OpenHarmony 分布式相机(中) 原创 精华
作者:徐金生
接上一篇OpenHarmony 分布式相机(上),今天我们来说下如何实现分布式相机。
实现分布式相机其实很简单,正如官方介绍的一样,当被控端相机被连接成功后,可以像使用本地设备一样使用远程相机。
我们先看下效果
上一篇已经完整的介绍了如何开发一个本地相机,对于分布式相机我们需要完成以下几个步骤:
前置条件
1、两台带摄像头的设备
2、建议使用相同版本的OH系统,本案例使用OpenHarmony 3.2 beta5
3、连接在同一个网络
开发步骤
1、引入设备管理(@ohos.distributedHardware.deviceManager)
2、通过deviceManager发现周边设备
3、通过pin码完成设备认证
4、获取和展示可信设备
5、在可信设备直接选择切换不同设备的摄像头
6、在主控端查看被控端的摄像头图像
以上描述的功能在应用开发时可以使用一张草图来表示,草图中切换设备->弹窗显示设备列表的过程,草图如下:
代码
RemoteDeviceModel.ts
说明: 远程设备业务处理类,包括获取可信设备列表、获取周边设备列表、监听设备状态(上线、下线、状态变化)、监听设备连接失败、设备授信认证、卸载设备状态监听等
代码如下:
import deviceManager from '@ohos.distributedHardware.deviceManager'
import Logger from './util/Logger'
const TAG: string = 'RemoteDeviceModel'
let subscribeId: number = -1
export class RemoteDeviceModel {
private deviceList: Array<deviceManager.DeviceInfo> = []
private discoverList: Array<deviceManager.DeviceInfo> = []
private callback: () => void
private authCallback: () => void
private deviceManager: deviceManager.DeviceManager
constructor() {
}
public registerDeviceListCallback(bundleName : string, callback) {
if (typeof (this.deviceManager) !== 'undefined') {
this.registerDeviceListCallbackImplement(callback)
return
}
Logger.info(TAG, `deviceManager.createDeviceManager begin`)
try {
deviceManager.createDeviceManager(bundleName, (error, value) => {
if (error) {
Logger.info(TAG, `createDeviceManager failed.`)
return
}
this.deviceManager = value
this.registerDeviceListCallbackImplement(callback)
Logger.info(TAG, `createDeviceManager callback returned, error= ${error},value= ${value}`)
})
} catch (err) {
Logger.error(TAG, `createDeviceManager failed, code is ${err.code}, message is ${err.message}`)
}
Logger.info(TAG, `deviceManager.createDeviceManager end`)
}
private deviceStateChangeActionOffline(device) {
if (this.deviceList.length <= 0) {
this.callback()
return
}
for (let j = 0; j < this.deviceList.length; j++) {
if (this.deviceList[j ].deviceId === device.deviceId) {
this.deviceList[j] = device
break
}
}
Logger.info(TAG, `offline, device list= ${JSON.stringify(this.deviceList)}`)
this.callback()
}
private registerDeviceListCallbackImplement(callback) {
Logger.info(TAG, `registerDeviceListCallback`)
this.callback = callback
if (this.deviceManager === undefined) {
Logger.info(TAG, `deviceManager has not initialized`)
this.callback()
return
}
Logger.info(TAG, `getTrustedDeviceListSync begin`)
try {
let list = this.deviceManager.getTrustedDeviceListSync()
Logger.info(TAG, `getTrustedDeviceListSync end, deviceList= ${JSON.stringify(list)}`)
if (typeof (list) !== 'undefined' && typeof (list.length) !== 'undefined') {
this.deviceList = list
}
} catch (err) {
Logger.error(`getTrustedDeviceListSync failed, code is ${err.code}, message is ${err.message}`)
}
this.callback()
Logger.info(TAG, `callback finished`)
this.deviceManager.on('deviceStateChange', (data) => {
if (data === null) {
return
}
Logger.info(TAG, `deviceStateChange data= ${JSON.stringify(data)}`)
switch (data.action) {
case deviceManager.DeviceStateChangeAction.READY:
this.discoverList = []
this.deviceList.push(data.device)
try {
let list = this.deviceManager.getTrustedDeviceListSync()
if (typeof (list) !== 'undefined' && typeof (list.length) !== 'undefined') {
this.deviceList = list
}
this.callback()
} catch (err) {
Logger.error(TAG, `getTrustedDeviceListSync failed, code is ${err.code}, message is ${err.message}`)
}
break
case deviceManager.DeviceStateChangeAction.OFFLINE:
case deviceManager.DeviceStateChangeAction.CHANGE:
this.deviceStateChangeActionOffline(data.device)
break
default:
break
}
})
this.deviceManager.on('deviceFound', (data) => {
if (data === null) {
return
}
Logger.info(TAG, `deviceFound data= ${JSON.stringify(data)}`)
this.deviceFound(data)
})
this.deviceManager.on('discoverFail', (data) => {
Logger.info(TAG, `discoverFail data= ${JSON.stringify(data)}`)
})
this.deviceManager.on('serviceDie', () => {
Logger.info(TAG, `serviceDie`)
})
this.startDeviceDiscovery()
}
private deviceFound(data) {
for (var i = 0;i < this.discoverList.length; i++) {
if (this.discoverList[i].deviceId === data.device.deviceId) {
Logger.info(TAG, `device founded ignored`)
return
}
}
this.discoverList[this.discoverList.length] = data.device
Logger.info(TAG, `deviceFound self.discoverList= ${this.discoverList}`)
this.callback()
}
private startDeviceDiscovery() {
if (subscribeId >= 0) {
Logger.info(TAG, `started DeviceDiscovery`)
return
}
subscribeId = Math.floor(65536 * Math.random())
let info = {
subscribeId: subscribeId,
mode: deviceManager.DiscoverMode.DISCOVER_MODE_ACTIVE,
medium: deviceManager.ExchangeMedium.COAP,
freq: deviceManager.ExchangeFreq.HIGH,
isSameAccount: false,
isWakeRemote: true,
capability: deviceManager.SubscribeCap.SUBSCRIBE_CAPABILITY_DDMP
}
Logger.info(TAG, `startDeviceDiscovery ${subscribeId}`)
try {
// todo 多次启动发现周边设备有什么影响吗?
this.deviceManager.startDeviceDiscovery(info)
} catch (err) {
Logger.error(TAG, `startDeviceDiscovery failed, code is ${err.code}, message is ${err.message}`)
}
}
public unregisterDeviceListCallback() {
Logger.info(TAG, `stopDeviceDiscovery $subscribeId}`)
this.deviceList = []
this.discoverList = []
try {
this.deviceManager.stopDeviceDiscovery(subscribeId)
} catch (err) {
Logger.error(TAG, `stopDeviceDiscovery failed, code is ${err.code}, message is ${err.message}`)
}
this.deviceManager.off('deviceStateChange')
this.deviceManager.off('deviceFound')
this.deviceManager.off('discoverFail')
this.deviceManager.off('serviceDie')
}
public authenticateDevice(device, extraInfo, callBack) {
Logger.info(TAG, `authenticateDevice ${JSON.stringify(device)}`)
for (let i = 0; i < this.discoverList.length; i++) {
if (this.discoverList[i].deviceId !== device.deviceId) {
continue
}
let authParam = {
'authType': 1,
'appIcon': '',
'appThumbnail': '',
'extraInfo': extraInfo
}
try {
this.deviceManager.authenticateDevice(device, authParam, (err, data) => {
if (err) {
Logger.error(TAG, `authenticateDevice error: ${JSON.stringify(err)}`)
this.authCallback = null
return
}
Logger.info(TAG, `authenticateDevice succeed: ${JSON.stringify(data)}`)
this.authCallback = callBack
})
} catch (err) {
Logger.error(TAG, `authenticateDevice failed, code is ${err.code}, message is ${err.message}`)
}
}
}
/**
* 已认证设备列表
*/
public getDeviceList(): Array<deviceManager.DeviceInfo> {
return this.deviceList
}
/**
* 发现设备列表
*/
public getDiscoverList(): Array<deviceManager.DeviceInfo> {
return this.discoverList
}
}
- getDeviceList() : 获取已认证的设备列表
- getDiscoverList :发现周边设备的列表
DeviceDialog.ets
说明: 通过RemoteDeviceModel.getDiscoverList()和通过RemoteDeviceModel.getDeviceList()获取到所有周边设备列表,用户通过点击"切换设备"按钮弹窗显示所有设备列表信息。
import deviceManager from '@ohos.distributedHardware.deviceManager';
const TAG = 'DeviceDialog'
// 分布式设备选择弹窗
@CustomDialog
export struct DeviceDialog {
private controller?: CustomDialogController // 弹窗控制器
@Link deviceList: Array<deviceManager.DeviceInfo> // 设备列表
@Link selectIndex: number // 选中的标签
build() {
Column() {
List() {
ForEach(this.deviceList, (item: deviceManager.DeviceInfo, index) => {
ListItem() {
Row() {
Text(item.deviceName)
.fontSize(22)
.width(350)
.fontColor(Color.Black)
Image(index === this.selectIndex ? $r('app.media.checked') : $r('app.media.uncheck'))
.width(35)
.objectFit(ImageFit.Contain)
}
.height(55)
.onClick(() => {
console.info(`${TAG} select device ${item.deviceId}`)
if (index === this.selectIndex) {
console.info(`${TAG} device not change`)
} else {
this.selectIndex = index
}
this.controller.close()
})
}
}, item => item.deviceName)
}
.width('100%')
.height(150)
Button() {
Text($r('app.string.cancel'))
.width('100%')
.height(45)
.fontSize(18)
.fontColor(Color.White)
.textAlign(TextAlign.Center)
}.onClick(() => {
this.controller.close()
})
.backgroundColor('#ed3c13')
}
.width('100%')
.padding(20)
.backgroundColor(Color.White)
.border({
color: Color.White,
radius: 20
})
}
}
打开设备列表弹窗
说明: 在index.ets页面中,点击“切换设备”按钮即可以开启设备列表弹窗,通过@Watch(‘selectedIndexChange’)监听用户选择的设备标签,在devices中获取到具体的DeviceInfo对象。
代码如下:
@State @Watch('selectedIndexChange') selectIndex: number = 0
// 设备列表
@State devices: Array<deviceManager.DeviceInfo> = []
// 设备选择弹窗
private dialogController: CustomDialogController = new CustomDialogController({
builder: DeviceDialog({
deviceList: $devices,
selectIndex: $selectIndex,
}),
autoCancel: true,
alignment: DialogAlignment.Center
})
showDialog() {
console.info(`${TAG} RegisterDeviceListCallback begin`)
distributed.registerDeviceListCallback(BUNDLE_NAME, () => {
console.info(`${TAG} RegisterDeviceListCallback callback entered`)
this.devices = []
// 添加本地设备
this.devices.push({
deviceId: Constant.LOCAL_DEVICE_ID,
deviceName: Constant.LOCAL_DEVICE_NAME,
deviceType: 0,
networkId: '',
range: 1 // 发现设备的距离
})
let discoverList = distributed.getDiscoverList()
let deviceList = distributed.getDeviceList()
let discoveredDeviceSize = discoverList.length
let deviceSize = deviceList.length
console.info(`${TAG} discoveredDeviceSize:${discoveredDeviceSize} deviceSize:${deviceSize}`)
let deviceTemp = discoveredDeviceSize > 0 ? discoverList : deviceList
for (let index = 0; index < deviceTemp.length; index++) {
this.devices.push(deviceTemp[index])
}
})
this.dialogController.open()
console.info(`${TAG} RegisterDeviceListCallback end`)
}
async selectedIndexChange() {
console.info(`${TAG} select device index ${this.selectIndex}`)
let discoverList: Array<deviceManager.DeviceInfo> = distributed.getDiscoverList()
if (discoverList.length <= 0) {
this.mCurDeviceID = this.devices[this.selectIndex].deviceId
await this.switchDevice()
this.devices = []
return
}
let selectDeviceName = this.devices[this.selectIndex].deviceName
let extraInfo = {
'targetPkgName': BUNDLE_NAME,
'appName': APP_NAME,
'appDescription': APP_NAME,
'business': '0'
}
distributed.authenticateDevice(this.devices[this.selectIndex], extraInfo, async () => {
// 获取到相关的设备ID,启动远程应用
for (var index = 0; index < distributed.getDeviceList().length; index++) {
let deviceName = distributed.getDeviceList()[index].deviceName
if (deviceName === selectDeviceName) {
this.mCurDeviceID = distributed.getDeviceList()[index].deviceId
await this.switchDevice()
}
}
})
this.devices = []
}
重新加载相机
说明: 根据用户选择的设备标签获取到当前用户需要切换的相机设备对象,重新加载相机,重新加载需要释放原有的相机资源,然后重新构建createCameraInput、createPreviewOutput、createSession。可能你注意到这里好像没有执行createPhotoOutput,这是因为在实践过程中发现,添加了一个当前设备所支持的拍照配置到会话管理(CaptureSession.addOutput())时,系统会返回当前拍照配置流不支持,并关闭相机,导致相机预览黑屏,所以这里没有添加。issues:远程相机拍照失败 not found in supported streams
- mCameraService: 这个是相机管理类,代码可以查看上一篇:OpenHarmony 分布式相机(上)中查看。
代码如下:
/**
* 切换摄像头
* 同一台设备上切换不同摄像头
*/
async switchCamera() {
console.info(`${TAG} switchCamera`)
let cameraList = this.mCameraService.getDeviceCameras(this.mCurDeviceID)
if (cameraList && cameraList.length > 1) {
let cameraCount: number = cameraList.length
console.info(`${TAG} camera list ${cameraCount}}`)
if (this.mCurCameraIndex < cameraCount - 1) {
this.mCurCameraIndex += 1
} else {
this.mCurCameraIndex = 0
}
await this.reloadCamera()
} else {
this.showToast($r('app.string.only_one_camera_hint'))
}
}
/**
* 重新加载摄像头
*/
async reloadCamera() {
// 显示切换loading
this.isSwitchDeviceing = true
// 先关闭当前摄像机,再切换新的摄像机
await this.mCameraService.releaseCamera()
await this.startPreview()
}
private async startPreview() {
console.info(`${TAG} startPreview`)
await this.mCameraService.createCameraInput(this.mCurCameraIndex, this.mCurDeviceID)
await this.mCameraService.createPreviewOutput(this.surfaceId, this.previewImpl)
if (this.mCurDeviceID === Constant.LOCAL_DEVICE_ID) {
// fixme xjs 如果是远程相机,则不支持拍照,添加拍照输出流会导致相机黑屏
await this.mCameraService.createPhotoOutput(this.functionBackImpl)
}
await this.mCameraService.createSession(this.surfaceId)
}
加载过度动画
说明: 在相机切换中会需要释放原相机的资源,在重启新相机,在通过软总线通道同步远程相机的预览数据,这里需要一些时间,根据目前测试,在网络稳定状态下,切换时间3~5s,网络不稳定状态下,切换最长需要13s,当然有时候会出现无法切换成功,这种情况可能是远程设备已经下线,无法再获取到数据。
代码如下:
@State isSwitchDeviceing: boolean = false // 是否正在切换相机
if (this.isSwitchDeviceing) {
Column() {
Image($r('app.media.load_switch_camera'))
.width(400)
.height(306)
.objectFit(ImageFit.Fill)
Text($r('app.string.switch_camera'))
.width('100%')
.height(50)
.fontSize(16)
.fontColor(Color.White)
.align(Alignment.Center)
}
.width('100%')
.height('100%')
.backgroundColor(Color.Black)
.justifyContent(FlexAlign.Center)
.alignItems(HorizontalAlign.Center)
.onClick(() => {
})
}
至此,分布式相机的整体流程就已实现完成。
下一篇我们介绍下分布式相机开发中所遇到的问题。
感谢
如果您能看到最后,还希望您能动动手指点个赞,一个人能走多远关键在于与谁同行,我用跨越山海的一路相伴,希望得到您的点赞。
好奇未来分布式能用在不同网络下吗
分布式不仅仅支持网络,还可以支持蓝牙等进行数据传输,如果需要在不同网络下支持互通,我个人的理解需要创建一个云端服务器进行桥接,使用账号登录进行互信授权。
学习了,感谢回复
分布式相机的代码有链接可以下载吗?
暂时没有,分布式相机与本地相机的区别,在应用层上只是需要更换一个设备ID即可,其他的流程与启动本地相机相同。
您好,能给源码不?
您好,源码有些内容需要剥离暂时没办法直接给您,你可以参看本系列的中、下两个部分,功能性源码都有的,欢迎交流。
大佬,您这个方法能否一并提供下,不懂这个方法里面实现,谢谢
这个方法有具体实现方式不
我这里是简单的处理,我用的是DAYU200设备作为测试工具,目前设备上只有一个摄像头,所以切换相机的时候,默认选择设备上的唯一相机作为显示,只要重启切换的相机预览流就OK。
代码如下: