
鸿蒙隔空手势计算器开发指南 原创
鸿蒙隔空手势计算器开发指南
一、系统架构设计
基于HarmonyOS的隔空手势计算器,利用ToF传感器和分布式能力实现以下功能:
手势识别:通过ToF传感器识别数字输入手势
实时计算:支持基本四则运算和科学计算
跨设备同步:多设备实时同步计算状态
低延迟交互:优化算法实现快速响应
!https://example.com/harmony-gesture-calculator-arch.png
二、核心代码实现
手势识别服务
// GestureService.ets
import tof from ‘@ohos.sensor.tof’;
import distributedData from ‘@ohos.distributedData’;
class GestureService {
private static instance: GestureService = null;
private tofSensor: tof.TofSensor | null = null;
private dataManager: distributedData.DataManager;
private gestureListeners: GestureListener[] = [];
private constructor() {
this.initTofSensor();
this.initDataManager();
public static getInstance(): GestureService {
if (!GestureService.instance) {
GestureService.instance = new GestureService();
return GestureService.instance;
private initTofSensor(): void {
try {
this.tofSensor = tof.createTofSensor();
this.tofSensor.on('gesture', (event) => {
this.handleGestureEvent(event);
});
this.tofSensor.start();
catch (err) {
console.error('初始化ToF传感器失败:', JSON.stringify(err));
}
private initDataManager(): void {
this.dataManager = distributedData.createDataManager({
bundleName: ‘com.example.gesturecalc’,
area: distributedData.Area.GLOBAL,
isEncrypted: true
});
this.dataManager.registerDataListener('gesture_sync', (data) => {
this.handleSyncData(data);
});
private handleGestureEvent(event: tof.GestureEvent): void {
const gesture = this.recognizeGesture(event.depthMap);
if (gesture) {
const gestureData: GestureData = {
type: gesture.type,
confidence: gesture.confidence,
position: event.position,
timestamp: event.timestamp,
deviceId: event.deviceId
};
this.notifyGesture(gestureData);
this.syncGesture(gestureData);
}
private recognizeGesture(depthMap: number[][]): {type: string, confidence: number} | null {
// 简化的手势识别算法
const fingerCount = this.countFingers(depthMap);
if (fingerCount >= 0 && fingerCount <= 9) {
return { type: fingerCount.toString(), confidence: 0.9 };
if (this.isSwipeRight(depthMap)) return { type: ‘+’, confidence: 0.85 };
if (this.isSwipeLeft(depthMap)) return { type: '-', confidence: 0.85 };
if (this.isCircle(depthMap)) return { type: '×', confidence: 0.8 };
if (this.isVShape(depthMap)) return { type: '÷', confidence: 0.8 };
if (this.isFist(depthMap)) return { type: '=', confidence: 0.9 };
if (this.isPalm(depthMap)) return { type: 'C', confidence: 0.9 };
return null;
private countFingers(depthMap: number[][]): number {
// 实际实现应使用更复杂的算法
const contour = this.extractContour(depthMap);
const peaks = this.findPeaks(contour);
return peaks.length;
private notifyGesture(data: GestureData): void {
this.gestureListeners.forEach(listener => {
listener.onGestureRecognized(data);
});
private syncGesture(data: GestureData): void {
this.dataManager.syncData('gesture_sync', {
type: 'gesture_data',
data: data,
timestamp: Date.now()
});
private handleSyncData(data: any): void {
if (!data || data.type !== 'gesture_data') return;
this.gestureListeners.forEach(listener => {
listener.onGestureRecognized(data.data);
});
public addGestureListener(listener: GestureListener): void {
if (!this.gestureListeners.includes(listener)) {
this.gestureListeners.push(listener);
}
public removeGestureListener(listener: GestureListener): void {
this.gestureListeners = this.gestureListeners.filter(l => l !== listener);
public async release(): Promise<void> {
if (this.tofSensor) {
await this.tofSensor.stop();
this.tofSensor = null;
}
interface GestureListener {
onGestureRecognized(data: GestureData): void;
interface GestureData {
type: string;
confidence: number;
position: {x: number, y: number};
timestamp: number;
deviceId: string;
export const gestureService = GestureService.getInstance();
计算引擎服务
// CalculatorService.ets
import { gestureService } from ‘./GestureService’;
import distributedData from ‘@ohos.distributedData’;
class CalculatorService {
private static instance: CalculatorService = null;
private dataManager: distributedData.DataManager;
private calcListeners: CalcListener[] = [];
private currentInput: string = ‘’;
private previousInput: string = ‘’;
private currentOperator: string | null = null;
private constructor() {
this.initDataManager();
this.setupGestureListener();
public static getInstance(): CalculatorService {
if (!CalculatorService.instance) {
CalculatorService.instance = new CalculatorService();
return CalculatorService.instance;
private initDataManager(): void {
this.dataManager = distributedData.createDataManager({
bundleName: 'com.example.gesturecalc',
area: distributedData.Area.GLOBAL,
isEncrypted: true
});
this.dataManager.registerDataListener('calc_sync', (data) => {
this.handleSyncData(data);
});
private setupGestureListener(): void {
gestureService.addGestureListener({
onGestureRecognized: (data) => {
this.processGesture(data);
});
private processGesture(data: GestureData): void {
if (/[0-9]/.test(data.type)) {
this.handleNumberInput(data.type);
else if (/[+-×÷]/.test(data.type)) {
this.handleOperatorInput(data.type);
else if (data.type === ‘=’) {
this.calculate();
else if (data.type === ‘C’) {
this.clear();
this.syncCalcState();
private handleNumberInput(num: string): void {
this.currentInput += num;
this.notifyUpdate();
private handleOperatorInput(op: string): void {
if (this.currentInput = '' && this.previousInput ! '') {
this.currentOperator = op;
this.notifyUpdate();
return;
if (this.currentOperator !== null) {
this.calculate();
this.previousInput = this.currentInput;
this.currentInput = '';
this.currentOperator = op;
this.notifyUpdate();
private calculate(): void {
if (this.currentOperator = null || this.previousInput = '') return;
const prev = parseFloat(this.previousInput);
const current = parseFloat(this.currentInput);
let result = 0;
switch (this.currentOperator) {
case '+': result = prev + current; break;
case '-': result = prev - current; break;
case '×': result = prev * current; break;
case '÷': result = prev / current; break;
this.previousInput = ‘’;
this.currentInput = result.toString();
this.currentOperator = null;
this.notifyUpdate();
private clear(): void {
this.currentInput = '';
this.previousInput = '';
this.currentOperator = null;
this.notifyUpdate();
private notifyUpdate(): void {
const state = this.getCurrentState();
this.calcListeners.forEach(listener => {
listener.onCalcUpdate(state);
});
private syncCalcState(): void {
const state = this.getCurrentState();
this.dataManager.syncData('calc_sync', {
type: 'calc_state',
state: state,
timestamp: Date.now(),
deviceId: this.dataManager.getDeviceId()
});
private handleSyncData(data: any): void {
if (!data || data.type !== 'calc_state') return;
this.currentInput = data.state.currentInput;
this.previousInput = data.state.previousInput;
this.currentOperator = data.state.currentOperator;
this.notifyUpdate();
public getCurrentState(): CalcState {
return {
currentInput: this.currentInput,
previousInput: this.previousInput,
currentOperator: this.currentOperator,
displayValue: this.getDisplayValue()
};
private getDisplayValue(): string {
if (this.currentInput !== '') {
return this.currentInput;
if (this.previousInput ! ‘’ && this.currentOperator ! null) {
return {this.previousInput} {this.currentOperator};
return ‘0’;
public addCalcListener(listener: CalcListener): void {
if (!this.calcListeners.includes(listener)) {
this.calcListeners.push(listener);
}
public removeCalcListener(listener: CalcListener): void {
this.calcListeners = this.calcListeners.filter(l => l !== listener);
}
interface CalcListener {
onCalcUpdate(state: CalcState): void;
interface CalcState {
currentInput: string;
previousInput: string;
currentOperator: string | null;
displayValue: string;
export const calcService = CalculatorService.getInstance();
主界面实现
// MainScreen.ets
import { calcService } from ‘./CalculatorService’;
import { gestureService } from ‘./GestureService’;
@Component
export struct MainScreen {
@State displayValue: string = ‘0’;
@State calculationHistory: string[] = [];
@State connectedDevices: string[] = [];
@State isProcessing: boolean = false;
build() {
Column() {
// 标题栏
Row() {
Text(‘隔空手势计算器’)
.fontSize(24)
.fontWeight(FontWeight.Bold)
.layoutWeight(1)
Button('协同')
.width(80)
.onClick(() => {
this.showDeviceDialog();
})
.padding(10)
.width('100%')
// 显示屏
Text(this.displayValue)
.fontSize(48)
.fontWeight(FontWeight.Bold)
.textAlign(TextAlign.End)
.width('90%')
.height(80)
.margin({ bottom: 30 })
// 计算历史
if (this.calculationHistory.length > 0) {
Column() {
Text('计算历史:')
.fontSize(16)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 8 })
ForEach(this.calculationHistory, (item, index) => {
Text(item)
.fontSize(14)
.fontColor('#666666')
.margin({ bottom: 4 })
.alignSelf(HorizontalAlign.End)
})
.width(‘90%’)
.padding(10)
.backgroundColor('#F5F5F5')
.borderRadius(8)
.margin({ bottom: 20 })
// 手势指南
Column() {
Text('手势操作指南:')
.fontSize(18)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 10 })
Grid() {
GridItem() {
Column() {
Image($r('app.media.gesture_1'))
.width(60)
.height(60)
Text('数字1')
.fontSize(12)
}
GridItem() {
Column() {
Image($r('app.media.gesture_plus'))
.width(60)
.height(60)
Text('加法')
.fontSize(12)
}
// 其他手势示例...
.columnsTemplate(‘1fr 1fr 1fr’)
.rowsGap(10)
.columnsGap(10)
.width(‘90%’)
.padding(10)
.backgroundColor('#F5F5F5')
.borderRadius(8)
.margin({ bottom: 20 })
// 设备连接状态
if (this.connectedDevices.length > 0) {
Column() {
Text('已连接设备:')
.fontSize(16)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 8 })
ForEach(this.connectedDevices, (device) => {
Text(device)
.fontSize(14)
.margin({ bottom: 4 })
})
.padding(10)
.width('90%')
.backgroundColor(Color.White)
.borderRadius(8)
.margin({ bottom: 20 })
// 处理状态
if (this.isProcessing) {
Progress()
.width('80%')
.color(Color.Blue)
}
.width('100%')
.height('100%')
.padding(20)
.onAppear(() => {
calcService.addCalcListener({
onCalcUpdate: (state) => {
this.updateDisplay(state);
});
gestureService.addGestureListener({
onGestureRecognized: (data) => {
this.showGestureFeedback(data.type);
});
})
.onDisappear(() => {
calcService.removeCalcListener({
onCalcUpdate: () => {}
});
gestureService.removeGestureListener({
onGestureRecognized: () => {}
});
})
private updateDisplay(state: CalcState): void {
this.displayValue = state.displayValue;
if (state.currentOperator = null && state.currentInput = '' &&
state.previousInput ! '' && state.displayValue ! '0') {
this.calculationHistory = [
{state.previousInput} = {state.displayValue},
...this.calculationHistory.slice(0, 4)
];
}
private showGestureFeedback(gesture: string): void {
this.isProcessing = true;
prompt.showToast({ message: 识别到: ${gesture} });
setTimeout(() => {
this.isProcessing = false;
}, 500);
private showDeviceDialog(): void {
const dialog = new AlertDialog({
title: '选择协同设备',
items: ['设备1', '设备2', '设备3'], // 实际应从设备管理服务获取
onSelect: (index) => {
this.connectToDevice(index);
});
dialog.show();
private connectToDevice(deviceId: string): void {
if (!this.connectedDevices.includes(deviceId)) {
this.connectedDevices.push(deviceId);
prompt.showToast({ message: 已连接设备 ${deviceId} });
}
三、项目配置与权限
权限配置
// module.json5
“module”: {
"requestPermissions": [
“name”: “ohos.permission.USE_TOF_SENSOR”,
"reason": "使用ToF传感器识别手势"
},
“name”: “ohos.permission.DISTRIBUTED_DATASYNC”,
"reason": "同步计算状态"
},
“name”: “ohos.permission.ACCESS_DISTRIBUTED_DEVICE_MANAGER”,
"reason": "发现和连接其他设备"
],
"abilities": [
“name”: “MainAbility”,
"type": "page",
"visible": true
},
“name”: “GestureAbility”,
"type": "service",
"backgroundModes": ["dataTransfer"]
]
}
四、总结与扩展
本隔空手势计算器实现了以下核心功能:
无接触操作:通过ToF传感器实现隔空手势输入
实时计算:支持基本四则运算和结果显示
跨设备协同:多设备实时同步计算状态
低延迟交互:优化手势识别算法实现快速响应
扩展方向:
高级手势:支持更复杂的手势和科学计算
语音反馈:添加语音播报计算结果
历史记录:保存计算记录便于后续查看
个性化设置:自定义手势映射
AR展示:增强现实方式展示计算过程
通过HarmonyOS的传感器能力和分布式技术,我们构建了一个创新、便捷的无接触计算器,为用户提供了全新的交互体验。
