14:45
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使用 Xcode 手动打包是正常的,但是使用脚本打包会报错,错误如下:

The following build commands failed:
    PhaseScriptExecution [CP-User]\ Run\ Flutter\ Build\ Script .../Script-C3A097A8FE12FF5F875B057C.sh
    
flutter build ios --release
then re-run Archive from Xcode.
Command PhaseScriptExecution failed with a nonzero exit code

 


定位错误
Flutter - 解决混合开发iOS脚本打包遇到的问题-鸿蒙开发者社区

 
 

到 Flutter 环境目录下,按图上所示地址找到 xcode_backend.sh,也可以直接看 官方脚本链接

  # Archive builds (ACTION=install) should always run in release mode.
  if [[ "$ACTION" == "install" && "$build_mode" != "release" ]]; then
    EchoError "========================================================================"
    EchoError "ERROR: Flutter archive builds must be run in Release mode."
    EchoError ""
    EchoError "To correct, ensure FLUTTER_BUILD_MODE is set to release or run:"
    EchoError "flutter build ios --release"
    EchoError ""
    EchoError "then re-run Archive from Xcode."
    EchoError "========================================================================"
    exit -1
  fi


解决方案
可以看到,官方脚本的说明里面给出两个解决方案

方案一:直接设置 FLUTTER_BUILD_MODE 为 release

方案二:先运行 flutter build ios --release ,再使用 Xcode 去打包
这里我们是用 Jenkins 脚本进行打包,所以方案二不适用,方案一更加方便些

# 设置Flutter的编译模式为release
export FLUTTER_BUILD_MODE=release

# 执行原有项目的打包脚本
./script/build_iOS.sh

作者:LinXunFeng
来源:掘金

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已于2020-9-6 14:45:53修改
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