【木棉花】基于HarmonyOS ArkUI 3.0 框架的木棉花扫雷(下) 原创 精华

木棉花HOS
发布于 2021-11-30 11:03
浏览
4收藏

【本文正在参与优质创作者激励】

前言

基于HarmonyOS ArkUI 3.0 框架的木棉花扫雷(上)已经给大家分享了木棉花扫雷的欢迎页面和主页面的实战开发,这里继续给大家分享游戏页面的实战开发O(∩_∩)O~

效果图

【木棉花】基于HarmonyOS ArkUI 3.0 框架的木棉花扫雷(下)-鸿蒙开发者社区

代码文件结构

【木棉花】基于HarmonyOS ArkUI 3.0 框架的木棉花扫雷(下)-鸿蒙开发者社区

正文

1. 添加顶部功能栏

定义状态变量time并初始化为0,用于记录当前的时间值。定义状态变量mine,调用router.getParams().difficulty来获取到页面跳转来时携带的difficulty对应的数据,即地雷总数,其中同样需要导入router模块。
定义全局变量timeoutID,添加一个名为initialize()的函数通过setInterval()对timeoutID进行初始化为定时器,用于逐秒对time进行递增。在自定义组件的生命周期函数aboutToAppear()中调用函数initialize()。
在菜单按钮组件的点击事件中清除定时器并通过router.back()返回到主页面。
game.ets:

import router from '@system.router'

var timeoutID;

@Entry
@Component
struct Game {
  @State time: number = 0
  @State mine: number = router.getParams().difficulty

  aboutToAppear(){
    this.initialize()
  }

  initialize(){
    timeoutID = setInterval(() =>{
      this.time += 1
    }, 1000);
  }

  build() {
    Column(){
      Row() {
        Button('菜 单', { type: ButtonType.Normal, stateEffect: true })
          .width(95)
          .height(50)
          .borderRadius(8)
          .borderColor('#6379A8')
          .borderWidth(2)
          .fontSize(26)
          .fontWeight(700)
          .fontColor('#1E2B46')
          .backgroundColor('#C1D0E6')
          .margin({ left:10, top: 2 })
          .onClick(() => {
            clearInterval(timeoutID)
            router.back()
          })
        setImage({ str: 'time.png' })
        setText({ num: $time })
        setImage({ str: 'lei.png' })
        setText({ num: $mine })
      }
      .width('100%')
      .height(60)
      .backgroundColor('#C1D0E6')
      .margin({ top: 80 })

    }
    .width('100%')
    .height('100%')
    .backgroundColor('#D6DDE7')
  }
}

@Component
struct setImage {
  private str: string

  build() {
    Image($rawfile(this.str))
      .height(50)
      .width(50)
      .scale({ x: 0.9, y: 0.9 })
      .margin({ left:10, top: 3 })
  }
}

@Component
struct setText {
  @Link num: number

  build() {
    Text(this.num.toString())
      .width(60)
      .height(30)
      .borderRadius(10)
      .borderColor('#4162AA')
      .borderWidth(1)
      .fontSize(26)
      .textAlign(TextAlign.Center)
      .fontWeight(700)
      .fontColor('#FFFFFF')
      .backgroundColor('#4162AA')
      .margin({ left:3, top: 5 })
      .padding(0)
  }
}
  • 1.
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
  • 27.
  • 28.
  • 29.
  • 30.
  • 31.
  • 32.
  • 33.
  • 34.
  • 35.
  • 36.
  • 37.
  • 38.
  • 39.
  • 40.
  • 41.
  • 42.
  • 43.
  • 44.
  • 45.
  • 46.
  • 47.
  • 48.
  • 49.
  • 50.
  • 51.
  • 52.
  • 53.
  • 54.
  • 55.
  • 56.
  • 57.
  • 58.
  • 59.
  • 60.
  • 61.
  • 62.
  • 63.
  • 64.
  • 65.
  • 66.
  • 67.
  • 68.
  • 69.
  • 70.
  • 71.
  • 72.
  • 73.
  • 74.
  • 75.
  • 76.
  • 77.
  • 78.
  • 79.
  • 80.
  • 81.
  • 82.
  • 83.
  • 84.
  • 85.
  • 86.
  • 87.
  • 88.

2. 实现扫雷主体

定义变量row和column,调用router.getParams().Number_row和router.getParams().Number_column来获取到页面跳转来时携带的数据,即网格行数和网格列数。定义状态变量Number_row和Number_column并初始化为1~9的字符数组。定义状态变量statesGrids并初始化为16x16全为0的二维数组,用于记录网格中对应位置格子的状态。定义状态变量isCountDown并初始化为true,用于刷新页面组件状态。
在自定义组件的生命周期函数aboutToAppear()中根据row和column的值对Number_row和Number_column进行更新。
在函数initialize()中随机将地雷放置到网格中,即对应位置的grids置为-1,其余非-1的格子对应的位置放置该格子周围的地雷数量。
添加一个名为estimatemine(i, j)的函数用于翻开该格子周围非地雷的格子。
在容器Grid中通过两个循环渲染ForEach对网格进行绘制,在每一个格子中,若对应位置的statesGrids为1,则表示翻开状态,若对应位置的statesGrids为0,则表示没翻开状态。在翻开状态中,若对应位置的grids为-1,则表示是地雷,否则表示该格子周围地雷的数量。在每个格子的点击事件中,若若对应位置的statesGrids为0,则置为1,若对应位置的grids为0,则调用函数estimatemine(i, j)。最后对isCountDown进行取反,用于刷新页面组件状态。
game.ets:

import router from '@system.router'

const colors={
  "0": "#E0E4F0",
  "1": "#2348A0",
  "2": "#247411",
  "3": "#AF121B",
  "4": "#04289E",
  "5": "#D2090E",
  "6": "#008000",
  "7": "#000080",
  "8": "#800000",
  "10": "#3C7CF6",
  "11": "#E0E4F0"
}

var grids;
var timeoutID;

@Entry
@Component
struct Game {
  private row: number = router.getParams().Number_row
  private column: number = router.getParams().Number_column
  @State time: number = 0
  @State mine: number = router.getParams().difficulty
  @State Number_row: string[] = ['1', '2', '3', '4', '5', '6', '7', '8', '9']
  @State Number_column: string[] = ['1', '2', '3', '4', '5', '6', '7', '8', '9']
  @State statesGrids: number[][] = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]
  @State isCountDown: boolean = true

  aboutToAppear(){
    if(this.row == 12){
      this.Number_row = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12']
    } else if(this.row == 16){
      this.Number_row = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12', '13', '14', '15', '16']
    }

    if(this.column == 12){
      this.Number_column = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12']
    } else if(this.column == 16){
      this.Number_column = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12', '13', '14', '15', '16']
    }

    this.initialize()
  }

  initialize(){
    grids = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]

    let i = 0;
    while(i < this.mine){
      let random_row = Math.floor(Math.random() * this.row);
      let random_column = Math.floor(Math.random() * this.column);
      if(grids[random_row][random_column] == 0){
        grids[random_row][random_column] = -1
        i++
      }
    }

    for(let i = 0; i < this.row; i++){
      for(let j = 0; j < this.column; j++){
        if(grids[i][j] != -1){
          let k = 0
          for(let ii = i - 1; ii <= i + 1; ii++){
            for(let jj = j - 1; jj <= j + 1; jj++){
              if(0 <= ii && ii < this.row && 0 <= jj && jj < this.column && grids[ii][jj] == -1){
                k++
              }
            }
          }
          grids[i][j] = k
        }
      }
    }

    timeoutID = setInterval(() =>{
      this.time += 1
    }, 1000);
  }

  estimatemine(i, j){
    for(let ii = i - 1; ii <= i + 1; ii++){
      for(let jj = j - 1; jj <= j + 1; jj++){
        if(0 <= ii && ii < this.row && 0 <= jj && jj < this.column && (ii != i || jj != j)){
          if(this.statesGrids[ii][jj] == 0){
            this.statesGrids[ii][jj] = 1
            if(grids[ii][jj] == 0){
              this.estimatemine(ii, jj)
            }
          }
        }
      }
    }
  }

  build() {
    Column(){
      Row() {
        Button('菜 单', { type: ButtonType.Normal, stateEffect: true })
          .width(95)
          .height(50)
          .borderRadius(8)
          .borderColor('#6379A8')
          .borderWidth(2)
          .fontSize(26)
          .fontWeight(700)
          .fontColor('#1E2B46')
          .backgroundColor('#C1D0E6')
          .margin({ left:10, top: 2 })
          .onClick(() => {
            clearInterval(timeoutID)
            router.back()
          })
        setImage({ str: 'time.png' })
        setText({ num: $time })
        setImage({ str: 'lei.png' })
        setText({ num: $mine })
      }
      .width('100%')
      .height(60)
      .backgroundColor('#C1D0E6')
      .margin({ top: 80 })

      Grid() {
        ForEach(this.Number_row, (day_row: string) => {
          ForEach(this.Number_column, (day_column: string) => {
            GridItem() {
              Button({ type: ButtonType.Normal, stateEffect: true }){
                if (this.isCountDown || !this.isCountDown) {
                  if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 1){
                    if(grids[parseInt(day_row) - 1][parseInt(day_column) - 1] == -1){
                      Image($rawfile('mine.png'))
                        .height(358 / this.column - 2)
                        .width(358 / this.column - 2)
                        .scale({ x: 0.9, y: 0.9 })
                    }else{
                      Text(grids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 0 ? ' ' : grids[parseInt(day_row) - 1][parseInt(day_column) - 1].toString())
                        .height(358 / this.column - 2)
                        .width(358 / this.column - 2)
                        .fontSize(358 / this.column - 4)
                        .fontColor(colors[grids[parseInt(day_row) - 1][parseInt(day_column) - 1].toString()])
                        .textAlign(TextAlign.Center)
                        .fontWeight(600)
                    }
                  }
                }
              }
              .height(353 / this.column - 2)
              .width(353 / this.column - 2)
              .backgroundColor(colors['1' + this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1]])
              .onClick(() => {
                if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 0){
                  this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] = 1
                  if(grids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 0){
                    this.estimatemine(parseInt(day_row) - 1, parseInt(day_column) - 1)
                  }
                }
                if(this.isCountDown){
                  this.isCountDown = false
                }else{
                  this.isCountDown = true
                }
              })
            }
          }, day_column => day_column)
        }, day_row => day_row)
      }
      .columnsTemplate(this.row == 12 ? '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr' :
          this.row == 16 ? '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr' : '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr')
      .rowsTemplate(this.column == 12 ? '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr' :
          this.column == 16 ? '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr' : '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr')
      .columnsGap(2)
      .rowsGap(2)
      .width(355)
      .backgroundColor('#8CC8F5')
      .height(355)
      .margin({ top: 10 })
    }
    .width('100%')
    .height('100%')
    .backgroundColor('#D6DDE7')
  }
}

@Component
struct setImage {
  private str: string

  build() {
    Image($rawfile(this.str))
      .height(50)
      .width(50)
      .scale({ x: 0.9, y: 0.9 })
      .margin({ left:10, top: 3 })
  }
}

@Component
struct setText {
  @Link num: number

  build() {
    Text(this.num.toString())
      .width(60)
      .height(30)
      .borderRadius(10)
      .borderColor('#4162AA')
      .borderWidth(1)
      .fontSize(26)
      .textAlign(TextAlign.Center)
      .fontWeight(700)
      .fontColor('#FFFFFF')
      .backgroundColor('#4162AA')
      .margin({ left:3, top: 5 })
      .padding(0)
  }
}
  • 1.
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
  • 27.
  • 28.
  • 29.
  • 30.
  • 31.
  • 32.
  • 33.
  • 34.
  • 35.
  • 36.
  • 37.
  • 38.
  • 39.
  • 40.
  • 41.
  • 42.
  • 43.
  • 44.
  • 45.
  • 46.
  • 47.
  • 48.
  • 49.
  • 50.
  • 51.
  • 52.
  • 53.
  • 54.
  • 55.
  • 56.
  • 57.
  • 58.
  • 59.
  • 60.
  • 61.
  • 62.
  • 63.
  • 64.
  • 65.
  • 66.
  • 67.
  • 68.
  • 69.
  • 70.
  • 71.
  • 72.
  • 73.
  • 74.
  • 75.
  • 76.
  • 77.
  • 78.
  • 79.
  • 80.
  • 81.
  • 82.
  • 83.
  • 84.
  • 85.
  • 86.
  • 87.
  • 88.
  • 89.
  • 90.
  • 91.
  • 92.
  • 93.
  • 94.
  • 95.
  • 96.
  • 97.
  • 98.
  • 99.
  • 100.
  • 101.
  • 102.
  • 103.
  • 104.
  • 105.
  • 106.
  • 107.
  • 108.
  • 109.
  • 110.
  • 111.
  • 112.
  • 113.
  • 114.
  • 115.
  • 116.
  • 117.
  • 118.
  • 119.
  • 120.
  • 121.
  • 122.
  • 123.
  • 124.
  • 125.
  • 126.
  • 127.
  • 128.
  • 129.
  • 130.
  • 131.
  • 132.
  • 133.
  • 134.
  • 135.
  • 136.
  • 137.
  • 138.
  • 139.
  • 140.
  • 141.
  • 142.
  • 143.
  • 144.
  • 145.
  • 146.
  • 147.
  • 148.
  • 149.
  • 150.
  • 151.
  • 152.
  • 153.
  • 154.
  • 155.
  • 156.
  • 157.
  • 158.
  • 159.
  • 160.
  • 161.
  • 162.
  • 163.
  • 164.
  • 165.
  • 166.
  • 167.
  • 168.
  • 169.
  • 170.
  • 171.
  • 172.
  • 173.
  • 174.
  • 175.
  • 176.
  • 177.
  • 178.
  • 179.
  • 180.
  • 181.
  • 182.
  • 183.
  • 184.
  • 185.
  • 186.
  • 187.
  • 188.
  • 189.
  • 190.
  • 191.
  • 192.
  • 193.
  • 194.
  • 195.
  • 196.
  • 197.
  • 198.
  • 199.
  • 200.
  • 201.
  • 202.
  • 203.
  • 204.
  • 205.
  • 206.
  • 207.
  • 208.
  • 209.
  • 210.
  • 211.
  • 212.
  • 213.
  • 214.
  • 215.
  • 216.
  • 217.
  • 218.
  • 219.
  • 220.
  • 221.
  • 222.
  • 223.
  • 224.
  • 225.
  • 226.
  • 227.
  • 228.
  • 229.
  • 230.
  • 231.
  • 232.
  • 233.
  • 234.
  • 235.
  • 236.
  • 237.
  • 238.
  • 239.
  • 240.
  • 241.
  • 242.
  • 243.
  • 244.
  • 245.
  • 246.
  • 247.
  • 248.

3. 实现插旗功能

定义状态变量statesBtn并初始化为1,用于记录当前响应的是哪个按钮,当为1时表示响应翻开按钮的功能,当为0时表示响应插旗按钮的功能。
在容器Grid的每个按钮中,增加对statesBtn的判断以响应相应的按钮功能,当为插旗功能时,当对应位置的statesGrids为2则表示为旗子,当对应位置的statesGrids为3时则表示“?”。在点击事件中增加对statesBtn的判断以响应相应的按钮功能,当为插旗功能时,实现对应位置的statesGrids在0、2、3之间轮换,即没有翻开状态、旗子状态、问号状态。
game.ets:

import router from '@system.router'

const colors={
  "0": "#E0E4F0",
  "1": "#2348A0",
  "2": "#247411",
  "3": "#AF121B",
  "4": "#04289E",
  "5": "#D2090E",
  "6": "#008000",
  "7": "#000080",
  "8": "#800000",
  "10": "#3C7CF6",
  "11": "#E0E4F0",
  "20": "#CBD8E8",
  "21": "#4774D8",
  "30": "#4774D8",
  "31": "#CBD8E8"
}

var grids;
var timeoutID;

@Entry
@Component
struct Game {
  private row: number = router.getParams().Number_row
  private column: number = router.getParams().Number_column
  @State time: number = 0
  @State mine: number = router.getParams().difficulty
  @State Number_row: string[] = ['1', '2', '3', '4', '5', '6', '7', '8', '9']
  @State Number_column: string[] = ['1', '2', '3', '4', '5', '6', '7', '8', '9']
  @State statesGrids: number[][] = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]
  @State isCountDown: boolean = true
  @State statesBtn: number = 1

  aboutToAppear(){
    if(this.row == 12){
      this.Number_row = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12']
    } else if(this.row == 16){
      this.Number_row = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12', '13', '14', '15', '16']
    }

    if(this.column == 12){
      this.Number_column = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12']
    } else if(this.column == 16){
      this.Number_column = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12', '13', '14', '15', '16']
    }

    this.initialize()
  }

  initialize(){
    grids = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]

    let i = 0;
    while(i < this.mine){
      let random_row = Math.floor(Math.random() * this.row);
      let random_column = Math.floor(Math.random() * this.column);
      if(grids[random_row][random_column] == 0){
        grids[random_row][random_column] = -1
        i++
      }
    }

    for(let i = 0; i < this.row; i++){
      for(let j = 0; j < this.column; j++){
        if(grids[i][j] != -1){
          let k = 0
          for(let ii = i - 1; ii <= i + 1; ii++){
            for(let jj = j - 1; jj <= j + 1; jj++){
              if(0 <= ii && ii < this.row && 0 <= jj && jj < this.column && grids[ii][jj] == -1){
                k++
              }
            }
          }
          grids[i][j] = k
        }
      }
    }

    timeoutID = setInterval(() =>{
      this.time += 1
    }, 1000);
  }

  estimatemine(i, j){
    for(let ii = i - 1; ii <= i + 1; ii++){
      for(let jj = j - 1; jj <= j + 1; jj++){
        if(0 <= ii && ii < this.row && 0 <= jj && jj < this.column && (ii != i || jj != j)){
          if(this.statesGrids[ii][jj] == 0){
            this.statesGrids[ii][jj] = 1
            if(grids[ii][jj] == 0){
              this.estimatemine(ii, jj)
            }
          }
        }
      }
    }
  }

  build() {
    Column(){
      Row() {
        Button('菜 单', { type: ButtonType.Normal, stateEffect: true })
          .width(95)
          .height(50)
          .borderRadius(8)
          .borderColor('#6379A8')
          .borderWidth(2)
          .fontSize(26)
          .fontWeight(700)
          .fontColor('#1E2B46')
          .backgroundColor('#C1D0E6')
          .margin({ left:10, top: 2 })
          .onClick(() => {
            clearInterval(timeoutID)
            router.back()
          })
        setImage({ str: 'time.png' })
        setText({ num: $time })
        setImage({ str: 'lei.png' })
        setText({ num: $mine })
      }
      .width('100%')
      .height(60)
      .backgroundColor('#C1D0E6')
      .margin({ top: 80 })

      Grid() {
        ForEach(this.Number_row, (day_row: string) => {
          ForEach(this.Number_column, (day_column: string) => {
            GridItem() {
              Button({ type: ButtonType.Normal, stateEffect: true }){
                if (this.isCountDown || !this.isCountDown) {
                  if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 1){
                    if(grids[parseInt(day_row) - 1][parseInt(day_column) - 1] == -1){
                      Image($rawfile('mine.png'))
                        .height(358 / this.column - 2)
                        .width(358 / this.column - 2)
                        .scale({ x: 0.9, y: 0.9 })
                    }else{
                      Text(grids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 0 ? ' ' : grids[parseInt(day_row) - 1][parseInt(day_column) - 1].toString())
                        .height(358 / this.column - 2)
                        .width(358 / this.column - 2)
                        .fontSize(358 / this.column - 4)
                        .fontColor(colors[grids[parseInt(day_row) - 1][parseInt(day_column) - 1].toString()])
                        .textAlign(TextAlign.Center)
                        .fontWeight(600)
                    }
                  }else if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 2){
                    Image($rawfile('flag.png'))
                      .height(358 / this.column - 2)
                      .width(358 / this.column - 2)
                      .scale({ x: 0.9, y: 0.9 })
                  }else if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 3){
                    Text('?')
                      .height(358 / this.column - 2)
                      .width(358 / this.column - 2)
                      .fontSize(358 / this.column - 2)
                      .fontColor('#FFFFFF')
                      .textAlign(TextAlign.Center)
                      .fontWeight(800)
                  }
                }
              }
              .height(353 / this.column - 2)
              .width(353 / this.column - 2)
              .backgroundColor(colors['1' + this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1]])
              .onClick(() => {
                if(this.statesBtn == 1){
                  if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 0){
                    this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] = 1
                    if(grids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 0){
                      this.estimatemine(parseInt(day_row) - 1, parseInt(day_column) - 1)
                    }
                  }
                }else if(this.statesBtn == 0){
                  if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 0 && this.mine > 0) {
                    this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] = 2
                    this.mine--
                  }else if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 2) {
                    this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] = 3
                    this.mine++
                  }else if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 3) {
                    this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] = 0
                  }
                }
                if(this.isCountDown){
                  this.isCountDown = false
                }else{
                  this.isCountDown = true
                }
              })
            }
          }, day_column => day_column)
        }, day_row => day_row)
      }
      .columnsTemplate(this.row == 12 ? '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr' :
          this.row == 16 ? '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr' : '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr')
      .rowsTemplate(this.column == 12 ? '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr' :
          this.column == 16 ? '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr' : '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr')
      .columnsGap(2)
      .rowsGap(2)
      .width(355)
      .backgroundColor('#8CC8F5')
      .height(355)
      .margin({ top: 10 })

      Row(){
        setbtn({ str: '翻  开', col: '2', sta: $statesBtn })
        setbtn({ str: '插  旗', col: '3', sta: $statesBtn })
      }
    }
    .width('100%')
    .height('100%')
    .backgroundColor('#D6DDE7')
  }
}

@Component
struct setImage {
  private str: string

  build() {
    Image($rawfile(this.str))
      .height(50)
      .width(50)
      .scale({ x: 0.9, y: 0.9 })
      .margin({ left:10, top: 3 })
  }
}

@Component
struct setText {
  @Link num: number

  build() {
    Text(this.num.toString())
      .width(60)
      .height(30)
      .borderRadius(10)
      .borderColor('#4162AA')
      .borderWidth(1)
      .fontSize(26)
      .textAlign(TextAlign.Center)
      .fontWeight(700)
      .fontColor('#FFFFFF')
      .backgroundColor('#4162AA')
      .margin({ left:3, top: 5 })
      .padding(0)
  }
}

@Component
struct setbtn {
  private str: string
  private col: string
  @Link sta: number

  build() {
    Button(this.str, { type: ButtonType.Normal, stateEffect: true })
      .width(130)
      .height(50)
      .borderRadius(8)
      .borderColor('#6379A8')
      .borderWidth(2)
      .fontSize(26)
      .fontWeight(700)
      .fontColor('#1E2B46')
      .backgroundColor(colors[this.col + this.sta])
      .margin(10)
      .onClick(() => {
        if(this.col == '2'){
          this.sta = 1
        }else if(this.col == '3'){
          this.sta = 0
        }
      })
  }
}
  • 1.
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
  • 27.
  • 28.
  • 29.
  • 30.
  • 31.
  • 32.
  • 33.
  • 34.
  • 35.
  • 36.
  • 37.
  • 38.
  • 39.
  • 40.
  • 41.
  • 42.
  • 43.
  • 44.
  • 45.
  • 46.
  • 47.
  • 48.
  • 49.
  • 50.
  • 51.
  • 52.
  • 53.
  • 54.
  • 55.
  • 56.
  • 57.
  • 58.
  • 59.
  • 60.
  • 61.
  • 62.
  • 63.
  • 64.
  • 65.
  • 66.
  • 67.
  • 68.
  • 69.
  • 70.
  • 71.
  • 72.
  • 73.
  • 74.
  • 75.
  • 76.
  • 77.
  • 78.
  • 79.
  • 80.
  • 81.
  • 82.
  • 83.
  • 84.
  • 85.
  • 86.
  • 87.
  • 88.
  • 89.
  • 90.
  • 91.
  • 92.
  • 93.
  • 94.
  • 95.
  • 96.
  • 97.
  • 98.
  • 99.
  • 100.
  • 101.
  • 102.
  • 103.
  • 104.
  • 105.
  • 106.
  • 107.
  • 108.
  • 109.
  • 110.
  • 111.
  • 112.
  • 113.
  • 114.
  • 115.
  • 116.
  • 117.
  • 118.
  • 119.
  • 120.
  • 121.
  • 122.
  • 123.
  • 124.
  • 125.
  • 126.
  • 127.
  • 128.
  • 129.
  • 130.
  • 131.
  • 132.
  • 133.
  • 134.
  • 135.
  • 136.
  • 137.
  • 138.
  • 139.
  • 140.
  • 141.
  • 142.
  • 143.
  • 144.
  • 145.
  • 146.
  • 147.
  • 148.
  • 149.
  • 150.
  • 151.
  • 152.
  • 153.
  • 154.
  • 155.
  • 156.
  • 157.
  • 158.
  • 159.
  • 160.
  • 161.
  • 162.
  • 163.
  • 164.
  • 165.
  • 166.
  • 167.
  • 168.
  • 169.
  • 170.
  • 171.
  • 172.
  • 173.
  • 174.
  • 175.
  • 176.
  • 177.
  • 178.
  • 179.
  • 180.
  • 181.
  • 182.
  • 183.
  • 184.
  • 185.
  • 186.
  • 187.
  • 188.
  • 189.
  • 190.
  • 191.
  • 192.
  • 193.
  • 194.
  • 195.
  • 196.
  • 197.
  • 198.
  • 199.
  • 200.
  • 201.
  • 202.
  • 203.
  • 204.
  • 205.
  • 206.
  • 207.
  • 208.
  • 209.
  • 210.
  • 211.
  • 212.
  • 213.
  • 214.
  • 215.
  • 216.
  • 217.
  • 218.
  • 219.
  • 220.
  • 221.
  • 222.
  • 223.
  • 224.
  • 225.
  • 226.
  • 227.
  • 228.
  • 229.
  • 230.
  • 231.
  • 232.
  • 233.
  • 234.
  • 235.
  • 236.
  • 237.
  • 238.
  • 239.
  • 240.
  • 241.
  • 242.
  • 243.
  • 244.
  • 245.
  • 246.
  • 247.
  • 248.
  • 249.
  • 250.
  • 251.
  • 252.
  • 253.
  • 254.
  • 255.
  • 256.
  • 257.
  • 258.
  • 259.
  • 260.
  • 261.
  • 262.
  • 263.
  • 264.
  • 265.
  • 266.
  • 267.
  • 268.
  • 269.
  • 270.
  • 271.
  • 272.
  • 273.
  • 274.
  • 275.
  • 276.
  • 277.
  • 278.
  • 279.
  • 280.
  • 281.
  • 282.
  • 283.
  • 284.
  • 285.
  • 286.
  • 287.
  • 288.
  • 289.
  • 290.
  • 291.
  • 292.
  • 293.
  • 294.
  • 295.
  • 296.
  • 297.
  • 298.
  • 299.
  • 300.
  • 301.
  • 302.
  • 303.
  • 304.
  • 305.
  • 306.
  • 307.
  • 308.
  • 309.
  • 310.
  • 311.

4. 实现自定义弹窗和重新开始

定义状态变量success和over并初始化为false和true,用于记录游戏是否成功和游戏是否失败,当success为true时表示游戏成功,当over为false时表示游戏失败。
添加名为gamesuccess()和gameover()用于判断游戏是否成功和游戏是否失败。
使用装饰器@CustomDialog自定义弹窗界面。
在函数initialize()的定时器中对success和over进行实时更新,并且当游戏成功或游戏失败时停止定时器和通过open()启动自定义弹窗界面。
在容器Grid的按钮组件的点击事件中增加判断,当游戏没有成功或游戏没有失败时才响应点击事件。
在重新开始按钮的点击事件中对所有变量进行初始化,并且调用函数initialize()。
game.ets:

import router from '@system.router'

const colors={
  "0": "#E0E4F0",
  "1": "#2348A0",
  "2": "#247411",
  "3": "#AF121B",
  "4": "#04289E",
  "5": "#D2090E",
  "6": "#008000",
  "7": "#000080",
  "8": "#800000",
  "10": "#3C7CF6",
  "11": "#E0E4F0",
  "20": "#CBD8E8",
  "21": "#4774D8",
  "30": "#4774D8",
  "31": "#CBD8E8"
}

var grids;
var timeoutID;

@Entry
@Component
struct Game {
  private row: number = router.getParams().Number_row
  private column: number = router.getParams().Number_column
  @State time: number = 0
  @State mine: number = router.getParams().difficulty
  @State Number_row: string[] = ['1', '2', '3', '4', '5', '6', '7', '8', '9']
  @State Number_column: string[] = ['1', '2', '3', '4', '5', '6', '7', '8', '9']
  @State statesGrids: number[][] = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]
  @State isCountDown: boolean = true
  @State statesBtn: number = 1
  @State success: boolean = false
  @State over: boolean = true
  dialogController: CustomDialogController = new CustomDialogController({
    builder: CustomDialogExample({ success : $success, difficulty : $mine, time : $time}),
    autoCancel: true
  })

  aboutToAppear(){
    if(this.row == 12){
      this.Number_row = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12']
    } else if(this.row == 16){
      this.Number_row = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12', '13', '14', '15', '16']
    }

    if(this.column == 12){
      this.Number_column = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12']
    } else if(this.column == 16){
      this.Number_column = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12', '13', '14', '15', '16']
    }

    this.initialize()
  }

  initialize(){
    grids = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]

    let i = 0;
    while(i < this.mine){
      let random_row = Math.floor(Math.random() * this.row);
      let random_column = Math.floor(Math.random() * this.column);
      if(grids[random_row][random_column] == 0){
        grids[random_row][random_column] = -1
        i++
      }
    }

    for(let i = 0; i < this.row; i++){
      for(let j = 0; j < this.column; j++){
        if(grids[i][j] != -1){
          let k = 0
          for(let ii = i - 1; ii <= i + 1; ii++){
            for(let jj = j - 1; jj <= j + 1; jj++){
              if(0 <= ii && ii < this.row && 0 <= jj && jj < this.column && grids[ii][jj] == -1){
                k++
              }
            }
          }
          grids[i][j] = k
        }
      }
    }

    timeoutID = setInterval(() =>{
      this.time += 1
      this.success = this.gamesuccess()
      this.over = this.gameover()
      if(this.success || !this.over){
        clearInterval(timeoutID)
        this.dialogController.open()
      }
    }, 1000);
  }

  estimatemine(i, j){
    for(let ii = i - 1; ii <= i + 1; ii++){
      for(let jj = j - 1; jj <= j + 1; jj++){
        if(0 <= ii && ii < this.row && 0 <= jj && jj < this.column && (ii != i || jj != j)){
          if(this.statesGrids[ii][jj] == 0){
            this.statesGrids[ii][jj] = 1
            if(grids[ii][jj] == 0){
              this.estimatemine(ii, jj)
            }
          }
        }
      }
    }
  }

  gamesuccess(){
    for(let i = 0; i < this.row; i++){
      for(let j = 0; j < this.column; j++){
        if(grids[i][j] != -1){
          if(this.statesGrids[i][j] != 1){
            return false
          }
        }
      }
    }
    return true
  }

  gameover(){
    for(let i = 0; i < this.row; i++){
      for(let j = 0; j < this.column; j++){
        if(grids[i][j] == -1){
          if(this.statesGrids[i][j] == 1){
            return false
          }
        }
      }
    }
    return true
  }

  build() {
    Column(){
      Row() {
        Button('菜 单', { type: ButtonType.Normal, stateEffect: true })
          .width(95)
          .height(50)
          .borderRadius(8)
          .borderColor('#6379A8')
          .borderWidth(2)
          .fontSize(26)
          .fontWeight(700)
          .fontColor('#1E2B46')
          .backgroundColor('#C1D0E6')
          .margin({ left:10, top: 2 })
          .onClick(() => {
            clearInterval(timeoutID)
            router.back()
          })
        setImage({ str: 'time.png' })
        setText({ num: $time })
        setImage({ str: 'lei.png' })
        setText({ num: $mine })
      }
      .width('100%')
      .height(60)
      .backgroundColor('#C1D0E6')
      .margin({ top: 80 })

      Grid() {
        ForEach(this.Number_row, (day_row: string) => {
          ForEach(this.Number_column, (day_column: string) => {
            GridItem() {
              Button({ type: ButtonType.Normal, stateEffect: true }){
                if (this.isCountDown || !this.isCountDown) {
                  if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 1){
                    if(grids[parseInt(day_row) - 1][parseInt(day_column) - 1] == -1){
                      Image($rawfile('mine.png'))
                        .height(358 / this.column - 2)
                        .width(358 / this.column - 2)
                        .scale({ x: 0.9, y: 0.9 })
                    }else{
                      Text(grids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 0 ? ' ' : grids[parseInt(day_row) - 1][parseInt(day_column) - 1].toString())
                        .height(358 / this.column - 2)
                        .width(358 / this.column - 2)
                        .fontSize(358 / this.column - 4)
                        .fontColor(colors[grids[parseInt(day_row) - 1][parseInt(day_column) - 1].toString()])
                        .textAlign(TextAlign.Center)
                        .fontWeight(600)
                    }
                  }else if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 2){
                    Image($rawfile('flag.png'))
                      .height(358 / this.column - 2)
                      .width(358 / this.column - 2)
                      .scale({ x: 0.9, y: 0.9 })
                  }else if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 3){
                    Text('?')
                      .height(358 / this.column - 2)
                      .width(358 / this.column - 2)
                      .fontSize(358 / this.column - 2)
                      .fontColor('#FFFFFF')
                      .textAlign(TextAlign.Center)
                      .fontWeight(800)
                  }
                }
              }
              .height(353 / this.column - 2)
              .width(353 / this.column - 2)
              .backgroundColor(colors['1' + this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1]])
              .onClick(() => {
                if(!this.success && this.over){
                  if(this.statesBtn == 1){
                    if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 0){
                      this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] = 1
                      if(grids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 0){
                        this.estimatemine(parseInt(day_row) - 1, parseInt(day_column) - 1)
                      }
                    }
                  }else if(this.statesBtn == 0){
                    if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 0 && this.mine > 0) {
                      this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] = 2
                      this.mine--
                    }else if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 2) {
                      this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] = 3
                      this.mine++
                    }else if(this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] == 3) {
                      this.statesGrids[parseInt(day_row) - 1][parseInt(day_column) - 1] = 0
                    }
                  }
                  if(this.isCountDown){
                    this.isCountDown = false
                  }else{
                    this.isCountDown = true
                  }
                }
              })
            }
          }, day_column => day_column)
        }, day_row => day_row)
      }
      .columnsTemplate(this.row == 12 ? '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr' :
        this.row == 16 ? '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr' : '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr')
      .rowsTemplate(this.column == 12 ? '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr' :
          this.column == 16 ? '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr' : '1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr')
      .columnsGap(2)
      .rowsGap(2)
      .width(355)
      .backgroundColor('#8CC8F5')
      .height(355)
      .margin({ top: 10 })

      Row(){
        setbtn({ str: '翻  开', col: '2', sta: $statesBtn })
        setbtn({ str: '插  旗', col: '3', sta: $statesBtn })
      }
      Button('重新开始', { type: ButtonType.Normal, stateEffect: true })
        .width(150)
        .height(50)
        .borderRadius(8)
        .borderColor('#6379A8')
        .borderWidth(2)
        .fontSize(26)
        .fontWeight(700)
        .fontColor('#1E2B46')
        .backgroundColor('#CBD8E8')
        .margin(10)
        .onClick(() => {
          clearInterval(timeoutID)
          this.statesBtn = 1
          this.success = false
          this.over = true
          this.time = 0
          this.mine = router.getParams().difficulty
          if(this.isCountDown){
            this.isCountDown = false
          }else{
            this.isCountDown = true
          }
          for(let i = 0; i < this.row; i++){
            for(let j = 0; j < this.column; j++){
              this.statesGrids[i][j] = 0
            }
          }
          this.initialize()
        })
    }
    .width('100%')
    .height('100%')
    .backgroundColor('#D6DDE7')
  }
}

@Component
struct setImage {
  private str: string

  build() {
    Image($rawfile(this.str))
      .height(50)
      .width(50)
      .scale({ x: 0.9, y: 0.9 })
      .margin({ left:10, top: 3 })
  }
}

@Component
struct setText {
  @Link num: number

  build() {
    Text(this.num.toString())
      .width(60)
      .height(30)
      .borderRadius(10)
      .borderColor('#4162AA')
      .borderWidth(1)
      .fontSize(26)
      .textAlign(TextAlign.Center)
      .fontWeight(700)
      .fontColor('#FFFFFF')
      .backgroundColor('#4162AA')
      .margin({ left:3, top: 5 })
      .padding(0)
  }
}

@Component
struct setbtn {
  private str: string
  private col: string
  @Link sta: number

  build() {
    Button(this.str, { type: ButtonType.Normal, stateEffect: true })
      .width(130)
      .height(50)
      .borderRadius(8)
      .borderColor('#6379A8')
      .borderWidth(2)
      .fontSize(26)
      .fontWeight(700)
      .fontColor('#1E2B46')
      .backgroundColor(colors[this.col + this.sta])
      .margin(10)
      .onClick(() => {
        if(this.col == '2'){
          this.sta = 1
        }else if(this.col == '3'){
          this.sta = 0
        }
      })
  }
}

@CustomDialog
struct CustomDialogExample {
  controller: CustomDialogController
  @Link success: boolean
  @Link difficulty: number
  @Link time: number

  build() {
    Column() {
      Text(this.success ? '挑战成功' : '挑战失败')
        .width('100%')
        .fontSize(28)
        .fontWeight(900)
        .fontColor('#FFFFFF')
        .textAlign(TextAlign.Center)
        .margin({ top: 5, bottom: 5 })
      Text('当前难度:' + (this.difficulty == 10 ? '初级' : this.difficulty == 30 ? '中级' :
      this.difficulty == 50 ? '高级' : ' '))
        .width('100%')
        .fontSize(26)
        .fontWeight(600)
        .fontColor('#1E2B46')
        .textAlign(TextAlign.Center)
        .margin({ top: 5, bottom: 5 })
      Text('用时:' + (Math.floor(this.time / 3600) < 10 ? '0' + Math.floor(this.time / 3600).toString() :  Math.floor(this.time / 3600).toString())
      + ':' + (Math.floor(this.time % 3600 / 60) < 10 ? '0' + Math.floor(this.time % 3600 / 60).toString() : Math.floor(this.time % 3600 / 60).toString())
      + ':' + (Math.floor(this.time % 3600 % 60) < 10 ? '0' + Math.floor(this.time % 3600 % 60).toString() : Math.floor(this.time % 3600 % 60).toString()))
        .width('100%')
        .fontSize(26)
        .fontWeight(600)
        .fontColor('#1E2B46')
        .textAlign(TextAlign.Center)
        .margin({ top: 5, bottom: 5 })
      Row() {
        Button("返回主页", { type: ButtonType.Normal, stateEffect: true })
          .width(130)
          .height(50)
          .borderRadius(8)
          .borderColor('#6379A8')
          .borderWidth(2)
          .fontSize(22)
          .fontWeight(600)
          .fontColor('#1E2B46')
          .backgroundColor('#D6DDE7')
          .margin({ left: 25, top: 5, bottom: 5 })
          .onClick(() => {
            router.back()
          })
        Button("返回界面", { type: ButtonType.Normal, stateEffect: true })
          .width(130)
          .height(50)
          .borderRadius(8)
          .borderColor('#6379A8')
          .borderWidth(2)
          .fontSize(22)
          .fontWeight(600)
          .fontColor('#1E2B46')
          .backgroundColor('#D6DDE7')
          .margin({ left: 25, top: 5, bottom: 5 })
          .onClick(() => {
            this.controller.close()
          })
      }
      .width('100%')
    }.backgroundColor('#CBD2E4')
  }
}
  • 1.
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
  • 27.
  • 28.
  • 29.
  • 30.
  • 31.
  • 32.
  • 33.
  • 34.
  • 35.
  • 36.
  • 37.
  • 38.
  • 39.
  • 40.
  • 41.
  • 42.
  • 43.
  • 44.
  • 45.
  • 46.
  • 47.
  • 48.
  • 49.
  • 50.
  • 51.
  • 52.
  • 53.
  • 54.
  • 55.
  • 56.
  • 57.
  • 58.
  • 59.
  • 60.
  • 61.
  • 62.
  • 63.
  • 64.
  • 65.
  • 66.
  • 67.
  • 68.
  • 69.
  • 70.
  • 71.
  • 72.
  • 73.
  • 74.
  • 75.
  • 76.
  • 77.
  • 78.
  • 79.
  • 80.
  • 81.
  • 82.
  • 83.
  • 84.
  • 85.
  • 86.
  • 87.
  • 88.
  • 89.
  • 90.
  • 91.
  • 92.
  • 93.
  • 94.
  • 95.
  • 96.
  • 97.
  • 98.
  • 99.
  • 100.
  • 101.
  • 102.
  • 103.
  • 104.
  • 105.
  • 106.
  • 107.
  • 108.
  • 109.
  • 110.
  • 111.
  • 112.
  • 113.
  • 114.
  • 115.
  • 116.
  • 117.
  • 118.
  • 119.
  • 120.
  • 121.
  • 122.
  • 123.
  • 124.
  • 125.
  • 126.
  • 127.
  • 128.
  • 129.
  • 130.
  • 131.
  • 132.
  • 133.
  • 134.
  • 135.
  • 136.
  • 137.
  • 138.
  • 139.
  • 140.
  • 141.
  • 142.
  • 143.
  • 144.
  • 145.
  • 146.
  • 147.
  • 148.
  • 149.
  • 150.
  • 151.
  • 152.
  • 153.
  • 154.
  • 155.
  • 156.
  • 157.
  • 158.
  • 159.
  • 160.
  • 161.
  • 162.
  • 163.
  • 164.
  • 165.
  • 166.
  • 167.
  • 168.
  • 169.
  • 170.
  • 171.
  • 172.
  • 173.
  • 174.
  • 175.
  • 176.
  • 177.
  • 178.
  • 179.
  • 180.
  • 181.
  • 182.
  • 183.
  • 184.
  • 185.
  • 186.
  • 187.
  • 188.
  • 189.
  • 190.
  • 191.
  • 192.
  • 193.
  • 194.
  • 195.
  • 196.
  • 197.
  • 198.
  • 199.
  • 200.
  • 201.
  • 202.
  • 203.
  • 204.
  • 205.
  • 206.
  • 207.
  • 208.
  • 209.
  • 210.
  • 211.
  • 212.
  • 213.
  • 214.
  • 215.
  • 216.
  • 217.
  • 218.
  • 219.
  • 220.
  • 221.
  • 222.
  • 223.
  • 224.
  • 225.
  • 226.
  • 227.
  • 228.
  • 229.
  • 230.
  • 231.
  • 232.
  • 233.
  • 234.
  • 235.
  • 236.
  • 237.
  • 238.
  • 239.
  • 240.
  • 241.
  • 242.
  • 243.
  • 244.
  • 245.
  • 246.
  • 247.
  • 248.
  • 249.
  • 250.
  • 251.
  • 252.
  • 253.
  • 254.
  • 255.
  • 256.
  • 257.
  • 258.
  • 259.
  • 260.
  • 261.
  • 262.
  • 263.
  • 264.
  • 265.
  • 266.
  • 267.
  • 268.
  • 269.
  • 270.
  • 271.
  • 272.
  • 273.
  • 274.
  • 275.
  • 276.
  • 277.
  • 278.
  • 279.
  • 280.
  • 281.
  • 282.
  • 283.
  • 284.
  • 285.
  • 286.
  • 287.
  • 288.
  • 289.
  • 290.
  • 291.
  • 292.
  • 293.
  • 294.
  • 295.
  • 296.
  • 297.
  • 298.
  • 299.
  • 300.
  • 301.
  • 302.
  • 303.
  • 304.
  • 305.
  • 306.
  • 307.
  • 308.
  • 309.
  • 310.
  • 311.
  • 312.
  • 313.
  • 314.
  • 315.
  • 316.
  • 317.
  • 318.
  • 319.
  • 320.
  • 321.
  • 322.
  • 323.
  • 324.
  • 325.
  • 326.
  • 327.
  • 328.
  • 329.
  • 330.
  • 331.
  • 332.
  • 333.
  • 334.
  • 335.
  • 336.
  • 337.
  • 338.
  • 339.
  • 340.
  • 341.
  • 342.
  • 343.
  • 344.
  • 345.
  • 346.
  • 347.
  • 348.
  • 349.
  • 350.
  • 351.
  • 352.
  • 353.
  • 354.
  • 355.
  • 356.
  • 357.
  • 358.
  • 359.
  • 360.
  • 361.
  • 362.
  • 363.
  • 364.
  • 365.
  • 366.
  • 367.
  • 368.
  • 369.
  • 370.
  • 371.
  • 372.
  • 373.
  • 374.
  • 375.
  • 376.
  • 377.
  • 378.
  • 379.
  • 380.
  • 381.
  • 382.
  • 383.
  • 384.
  • 385.
  • 386.
  • 387.
  • 388.
  • 389.
  • 390.
  • 391.
  • 392.
  • 393.
  • 394.
  • 395.
  • 396.
  • 397.
  • 398.
  • 399.
  • 400.
  • 401.
  • 402.
  • 403.
  • 404.
  • 405.
  • 406.
  • 407.
  • 408.
  • 409.
  • 410.
  • 411.
  • 412.
  • 413.
  • 414.
  • 415.
  • 416.
  • 417.
  • 418.
  • 419.
  • 420.
  • 421.
  • 422.
  • 423.
  • 424.
  • 425.
  • 426.
  • 427.
  • 428.
  • 429.
  • 430.
  • 431.
  • 432.
  • 433.
  • 434.
  • 435.
  • 436.
  • 437.
  • 438.
  • 439.
  • 440.
  • 441.
  • 442.
  • 443.
  • 444.
  • 445.
  • 446.
  • 447.
  • 448.
  • 449.

写在最后

更多资料请关注我们的项目 : Awesome-Harmony_木棉花
本项目会长期更新 ,希望随着鸿蒙一同成长变强的既有我们,也有正在看着这个项目的你。明年3月,深大校园内的木棉花会盛开,那时,鸿蒙也会变的更好,愿这花开,有你我的一份。

©著作权归作者所有,如需转载,请注明出处,否则将追究法律责任
SaoLei.zip 2.73M 101次下载
已于2021-11-30 11:03:03修改
3
收藏 4
回复
举报
3
4


回复
    相关推荐