OpenHarmony源码解析之Ability运行时调用流程介绍 原创

深开鸿
发布于 2023-3-21 10:23
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作者:苟晶晶

1 简介

Ability是应用所具备能力的抽象,也是程序的重要组成部分。OpenHarmony的Ability子系统提供了Ability启动及其生命周期管理的功能。Ability框架模型结构分为FA模型和Stage模型,FA模型Ability 分为 FA (Feature Ability) 和 PA (Particle Ability)两种类,其中 FA 支持 Page Ability,PA 支持 Service Ability 和 Data Ability。本文主要介绍基于FA模型的Page Ability运行时介绍,启动流程贯穿了应用程序用户进程、系统服务进程,其中客户端与服务端发送消息主要采用IPC通信。

1.1 OpenHarmony架构图

OpenHarmony源码解析之Ability运行时调用流程介绍-鸿蒙开发者社区

1.2 代码目录

foundation/ability            #元能力子系统
├── ability_runtime           #ability_runtime元能力运行时部件
│   ├── frameworks
│   │   ├── js
│   │   │   └── napi          # ability_runtime的napi代码实现
│   │   └── native            # ability_runtime的核心代码实现
│   ├── interfaces
│   │   ├── inner_api         # ability_runtime的系统内部件间接口
│   │   └── kits
│   │       └── native        # ability_runtime的对外接口  
│   ├── services
│   │   ├── abilitymgr        # Ability管理服务框架代码
│   │   ├── appmgr            # App管理服务框架代码
│   │   ├── common            # 服务公共组件目录
│   │   ├── dataobsmgr        # DataAbilityObserver管理服务框架代码
│   │   └── uripermmgr        # UriPermission管理服务框架代码
│   ├── test                  # 测试目录
│   └── tools                 # aa命令工具代码目录

2 Ability运行时及生命周期介绍

2.1 启动应用的简图

OpenHarmony源码解析之Ability运行时调用流程介绍-鸿蒙开发者社区

AbilityManagerService是应用线程管理服务核心类,是操作各类Ability方法的入口。

AppMgrService是应用管理服务主线程类,实现了IPC调用IAppMgr的接口,并通过AMSEventHandler将进程内各类事件及任务投递到主线程。(注:应用进程与服务管理进程之间,通过IDL实现进程间调用。IAppMgr是进程间调用的接口类。)

AppSpawn是app孵化器,负责接受应用程序框架的命令孵化应用进程,设置其对应权限,并调用应用程序框架的入口。

MainThread是应用进程的核心类。应用进程内的各类事件及任务通过MainThread中mainHandler_投递到主线程并调用MainThread中的方法执行。

AbilityThread是应用线程的核心类,操作各种Ability生命周期及方法的入口都在此类,实现IPC调用的各接口。

AbilityImpl派生出不同的子类,用以差异处理各类型Ability的逻辑,如DataAbilityImpl(Data Ability)、PageAbilityImpl(Page Ability)、ServiceAbilityImpl(Service Ability)、NewAbilityImpl(Stage模型)。

2.2 时序图

OpenHarmony源码解析之Ability运行时调用流程介绍-鸿蒙开发者社区

2.3 源码分析

限于篇幅,只摘抄重要流程源码

1.应用程序调用JS API startAbility函数,通过NAPI机制,调用到Native层的对应函数 NAPI_StartAbility,之后调用到NAPI中的函数StartAbilityExecuteCB,进入Ability主类的start流程中;在Ability主类中,调用了父类Context的StartAbility函数。

foundation/ability/ability_runtime/frameworks/native/ability/native/ability.cpp

ErrCode Ability::StartAbility(const Want &want)
{
    HILOG_DEBUG("%{public}s begin Ability::StartAbility", __func__);
    return AbilityContext::StartAbility(want, -1);
}

foundation/ability/ability_lite/frameworks/ability_lite/src/ability_context.cpp

int AbilityContext::StartAbility(const Want &want)
{
    return AbilityMsClient::GetInstance().ScheduleAms(&want, 0, nullptr, START_ABILITY);
}

2.调用到Ability子系统的Client端,进入IPC调用流程。

foundation/ability/ability_runtime/services/abilitymgr/src/ability_manager_client.cpp

ErrCode AbilityManagerClient::StartAbility(
    const Want &want, const sptr<IRemoteObject> &callerToken, int requestCode, int32_t userId) //userId:为每个应用分配的id
{
    return abms->StartAbility(want, callerToken, userId, requestCode);
}

foundation/ability/ability_runtime/services/abilitymgr/src/ability_manager_service.cpp

int AbilityManagerService::StartAbility(const Want &want, const sptr<IRemoteObject> &callerToken,
    int32_t userId, int requestCode)
{
    int32_t ret = StartAbilityInner(want, callerToken, requestCode, -1, userId);
}
//通过IPC调用,系统进程的AbilityManagerService做出响应,进入服务层的Ability启动逻辑
int AbilityManagerService::StartAbilityInner(const Want &want, const sptr<IRemoteObject> &callerToken,
    int requestCode, int callerUid, int32_t userId)
{
    return missionListManager->StartAbility(abilityRequest);
}

3.在 MissiionListManager 的流程中,初始化目标Ability映射在系统层的AbilityRecord、MissionRecord、MissionList等结构中,随后进入AbilityRecord的创建流程

foundation/ability/ability_runtime/services/abilitymgr/src/mission_list_manager.cpp

int MissionListManager::StartAbility(const AbilityRequest &abilityRequest)
{
    return StartAbility(currentTopAbility, callerAbility, abilityRequest);
}
int MissionListManager::StartAbility(const std::shared_ptr<AbilityRecord> &currentTopAbility,...)
{
    return StartAbilityLocked(currentTopAbility, callerAbility, abilityRequest);
}
int MissionListManager::StartAbilityLocked(const std::shared_ptr<AbilityRecord> &currentTopAbility,...)
{
    targetAbilityRecord->ProcessForegroundAbility();
}   

4.调用LoadAbility函数,随后进入AppManagerService(用户程序框架)流程

foundation/ability/ability_runtime/services/abilitymgr/src/ability_record.cpp

void AbilityRecord::ProcessForegroundAbility(uint32_t sceneFlag)
{
    LoadAbility();
}
int AbilityRecord::LoadAbility()
{
    auto result = DelayedSingleton<AppScheduler>::GetInstance()->LoadAbility(
        token_, callerToken_, abilityInfo_, applicationInfo_, want_);
}

foundation/ability/ability_runtime/services/abilitymgr/src/app_scheduler.cpp

int AppScheduler::LoadAbility(const sptr<IRemoteObject> &token, const sptr<IRemoteObject> &preToken,
  const AppExecFwk::AbilityInfo &abilityInfo, const AppExecFwk::ApplicationInfo &applicationInfo, const Want &want)
{
    int ret = static_cast<int>(appMgrClient_->LoadAbility(token, preToken, abilityInfo, applicationInfo, want));
}

进入AppManagerService(用户程序框架)流程

foundation/ability/ability_runtime/interfaces/inner_api/app_manager/src/appmgr/app_mgr_client.cpp

AppMgrResultCode AppMgrClient::LoadAbility(const sptr<IRemoteObject> &token, const sptr<IRemoteObject> &preToken,const AbilityInfo &abilityInfo, const ApplicationInfo &appInfo, const AAFwk::Want &want)
{
    amsService->LoadAbility(token, preToken, abilityInfoPtr, appInfoPtr, wantPtr);  
}

foundation/ability/ability_runtime/services/appmgr/src/ams_mgr_scheduler.cpp

void AmsMgrScheduler::LoadAbility(const sptr<IRemoteObject> &token, const sptr<IRemoteObject> &preToken,
    const std::shared_ptr<AbilityInfo> &abilityInfo, const std::shared_ptr<ApplicationInfo> &appInfo,
    const std::shared_ptr<AAFwk::Want> &want)
{
    std::function<void()> loadAbilityFunc =
        std::bind(&AppMgrServiceInner::LoadAbility, amsMgrServiceInner_, token, preToken, abilityInfo, appInfo, want);
}

foundation/ability/ability_runtime/services/appmgr/src/app_mgr_service_inner.cpp

void AppMgrServiceInner::LoadAbility(const sptr<IRemoteObject> &token, const sptr<IRemoteObject> &preToken,
    const std::shared_ptr<AbilityInfo> &abilityInfo, const std::shared_ptr<ApplicationInfo> &appInfo,
    const std::shared_ptr<AAFwk::Want> &want)
{
    if (!CheckLoadAbilityConditions(token, abilityInfo, appInfo)) {
        HILOG_ERROR("CheckLoadAbilityConditions failed");
        return;
    }
    //启动相应应用进程
	StartProcess(abilityInfo->applicationName, processName, startFlags, appRecord, appInfo->uid, appInfo->bundleName, bundleIndex);
}	

5.利用app孵化器fork一个子进程,创建子进程的同时创建该进程的主线程MainThread,启动调用MainThread::Start()方法

foundation/ability/ability_runtime/services/appmgr/src/app_mgr_service_inner.cpp

void AppMgrServiceInner::StartProcess(const std::string &appName, const std::string &processName, uint32_t startFlags,const std::shared_ptr<AppRunningRecord> &appRecord, const int uid,const std::string &bundleName, const int32_t bundleIndex)
{
    remoteClientManager_->GetSpawnClient()->StartProcess(startMsg, pid); // 令AppSpawn创建应用子进程
}

foundation/ability/ability_runtime/services/appmgr/src/app_spawn_client.cpp

ErrCode AppSpawnClient::StartProcess(const AppSpawnStartMsg &startMsg, pid_t &pid)
{
    StartProcessImpl(startMsg, pid);
}
ErrCode AppSpawnClient::StartProcessImpl(const AppSpawnStartMsg &startMsg, pid_t &pid)
{
    msgWrapper.AssembleMsg(startMsg)
} 

foundation/ability/ability_runtime/services/appmgr/src/app_spawn_msg_wrapper.cpp

bool AppSpawnMsgWrapper::AssembleMsg(const AppSpawnStartMsg &startMsg)
{
    DumpMsg();
}

base/startup/appspawn/standard/appspawn_service.c

APPSPAWN_STATIC void OnReceiveRequest(const TaskHandle taskHandle, const uint8_t *buffer, uint32_t buffLen)
{
    int result = AppSpawnProcessMsg(sandboxArg, &appProperty->pid);
}

base/startup/appspawn/common/appspawn_server.c

int AppSpawnProcessMsg(AppSandboxArg *sandbox, pid_t *childPid)
{
    pid = fork();//创建出应用进程
    if (pid == 0) {  //执行子进程流程
        AppSpawnChild((void *)sandbox);
    }
}
int AppSpawnChild(void *arg)
{
    content->runChildProcessor(content, client); 
}

base/startup/appspawn/adapter/appspawn_ace.cpp

void RunChildProcessor(AppSpawnContent *content, AppSpawnClient *client)
{
     OHOS::AppExecFwk::MainThread::Start(); //调用MAinThread
}

6.当目标应用程序进程启动完成后,应用端会通过IPC调用AttachApplication函数,再次调回到AppManagerService端

foundation/ability/ability_runtime/frameworks/native/appkit/app/main_thread.cpp

 void MainThread::Start() 
 {
     sptr<MainThread> thread = sptr<MainThread>(new (std::nothrow) MainThread()); //调用MainThread()构造函数
     ...
     thread->Init(runner);
     thread->Attach(); //将主线程连接到AppMgr
     runner->Run();
 }
void MainThread::Attach()
{
    if (!ConnectToAppMgr()) {
        HILOG_ERROR("attachApplication failed");
        return;
    }
    mainThreadState_ = MainThreadState::ATTACH;
}
bool MainThread::ConnectToAppMgr()
{
    // 获取 APP_MGR_SERVICE 服务的remote proxy
    auto object = OHOS::DelayedSingleton<SysMrgClient>::GetInstance()->GetSystemAbility(APP_MGR_SERVICE_ID);
    appMgr_ = iface_cast<IAppMgr>(object);
    appMgr_->AttachApplication(this);  //向 APP_MGR_SERVICE 服务发送 attach application 请求
}

foundation/ability/ability_runtime/interfaces/inner_api/app_manager/src/appmgr/app_mgr_proxy.cpp

//客户端发送 attach application 请求
AppMgrProxy::AttachApplication(const sptr<IRemoteObject> &obj)
{
    remote->SendRequest(static_cast<uint32_t>(IAppMgr::Message::APP_ATTACH_APPLICATION), ...);
}

foundation/ability/ability_runtime/interfaces/inner_api/app_manager/src/appmgr/app_mgr_stub.cpp

//服务端收到 attach application 请求
int AppMgrStub::OnRemoteRequest(uint32_t code, MessageParcel &data, MessageParcel &reply, MessageOption &option)
{
    // 日志打印 code = 0 (IAppMgr::Message::APP_ATTACH_APPLICATION),所以调用memberFuncMap_[0],即 AppMgrStub::HandleAttachApplication() 方法
    memberFuncMap_[0] = &AppMgrStub::HandleAttachApplication;
}
int32_t AppMgrStub::HandleAttachApplication(MessageParcel &data, MessageParcel &reply)
{
   AttachApplication(client);  //调用子类 AppMgrService 实现的 AttachApplication() 方法
}

foundation/ability/ability_runtime/services/appmgr/src/app_mgr_service.cpp

void AppMgrService::AttachApplication(const sptr<IRemoteObject> &app)
{
    std::function<void()> attachApplicationFunc = std::bind(&AppMgrServiceInner::AttachApplication, ...);
    handler_->PostTask(attachApplicationFunc, TASK_ATTACH_APPLICATION);    
}

7.函数处理逻辑回到服务层之后,此时目标应用程序端状态准备就绪,AppManagerService会真正进入start待启动的Ability的流程LaunchPendingAbilities函数

foundation/ability/ability_runtime/services/appmgr/src/app_mgr_service_inner.cpp

void AppMgrServiceInner::AttachApplication(const pid_t pid, const sptr<IAppScheduler> &appScheduler)
{
    LaunchApplication(appRecord); //通知应用程序,以启动应用程序
}
void AppMgrServiceInner::LaunchApplication(const std::shared_ptr<AppRunningRecord> &appRecord)
{
   appRecord->LaunchApplication(*configuration_); //(1)通过appRecord启动Application
   appRecord->LaunchPendingAbilities(); //(2)启动Ability线程,将Ability线程加载上
}

(1)通过appRecord启动Application

foundation/ability/ability_runtime/services/appmgr/src/app_running_record.cpp

void AppRunningRecord::LaunchApplication(const Configuration &config)
{
    appLifeCycleDeal_->GetApplicationClient()
    appLifeCycleDeal_->LaunchApplication(launchData, config); //通过appLifeCycleDeal启动application
}

foundation/ability/ability_runtime/services/appmgr/src/app_lifecycle_deal.cpp

void AppLifeCycleDeal::LaunchAbility(const std::shared_ptr<AbilityRunningRecord> &ability)
{
    appThread_->ScheduleLaunchAbility(*(ability->GetAbilityInfo()), ability->GetToken(), ability->GetWant()); //通知app启动应用程序
}

foundation/ability/ability_runtime/frameworks/native/appkit/app/main_thread.cpp

void MainThread::ScheduleLaunchApplication(const AppLaunchData &data, const Configuration &config)
{
    appThread->HandleLaunchApplication(data, config);
}

(2)启动Ability线程,将Ability线程加载上

foundation/ability/ability_runtime/services/appmgr/src/app_running_record.cpp

void AppRunningRecord::LaunchPendingAbilities()
{
    moduleRecord->LaunchPendingAbilities(); //通过moduleRecord启动Ability线程
}

foundation/ability/ability_runtime/services/appmgr/src/module_running_record.cpp

void ModuleRunningRecord::LaunchPendingAbilities()
{
    for (auto item : abilities_) {
        if (item.second->GetState() == AbilityState::ABILITY_STATE_CREATE) {
            LaunchAbility(item.second); //启动Ability线程
        }
    }
}
void ModuleRunningRecord::LaunchAbility(const std::shared_ptr<AbilityRunningRecord> &ability)
{
    appLifeCycleDeal_->LaunchAbility(ability);
    ability->SetState(AbilityState::ABILITY_STATE_READY);
}

8.通过IPC调用ScheduleLaunchAbility函数,将操作传递到目标应用程序端,目标应用程序的相应Ability开始其生命周期切换

foundation/ability/ability_runtime/services/appmgr/src/app_lifecycle_deal.cpp

AppLifeCycleDeal::LaunchAbility(const std::shared_ptr<AbilityRunningRecord> &ability)
{
    if (appThread_ && ability) {
        appThread_->ScheduleLaunchAbility(*(ability->GetAbilityInfo()), ability->GetToken(),
            ability->GetWant());  //通知App启动Ability线程
    }
}

foundation/ability/ability_runtime/frameworks/native/appkit/app/main_thread.cpp

MainThread::ScheduleLaunchAbility(const AbilityInfo &info, const sptr<IRemoteObject> &token, const std::shared_ptr<AAFwk::Want> &want)
{
    auto task = [weak, abilityRecord]() {  //创建task到mainHandler_中运行EventHandler->MainHandler
        ...
        appThread->HandleLaunchAbility(abilityRecord);  //通过appthread启动Ability
    };
    mainHandler_->PostTask(task); ----- task中会执行 MainThread::HandleLaunchAbility
}
 MainThread::HandleLaunchAbility(const std::shared_ptr<AbilityLocalRecord> &abilityRecord)
 {
     AbilityThread::AbilityThreadMain(application_, abilityRecord, stageContext);  //通过AbilityThread启动Ability线程
 }

foundation/ability/ability_runtime/frameworks/native/ability/native/ability_thread.cpp

void AbilityThread::AbilityThreadMain(
    std::shared_ptr<OHOSApplication> &application, const std::shared_ptr<AbilityLocalRecord> &abilityRecord,
    const std::shared_ptr<AbilityRuntime::Context> &stageContext)
{
    thread->Attach(application, abilityRecord, stageContext);
}
void AbilityThread::Attach(
    std::shared_ptr<OHOSApplication> &application, const std::shared_ptr<AbilityLocalRecord> &abilityRecord,
    const std::shared_ptr<AbilityRuntime::Context> &stageContext)
{
    ErrCode err = AbilityManagerClient::GetInstance()->AttachAbilityThread(this, token_);
}

通过ipc调用AbilityManagerService的AttachAbilityThread

foundation/ability/ability_runtime/services/abilitymgr/src/ability_manager_service.cpp

int AbilityManagerService::AttachAbilityThread(
    const sptr<IAbilityScheduler> &scheduler, const sptr<IRemoteObject> &token)
{
    returnCode = missionListManager->AttachAbilityThread(scheduler, token);
}

foundation/ability/ability_runtime/services/abilitymgr/src/mission_list_manager.cpp

int MissionListManager::AttachAbilityThread(const sptr<IAbilityScheduler> &scheduler, const sptr<IRemoteObject> &token)
{
    abilityRecord->SetScheduler(scheduler);  //设置scheduler,对应应用程序中相应的ability_thread
	DelayedSingleton<AppScheduler>::GetInstance()->MoveToForeground(token);   //应用进入前台 
}				    

/foundation/ability/ability_runtime/services/abilitymgr/src/app_scheduler.cpp

void AppScheduler::MoveToForeground(const sptr<IRemoteObject> &token)
{
    appMgrClient_->UpdateAbilityState(token, AppExecFwk::AbilityState::ABILITY_STATE_FOREGROUND);
}		

通过IPC调用,进入AppManagerService(用户程序框架)流程,更新ability状态

foundation\aafwk\standard\services\appmgr\src\app_mgr_service_inner.cpp

void AppMgrServiceInner::UpdateAbilityState(const sptr<IRemoteObject> &token, const AbilityState state)
{
	appRecord->UpdateAbilityState(token, state);
}

foundation\aafwk\standard\services\appmgr\src\app_running_record.cpp

void AppRunningRecord::UpdateAbilityState(const sptr<IRemoteObject> &token, const AbilityState state)
{
    AbilityForeground(abilityRecord);
}
void AppRunningRecord::AbilityForeground(const std::shared_ptr<AbilityRunningRecord> &ability)
{
    ScheduleForegroundRunning();   //切换至前台
}
void AppRunningRecord::ScheduleForegroundRunning()
{
    appLifeCycleDeal_->ScheduleForegroundRunning();
}							

9.通过IPC调用应用程序的ScheduleForegroundApplication, 从AppLifeCycle到MainThread

foundation/ability/ability_runtime/services/appmgr/src/app_lifecycle_deal.cpp

void AppLifeCycleDeal::ScheduleForegroundRunning()
{
    appThread_->ScheduleForegroundApplication();
}    

客户端发送SCHEDULE_FOREGROUND_APPLICATION_TRANSACTION请求

/foundation/ability/ability_runtime/interfaces/inner_api/app_manager/src/appmgr/app_scheduler_proxy.cpp

void AppSchedulerProxy::ScheduleForegroundApplication()
{
    remote->SendRequest(static_cast<uint32_t>(IAppScheduler::Message::SCHEDULE_FOREGROUND_APPLICATION_TRANSACTION),...);
}

服务端收到SCHEDULE_FOREGROUND_APPLICATION_TRANSACTION请求
foundation/ability/ability_runtime/interfaces/inner_api/app_manager/src/appmgr/app_scheduler_host.cpp

int AppSchedulerHost::OnRemoteRequest(uint32_t code, MessageParcel &data, MessageParcel &reply, MessageOption &option)
{
    // 日志打印 code = 0 (IAppScheduler::Message::SCHEDULE_FOREGROUND_APPLICATION_TRANSACTION),所以调用memberFuncMap_[0],即 AppSchedulerHost::HandleScheduleForegroundApplication() 方法
    memberFuncMap_[0] = &AppSchedulerHost::HandleScheduleForegroundApplication;
}
int32_t AppSchedulerHost::HandleScheduleForegroundApplication(MessageParcel &data, MessageParcel &reply)
{
    ScheduleForegroundApplication();   //调用子类MainThread
}          

foundation/ability/ability_runtime/frameworks/native/appkit/app/main_thread.cpp

void MainThread::ScheduleForegroundApplication()	
{
    appThread->HandleForegroundApplication();
}
 void MainThread::ScheduleForegroundApplication()
 {
     auto task = [weak]() {
	     ...
         appThread->HandleForegroundApplication(); //创建 task 到 mainHandler_ 中运行
	 }
     mainHandler_->PostTask(task); // task中会执行    MainThread::HandleForegroundApplication	
 }
 void MainThread::HandleForegroundApplication()
 {
     appMgr_->ApplicationForegrounded(applicationImpl_->GetRecordId());  
 }                     

10.通过IPC调用AppMgrService的HandleApplicationForegrounded, 从MainThred到AppMgrService

客户端发送 APP_APPLICATION_FOREGROUNDED 请求
foundation/ability/ability_runtime/interfaces/inner_api/app_manager/src/appmgr/app_mgr_proxy.cpp

void AppMgrProxy::ApplicationForegrounded(const int32_t recordId)
{
    remote->SendRequest(static_cast<uint32_t>(IAppMgr::Message::APP_APPLICATION_FOREGROUNDED), ...);
}

服务端收到 APP_APPLICATION_FOREGROUNDED 请求
foundation/ability/ability_runtime/interfaces/inner_api/app_manager/src/appmgr/app_mgr_stub.cpp

int AppMgrStub::OnRemoteRequest(uint32_t code, MessageParcel &data, MessageParcel &reply, MessageOption &option)
{
    // 日志打印 code = 1(IAppMgr::Message::APP_APPLICATION_FOREGROUNDED), 所以调用memberFuncMap_[1],即AppMgrStub::HandleApplicationForegrounded()方法
    memberFuncMap_[1] = &AppMgrStub::HandleApplicationForegrounded();
}
int32_t AppMgrStub::HandleApplicationForegrounded(MessageParcel &data, MessageParcel &reply)
{
    ApplicationForegrounded(data.ReadInt32());  //调用子类AppMgrService
}			

foundation/ability/ability_runtime/services/appmgr/src/app_mgr_service.cpp

void AppMgrService::ApplicationForegrounded(const int32_t recordId)
{
    std::bind(&AppMgrServiceInner::ApplicationForegrounded, appMgrServiceInner_, recordId);
}			    

foundation/ability/ability_runtime/services/appmgr/src/app_mgr_service_inner.cpp

void AppMgrServiceInner::ApplicationForegrounded(const int32_t recordId)
{
    appRecord->PopForegroundingAbilityTokens();
}			    		   
  1. 从AppMgrService到AbilityThread

foundation/ability/ability_runtime/services/appmgr/src/app_running_record.cpp

void AppRunningRecord::PopForegroundingAbilityTokens()
{
    moduleRecord->OnAbilityStateChanged(ability, AbilityState::ABILITY_STATE_FOREGROUND);
}   

foundation/ability/ability_runtime/services/appmgr/src/module_running_record.cpp

void ModuleRunningRecord::OnAbilityStateChanged(
    const std::shared_ptr<AbilityRunningRecord> &ability, const AbilityState state)
{
    serviceInner->OnAbilityStateChanged(ability, state);
}

foundation/ability/ability_runtime/services/appmgr/src/app_mgr_service_inner.cpp

void AppMgrServiceInner::OnAbilityStateChanged(
    const std::shared_ptr<AbilityRunningRecord> &ability, const AbilityState state)
{
    callback->OnAbilityRequestDone(ability->GetToken(), state);
}	

foundation/ability/ability_runtime/services/abilitymgr/src/app_scheduler.cpp

void AppScheduler::OnAbilityRequestDone(const sptr<IRemoteObject> &token, const AppExecFwk::AbilityState state)
{
    callback->OnAbilityRequestDone(token, static_cast<int32_t>(state));
}		 

foundation/ability/ability_runtime/services/abilitymgr/src/ability_manager_service.cpp

void AbilityManagerService::OnAbilityRequestDone(const sptr<IRemoteObject> &token, const int32_t state)
{
     missionListManager->OnAbilityRequestDone(token, state);
}

foundation/ability/ability_runtime/services/abilitymgr/src/mission_list_manager.cpp

void MissionListManager::OnAbilityRequestDone(const sptr<IRemoteObject> &token, const int32_t state)
{
    abilityRecord->ForegroundAbility(abilityRecord->lifeCycleStateInfo_.sceneFlagBak);
}				    

foundation/ability/ability_runtime/services/abilitymgr/src/ability_record.cpp

void AbilityRecord::ForegroundAbility(uint32_t sceneFlag)
{
    lifecycleDeal_->ForegroundNew(want_, lifeCycleStateInfo_);
}

通过IPC调用应用程序的Ability线程的ForegroundNew

foundation\aafwk\standard\services\abilitymgr\src\lifecycle_deal.cpp

void LifecycleDeal::ForegroundNew(const Want &want, LifeCycleStateInfo &stateInfo)
{
    abilityScheduler->ScheduleAbilityTransaction(want, stateInfo);
}

客户端发送 SCHEDULE_ABILITY_TRANSACTION
foundation/ability/ability_runtime/services/abilitymgr/src/ability_scheduler_proxy.cpp

void AbilitySchedulerProxy::ScheduleAbilityTransaction(const Want &want, const LifeCycleStateInfo &stateInfo)
{
	int32_t err = Remote()->SendRequest(IAbilityScheduler::SCHEDULE_ABILITY_TRANSACTION, data, reply, option);
}

服务端收到 SCHEDULE_ABILITY_TRANSACTION
foundation/ability/ability_runtime/services/abilitymgr/src/ability_scheduler_stub.cpp

int AbilitySchedulerStub::OnRemoteRequest
{
    ScheduleAbilityTransaction(*want, *stateInfo); //调用子类AbilityThread
}

foundation/ability/ability_runtime/frameworks/native/ability/native/ability_thread.cpp

void AbilityThread::ScheduleAbilityTransaction(const Want &want, const LifeCycleStateInfo &lifeCycleStateInfo)
{
	abilityThread->HandleAbilityTransaction(want, lifeCycleStateInfo);
}
void AbilityThread::HandleAbilityTransaction(const Want &want, const LifeCycleStateInfo &lifeCycleStateInfo)
{
    abilityImpl_->SetCallingContext(lifeCycleStateInfo.caller.deviceId,
        lifeCycleStateInfo.caller.bundleName,
        lifeCycleStateInfo.caller.abilityName);
    abilityImpl_->HandleAbilityTransaction(want, lifeCycleStateInfo);
}	   

foundation/ability/ability_runtime/frameworks/native/ability/native/page_ability_impl.cpp

void PageAbilityImpl::HandleAbilityTransaction(const Want &want, const AAFwk::LifeCycleStateInfo &targetState)
{
    if (ability_ && lifecycleState_ == AAFwk::ABILITY_STATE_INITIAL) {
        ability_->SetStartAbilitySetting(targetState.setting);
        Start(want);    //调用实体的Start
        CheckAndRestore();
    }
   
    if (lifecycleState_ == AAFwk::ABILITY_STATE_ACTIVE &&
        targetState.state != AAFwk::ABILITY_STATE_FOREGROUND_NEW) {
        Inactive();
    }

    if (targetState.state == AAFwk::ABILITY_STATE_BACKGROUND_NEW ||
        targetState.state == AAFwk::ABILITY_STATE_BACKGROUND) {
        CheckAndSave();
    }

    if (AbilityTransaction(want, targetState)) {
        HILOG_INFO("Handle ability transaction done, notify ability manager service.");
        AbilityManagerClient::GetInstance()->AbilityTransitionDone(token_, targetState.state, GetRestoreData());
    }
}

foundation\aafwk\standard\frameworks\kits\ability\native\src\ability_impl.cpp

void AbilityImpl::Start(const Want &want)
{
    ability_->OnStart(want);  //start ability, 触发ace_ability OnStart回调
#ifdef SUPPORT_GRAPHICS
    if ((ability_->GetAbilityInfo()->type == AppExecFwk::AbilityType::PAGE) &&
        (ability_->GetAbilityInfo()->isStageBasedModel)) {
        lifecycleState_ = AAFwk::ABILITY_STATE_STARTED_NEW;
    } else {
#endif
        if (ability_->GetAbilityInfo()->type == AbilityType::DATA) {
            lifecycleState_ = AAFwk::ABILITY_STATE_ACTIVE;
        } else {
            lifecycleState_ = AAFwk::ABILITY_STATE_INACTIVE;
        }
#ifdef SUPPORT_GRAPHICS
    }
#endif

    abilityLifecycleCallbacks_->OnAbilityStart(ability_);  
}

3 总结

​ Ability 子系统与用户程序框架,ArkUI以及图形子系统联系紧密,对于系统开发者/ 应用开发者来说,都很有必要去深入了解。以上流程简要阐述了启动PageAbility的流程;通过本例,可以大致了解Ability运行时调用的重要方法与类,从而了解启动PageAbility的大致框架流程;本篇文档并未深究细节,若需了解更多Ability子系统相关知识,后续内容会持续发布。

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红叶亦知秋
红叶亦知秋

老师时序图能传一份到附件中吗,文中的实在看不清

4
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2023-3-21 14:54:58
MardaWang
MardaWang

​老师时序图能传一份到附件中吗,文中的实在看不清

回复
2023-12-28 14:38:27
一叶知秋12138
一叶知秋12138

​老师时序图能传一份到附件中吗,文中的实在看不清

回复
2024-2-2 16:32:12
忙忙忙困困困
忙忙忙困困困

​老师时序图能传一份到附件中吗,文中的实在看不清

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2024-2-2 23:43:33
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