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PixelMap下填色功能的实现
footballboy
发布于 2021-4-13 10:44
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本文利用FloodFill算法实现PixelMap的填色(油漆桶)效果。
关于FloodFill算法的介绍,请查看这篇文章:https://blog.csdn.net/lion19930924/article/details/54293661
下面介绍鸿蒙系统下填色功能的实现:
定义一个算法类,用于实现FloodFill算法:
public class FloodFillAlgorithm {
private PixelMap fillBitmap;
private int width;
private int height;
private boolean isFillColor = true;
private int maxStackSize = 500;
private int[] xstack = new int[maxStackSize];
private int[] ystack = new int[maxStackSize];
private int stackSize;
public FloodFillAlgorithm(PixelMap fillBitmap) {
this.fillBitmap = fillBitmap;
width = fillBitmap.getImageInfo().size.width;
height = fillBitmap.getImageInfo().size.height;
}
public int getColor(int x, int y) {
return fillBitmap.readPixel(new Position(x, y));
}
public void setColor(int x, int y, int newColor) {
fillBitmap.writePixel(new Position(x, y), newColor);
}
public boolean isFill() {
return isFillColor;
}
public void floodFillScanLineWithStack(int x, int y, int newColor, int oldColor) {
if (oldColor == newColor) {
System.out.println("do nothing !!!, filled area!!");
return;
}
emptyStack();
int y1;
boolean spanLeft, spanRight;
push(x, y);
while (true) {
x = popx();
if (x == -1) return;
y = popy();
y1 = y;
while (y1 >= 0 && getColor(x, y1) == oldColor) y1--; // go to line top/bottom
y1++; // start from line starting point pixel
spanLeft = spanRight = false;
while (y1 < height && getColor(x, y1) == oldColor) {
setColor(x, y1, newColor);
if (!spanLeft && x > 0 && getColor(x - 1, y1) == oldColor)// just keep left line once in the stack
{
push(x - 1, y1);
spanLeft = true;
} else if (spanLeft && x > 0 && getColor(x - 1, y1) != oldColor) {
spanLeft = false;
}
if (!spanRight && x < width - 1 && getColor(x + 1, y1) == oldColor) // just keep right line once in the stack
{
push(x + 1, y1);
spanRight = true;
} else if (spanRight && x < width - 1 && getColor(x + 1, y1) != oldColor) {
spanRight = false;
}
y1++;
}
}
}
private void emptyStack() {
while (popx() != -1) {
popy();
}
stackSize = 0;
}
final void push(int x, int y) {
stackSize++;
if (stackSize == maxStackSize) {
int[] newXStack = new int[maxStackSize * 2];
int[] newYStack = new int[maxStackSize * 2];
System.arraycopy(xstack, 0, newXStack, 0, maxStackSize);
System.arraycopy(ystack, 0, newYStack, 0, maxStackSize);
xstack = newXStack;
ystack = newYStack;
maxStackSize *= 2;
}
xstack[stackSize - 1] = x;
ystack[stackSize - 1] = y;
}
final int popx() {
if (stackSize == 0)
return -1;
else
return xstack[stackSize - 1];
}
final int popy() {
int value = ystack[stackSize - 1];
stackSize--;
return value;
调用方式如下:
FloodFillAlgorithm floodFillAlgorithm = new FloodFillAlgorithm(pixelBitmap);
floodFillAlgorithm.floodFillScanLineWithStack(1, 1, Color.RED.getValue(), Color.GREEN.getValue());
效果如下:至此,填色(油漆桶)效果已实现
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已于2021-4-13 10:44:08修改
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