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Arduino Uno 驱动OLED进阶 显示中英文字
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发布于 2020-11-6 17:48
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实现文字的显示
这代码上实现在指定的坐标显示指定的中英文字
先看看效果图
相关开源代码:
//显示中英文字符程序
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define OLED_RESET 4
Adafruit_SSD1306 display(OLED_RESET);
#define LOGO16_GLCD_HEIGHT 16 //定义显示高度
#define LOGO16_GLCD_WIDTH 16 //定义显示宽度
//中文:凌 (这就是存储点阵变量,str_1可以修改成自己喜欢的名称,用函数display.drawBitmap()调用就可以了)
static const unsigned char PROGMEM str_1[] =
{
0x00,0x40,0x40,0x40,0x23,0xF8,0x20,0x40,0x00,0x40,0x07,0xFE,0x11,0x10,0x12,0x88,
0x24,0x84,0xE1,0xF0,0x23,0x10,0x24,0xA0,0x20,0x40,0x20,0xA0,0x23,0x10,0x0C,0x0C
};
//中文:顺
static const unsigned char PROGMEM str_2[] =
{
0x04,0x00,0x45,0xFE,0x54,0x20,0x54,0x40,0x55,0xFC,0x55,0x04,0x55,0x24,0x55,0x24,
0x55,0x24,0x55,0x24,0x55,0x24,0x55,0x44,0x54,0x50,0x54,0x88,0x85,0x04,0x06,0x02
};
//中文:实
static const unsigned char PROGMEM str_3[] =
{
0x02,0x00,0x01,0x00,0x7F,0xFE,0x40,0x02,0x88,0x84,0x04,0x80,0x04,0x80,0x10,0x80,
0x08,0x80,0x08,0x80,0xFF,0xFE,0x01,0x40,0x02,0x20,0x04,0x10,0x18,0x08,0x60,0x04
};
//中文:验
static const unsigned char PROGMEM str_4[] =
{
0x00,0x20,0xF8,0x20,0x08,0x50,0x48,0x50,0x48,0x88,0x49,0x04,0x4A,0xFA,0x7C,0x00,
0x04,0x44,0x04,0x24,0x1D,0x24,0xE4,0xA8,0x44,0x88,0x04,0x10,0x2B,0xFE,0x10,0x00
};
//中文:室
static const unsigned char PROGMEM str_5[] =
{
0x02,0x00,0x01,0x00,0x7F,0xFE,0x40,0x02,0x80,0x04,0x3F,0xF8,0x04,0x00,0x08,0x20,
0x1F,0xF0,0x01,0x10,0x01,0x00,0x3F,0xF8,0x01,0x00,0x01,0x00,0xFF,0xFE,0x00,0x00
};
#if (SSD1306_LCDHEIGHT != 64)
#error("Height incorrect, please fix Adafruit_SSD1306.h!");
#endif
void setup() {
Serial.begin(9600);
// by default, we'll generate the high voltage from the 3.3v line internally! (neat!)
display.begin(SSD1306_SWITCHCAPVCC, 0x3C); // initialize with the I2C addr 0x3D (for the 128x64)
// init done
display.clearDisplay();
//英文字符显示
display.setTextSize(1); //设置字体大小
display.setTextColor(WHITE); //设置字体颜色白色
display.setCursor(0,0); //设置字体的起始位置
display.println("Hello, world!"); //输出字符并换行
display.setTextColor(BLACK, WHITE); //设置字体黑色,字体背景白色
display.println(3.141592); //输出数字并换行
display.setTextSize(2); //设置字体大小
display.setTextColor(WHITE); //设置字体白色
display.print("0x"); //输出字符
display.println(0xDEADBEEF, HEX); //输出为ASCII编码的十六进制
//display.display(); //显示以上
//中文字符显示
display.drawBitmap(26, 32, str_1, 16, 16, 1); //在坐标X:26 Y:16的位置显示中文字符凌
display.drawBitmap(42, 32, str_2, 16, 16, 1); //在坐标X:42 Y:16的位置显示中文字符顺
display.drawBitmap(58, 32, str_3, 16, 16, 1);
display.drawBitmap(74, 32, str_4, 16, 16, 1);
display.drawBitmap(90, 32, str_5, 16, 16, 1);
display.display(); //把缓存的都显示
}
void loop() {
}
display.drawBitmap()调用就可以了)
static const unsigned char PROGMEM str_1[] =
{
0x00,0x40,0x40,0x40,0x23,0xF8,0x20,0x40,0x00,0x40,0x07,0xFE,0x11,0x10,0x12,0x88,
0x24,0x84,0xE1,0xF0,0x23,0x10,0x24,0xA0,0x20,0x40,0x20,0xA0,0x23,0x10,0x0C,0x0C
};
//中文:顺
static const unsigned char PROGMEM str_2[] =
{
0x04,0x00,0x45,0xFE,0x54,0x20,0x54,0x40,0x55,0xFC,0x55,0x04,0x55,0x24,0x55,0x24,
0x55,0x24,0x55,0x24,0x55,0x24,0x55,0x44,0x54,0x50,0x54,0x88,0x85,0x04,0x06,0x02
};
//中文:实
static const unsigned char PROGMEM str_3[] =
{
0x02,0x00,0x01,0x00,0x7F,0xFE,0x40,0x02,0x88,0x84,0x04,0x80,0x04,0x80,0x10,0x80,
0x08,0x80,0x08,0x80,0xFF,0xFE,0x01,0x40,0x02,0x20,0x04,0x10,0x18,0x08,0x60,0x04
};
//中文:验
static const unsigned char PROGMEM str_4[] =
{
0x00,0x20,0xF8,0x20,0x08,0x50,0x48,0x50,0x48,0x88,0x49,0x04,0x4A,0xFA,0x7C,0x00,
0x04,0x44,0x04,0x24,0x1D,0x24,0xE4,0xA8,0x44,0x88,0x04,0x10,0x2B,0xFE,0x10,0x00
};
//中文:室
static const unsigned char PROGMEM str_5[] =
{
0x02,0x00,0x01,0x00,0x7F,0xFE,0x40,0x02,0x80,0x04,0x3F,0xF8,0x04,0x00,0x08,0x20,
0x1F,0xF0,0x01,0x10,0x01,0x00,0x3F,0xF8,0x01,0x00,0x01,0x00,0xFF,0xFE,0x00,0x00
};
#if (SSD1306_LCDHEIGHT != 64)
#error("Height incorrect, please fix Adafruit_SSD1306.h!");
#endif
void setup() {
Serial.begin(9600);
// by default, we'll generate the high voltage from the 3.3v line internally! (neat!)
display.begin(SSD1306_SWITCHCAPVCC, 0x3C); // initialize with the I2C addr 0x3D (for the 128x64)
// init done
display.clearDisplay();
//英文字符显示
display.setTextSize(1); //设置字体大小
display.setTextColor(WHITE); //设置字体颜色白色
display.setCursor(0,0); //设置字体的起始位置
display.println("Hello, world!"); //输出字符并换行
display.setTextColor(BLACK, WHITE); //设置字体黑色,字体背景白色
display.println(3.141592); //输出数字并换行
display.setTextSize(2); //设置字体大小
display.setTextColor(WHITE); //设置字体白色
display.print("0x"); //输出字符
display.println(0xDEADBEEF, HEX); //输出为ASCII编码的十六进制
//display.display(); //显示以上
//中文字符显示
display.drawBitmap(26, 32, str_1, 16, 16, 1); //在坐标X:26 Y:16的位置显示中文字符凌
display.drawBitmap(42, 32, str_2, 16, 16, 1); //在坐标X:42 Y:16的位置显示中文字符顺
display.drawBitmap(58, 32, str_3, 16, 16, 1);
display.drawBitmap(74, 32, str_4, 16, 16, 1);
display.drawBitmap(90, 32, str_5, 16, 16, 1);
display.display(); //把缓存的都显示
}
void loop() {
}
可能有人好奇这些乱七八糟的怎么来的?↓
这其实就用到 字模提取V2.2 的软件了 ,打开软件,具体操作如下:
把点阵生成的数组,套入程序的相关变量,调用相关的函数就可以实现显示中文。
其实取模软件,就是把中文字转换成点阵,实现在没有中文字库程序中显示中文。
我想有字库的也是这样的点阵库,如有理解错误请指出。
原文作者:ling3ye
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已于2020-11-6 17:48:15修改
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