
鸿蒙跨端婴儿监护报警系统开发指南 原创
鸿蒙跨端婴儿监护报警系统开发指南
一、项目概述
本文基于HarmonyOS的音频分析能力和分布式技术,开发一款智能婴儿监护报警系统。该系统能够实时监测婴儿哭声,在检测到异常时向多设备发送报警通知,借鉴了《鸿蒙跨端U同步》中多设备数据同步的技术原理。
二、系统架构
±--------------------+ ±--------------------+ ±--------------------+
主监护设备 <-----> 分布式数据总线 <-----> 家长终端设备
(婴儿房监控器) (Distributed Bus) (手机/智能手表)
±---------±---------+ ±---------±---------+ ±---------±---------+
±---------v----------+ ±---------v----------+ ±---------v----------+
哭声检测模块 报警通知模块 状态同步模块
(Cry Detection) (Alert Notification) (Status Sync)
±--------------------+ ±--------------------+ ±--------------------+
三、核心代码实现
婴儿监护服务
// src/main/ets/service/BabyMonitorService.ts
import { audio } from ‘@ohos.multimedia.audio’;
import { distributedData } from ‘@ohos.data.distributedData’;
import { BusinessError } from ‘@ohos.base’;
import { notification } from ‘@ohos.notification’;
import { soundAnalysis } from ‘@ohos.ai.soundAnalysis’;
interface BabyStatus {
isCrying: boolean;
cryIntensity: number; // 0-100
cryDuration: number; // 秒
timestamp: number;
environmentNoise: number; // dB
interface AlertRecord {
id: string;
startTime: number;
endTime?: number;
duration?: number;
intensity: number;
audioClip?: string; // 音频片段路径
export class BabyMonitorService {
private static instance: BabyMonitorService;
private kvStore: distributedData.KVStore | null = null;
private readonly STORE_ID = ‘baby_monitor_store’;
private audioCapturer: audio.AudioCapturer | null = null;
private soundAnalyzer: soundAnalysis.SoundAnalyzer | null = null;
private currentStatus: BabyStatus = {
isCrying: false,
cryIntensity: 0,
cryDuration: 0,
timestamp: Date.now(),
environmentNoise: 0
};
private alertHistory: AlertRecord[] = [];
private currentAlert: AlertRecord | null = null;
private audioBuffer: number[] = [];
private readonly BUFFER_SIZE = 10; // 保存最近10秒的音频数据
private constructor() {
this.initKVStore();
this.initAudioCapturer();
this.initSoundAnalyzer();
public static getInstance(): BabyMonitorService {
if (!BabyMonitorService.instance) {
BabyMonitorService.instance = new BabyMonitorService();
return BabyMonitorService.instance;
private async initKVStore(): Promise<void> {
try {
const options: distributedData.KVManagerConfig = {
bundleName: 'com.example.babymonitor',
userInfo: {
userId: '0',
userType: distributedData.UserType.SAME_USER_ID
};
const kvManager = distributedData.createKVManager(options);
this.kvStore = await kvManager.getKVStore({
storeId: this.STORE_ID,
options: {
createIfMissing: true,
encrypt: false,
backup: false,
autoSync: true,
kvStoreType: distributedData.KVStoreType.SINGLE_VERSION
});
this.kvStore.on('dataChange', distributedData.SubscribeType.SUBSCRIBE_TYPE_REMOTE, (data) => {
data.insertEntries.forEach((entry: distributedData.Entry) => {
if (entry.key === 'baby_status') {
this.notifyStatusChange(entry.value.value as BabyStatus);
else if (entry.key === ‘baby_alert’) {
this.notifyAlert(entry.value.value as AlertRecord);
});
});
catch (e) {
console.error(Failed to initialize KVStore. Code: {e.code}, message: {e.message});
}
private async initAudioCapturer(): Promise<void> {
try {
const audioStreamInfo: audio.AudioStreamInfo = {
samplingRate: audio.AudioSamplingRate.SAMPLE_RATE_16000,
channels: audio.AudioChannel.CHANNEL_1,
sampleFormat: audio.AudioSampleFormat.SAMPLE_FORMAT_S16LE,
encodingType: audio.AudioEncodingType.ENCODING_TYPE_RAW
};
const audioCapturerInfo: audio.AudioCapturerInfo = {
source: audio.SourceType.SOURCE_TYPE_MIC,
capturerFlags: 0
};
this.audioCapturer = await audio.createAudioCapturer({
streamInfo: audioStreamInfo,
capturerInfo: audioCapturerInfo
});
this.audioCapturer.on('audioCapturerDataArrival', (buffer: ArrayBuffer) => {
this.processAudio(buffer);
});
await this.audioCapturer.start();
catch (e) {
console.error(Failed to initialize audio capturer. Code: {e.code}, message: {e.message});
}
private async initSoundAnalyzer(): Promise<void> {
try {
const config: soundAnalysis.SoundAnalyzerConfig = {
analyzerType: soundAnalysis.AnalyzerType.BABY_CRY,
sampleRate: 16000,
sensitivity: 0.8
};
this.soundAnalyzer = await soundAnalysis.createSoundAnalyzer(config);
catch (e) {
console.error(Failed to initialize sound analyzer. Code: {e.code}, message: {e.message});
}
private processAudio(buffer: ArrayBuffer): void {
if (!this.soundAnalyzer) return;
try {
const audioData = new Int16Array(buffer);
// 保存音频数据到缓冲区
this.updateAudioBuffer(audioData);
// 分析音频
const result = this.soundAnalyzer.analyze(audioData);
// 更新环境噪音水平
this.currentStatus.environmentNoise = this.calculateNoiseLevel(audioData);
// 检测哭声
if (result.isBabyCry) {
this.handleCryDetection(result.intensity);
else if (this.currentStatus.isCrying) {
this.handleCryEnd();
this.currentStatus.timestamp = Date.now();
this.scheduleSync();
catch (e) {
console.error(Failed to process audio. Code: {e.code}, message: {e.message});
}
private updateAudioBuffer(data: Int16Array): void {
// 简化的音频缓冲处理 (实际应用中应使用更高效的实现)
this.audioBuffer = […this.audioBuffer, …Array.from(data)];
// 保持缓冲区大小
const maxSamples = this.BUFFER_SIZE * 16000; // 10秒的16kHz音频
if (this.audioBuffer.length > maxSamples) {
this.audioBuffer = this.audioBuffer.slice(this.audioBuffer.length - maxSamples);
}
private calculateNoiseLevel(data: Int16Array): number {
// 计算RMS音量(dB)
let sum = 0;
for (let i = 0; i < data.length; i++) {
sum += data[i] * data[i];
const rms = Math.sqrt(sum / data.length);
return 20 * Math.log10(rms / 32768); // 转换为dB
private handleCryDetection(intensity: number): void {
const now = Date.now();
if (!this.currentStatus.isCrying) {
// 新的哭声事件
this.currentStatus.isCrying = true;
this.currentStatus.cryIntensity = intensity;
this.currentStatus.cryDuration = 0;
this.currentAlert = {
id: alert_${now},
startTime: now,
intensity: intensity,
audioClip: this.saveAudioClip() // 保存音频片段
};
this.triggerAlert();
else {
// 持续哭声
this.currentStatus.cryIntensity = Math.max(this.currentStatus.cryIntensity, intensity);
this.currentStatus.cryDuration = (now - this.currentAlert.startTime) / 1000;
if (this.currentAlert) {
this.currentAlert.intensity = this.currentStatus.cryIntensity;
}
private handleCryEnd(): void {
this.currentStatus.isCrying = false;
this.currentStatus.cryIntensity = 0;
if (this.currentAlert) {
this.currentAlert.endTime = Date.now();
this.currentAlert.duration = (this.currentAlert.endTime - this.currentAlert.startTime) / 1000;
this.alertHistory.unshift(this.currentAlert);
if (this.alertHistory.length > 50) {
this.alertHistory = this.alertHistory.slice(0, 50);
this.syncAlertHistory();
this.currentAlert = null;
}
private saveAudioClip(): string {
// 实际应用中应保存音频数据到文件并返回路径
// 这里简化为返回空字符串
return ‘’;
private triggerAlert(): void {
if (!this.currentAlert) return;
// 本地通知
notification.show({
id: 1,
contentType: notification.ContentType.NOTIFICATION_CONTENT_BASIC_TEXT,
title: '婴儿哭声检测',
text: '检测到婴儿哭声,请查看',
smallIcon: $r('app.media.ic_baby'),
largeIcon: $r('app.media.ic_baby_large')
});
// 同步报警信息
if (this.kvStore) {
this.kvStore.put('baby_alert', { value: this.currentAlert });
}
private scheduleSync(): void {
if (this.syncTimer) {
clearTimeout(this.syncTimer);
this.syncTimer = setTimeout(() => {
this.syncStatus();
this.syncTimer = null;
}, 2000); // 2秒内多次更新只同步一次
private syncTimer: number | null = null;
private async syncStatus(): Promise<void> {
if (this.kvStore) {
try {
await this.kvStore.put(‘baby_status’, { value: this.currentStatus });
catch (e) {
console.error(Failed to sync baby status. Code: {e.code}, message: {e.message});
}
private async syncAlertHistory(): Promise<void> {
if (this.kvStore) {
try {
await this.kvStore.put('alert_history', { value: this.alertHistory });
catch (e) {
console.error(Failed to sync alert history. Code: {e.code}, message: {e.message});
}
private notifyStatusChange(newStatus: BabyStatus): void {
// 使用时间戳解决冲突 - 保留最新的状态
if (newStatus.timestamp > this.currentStatus.timestamp) {
this.currentStatus = newStatus;
}
private notifyAlert(alert: AlertRecord): void {
// 实际应用中应该处理远程报警通知
console.log(‘Received remote alert:’, alert);
public async getCurrentStatus(): Promise<BabyStatus> {
if (!this.kvStore) return this.currentStatus;
try {
const entry = await this.kvStore.get('baby_status');
return entry?.value || this.currentStatus;
catch (e) {
console.error(Failed to get baby status. Code: {e.code}, message: {e.message});
return this.currentStatus;
}
public async getAlertHistory(): Promise<AlertRecord[]> {
if (!this.kvStore) return this.alertHistory;
try {
const entry = await this.kvStore.get('alert_history');
return entry?.value || this.alertHistory;
catch (e) {
console.error(Failed to get alert history. Code: {e.code}, message: {e.message});
return this.alertHistory;
}
public async destroy(): Promise<void> {
if (this.kvStore) {
this.kvStore.off(‘dataChange’);
if (this.audioCapturer) {
await this.audioCapturer.stop();
await this.audioCapturer.release();
if (this.soundAnalyzer) {
this.soundAnalyzer.release();
}
监护界面组件
// src/main/ets/components/BabyMonitor.ets
@Component
export struct BabyMonitor {
private monitorService = BabyMonitorService.getInstance();
@State currentStatus: BabyStatus = {
isCrying: false,
cryIntensity: 0,
cryDuration: 0,
timestamp: 0,
environmentNoise: 0
};
@State alertHistory: AlertRecord[] = [];
@State showHistory: boolean = false;
aboutToAppear(): void {
this.loadCurrentStatus();
this.loadAlertHistory();
private async loadCurrentStatus(): Promise<void> {
this.currentStatus = await this.monitorService.getCurrentStatus();
private async loadAlertHistory(): Promise<void> {
this.alertHistory = await this.monitorService.getAlertHistory();
build() {
Stack() {
// 状态显示
Column() {
// 环境噪音指示器
Row() {
Text('环境噪音:')
.fontSize(16)
.margin({ right: 10 });
Progress({
value: this.currentStatus.environmentNoise,
total: 100,
type: ProgressType.Linear
})
.width('60%')
.height(10)
.color(this.getNoiseColor(this.currentStatus.environmentNoise));
Text(${this.currentStatus.environmentNoise.toFixed(0)} dB)
.fontSize(16)
.margin({ left: 10 });
.width(‘100%’)
.margin({ bottom: 30 });
// 哭声状态
Column() {
if (this.currentStatus.isCrying) {
Image($r('app.media.ic_cry'))
.width(100)
.height(100)
.margin({ bottom: 20 });
Text('检测到婴儿哭声!')
.fontSize(24)
.fontWeight(FontWeight.Bold)
.fontColor('#F44336')
.margin({ bottom: 10 });
Text(强度: ${this.currentStatus.cryIntensity.toFixed(0)}%)
.fontSize(18)
.margin({ bottom: 5 });
Text(持续时间: ${this.currentStatus.cryDuration.toFixed(0)}秒)
.fontSize(18)
.margin({ bottom: 20 });
Button('安抚记录')
.type(ButtonType.Capsule)
.width('60%')
.backgroundColor('#FF4081')
.fontColor('#FFFFFF')
.margin({ bottom: 20 });
else {
Image($r('app.media.ic_sleep'))
.width(100)
.height(100)
.margin({ bottom: 20 });
Text('婴儿状态正常')
.fontSize(24)
.fontWeight(FontWeight.Bold)
.fontColor('#4CAF50');
}
.width('100%')
.justifyContent(FlexAlign.Center)
.alignItems(HorizontalAlign.Center);
.width(‘100%’)
.height('100%')
.padding(40)
.justifyContent(FlexAlign.Center)
.alignItems(HorizontalAlign.Center);
// 历史记录按钮
Button($r('app.media.ic_history'))
.type(ButtonType.Circle)
.width(60)
.height(60)
.backgroundColor('#2196F3')
.fontColor('#FFFFFF')
.position({ x: '85%', y: '10%' })
.onClick(() => {
this.showHistory = true;
});
.width(‘100%’)
.height('100%')
// 历史记录对话框
if (this.showHistory) {
Dialog.show({
title: '报警历史记录',
content: this.buildHistoryContent(),
confirm: {
value: '关闭',
action: () => {
this.showHistory = false;
}
});
}
@Builder
private buildHistoryContent() {
Column() {
if (this.alertHistory.length > 0) {
List({ space: 10 }) {
ForEach(this.alertHistory, (alert) => {
ListItem() {
Column() {
Row() {
Text(new Date(alert.startTime).toLocaleTimeString())
.fontSize(16)
.fontWeight(FontWeight.Bold)
.layoutWeight(1);
Text(强度: ${alert.intensity.toFixed(0)}%)
.fontSize(14)
.fontColor('#F44336');
.margin({ bottom: 5 });
Row() {
Text(持续时间: ${alert.duration?.toFixed(0) || '未知'}秒)
.fontSize(14)
.fontColor('#666666')
.layoutWeight(1);
if (alert.audioClip) {
Button('播放')
.type(ButtonType.Normal)
.width(60)
.height(30)
.fontSize(12)
.onClick(() => {
this.playAudioClip(alert.audioClip);
});
}
.width(‘100%’)
.padding(15)
.backgroundColor('#FFFFFF')
.borderRadius(10)
})
.width(‘100%’)
.height(400)
else {
Text('没有报警记录')
.fontSize(16)
.fontColor('#666666')
.margin({ top: 50 });
}
.width('100%')
.padding(10)
private getNoiseColor(level: number): string {
if (level < 40) return '#4CAF50';
if (level < 70) return '#FFC107';
return '#F44336';
private playAudioClip(clipPath: string): void {
// 实际应用中应播放音频片段
console.log('Playing audio clip:', clipPath);
}
主界面实现
// src/main/ets/pages/BabyMonitorPage.ets
import { BabyMonitorService } from ‘…/service/BabyMonitorService’;
import { BabyMonitor } from ‘…/components/BabyMonitor’;
@Entry
@Component
struct BabyMonitorPage {
@State activeTab: number = 0;
@State deviceList: string[] = [];
private monitorService = BabyMonitorService.getInstance();
build() {
Column() {
// 标题
Text(‘婴儿监护系统’)
.fontSize(24)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 20 });
// 标签页
Tabs({ barPosition: BarPosition.Start }) {
TabContent() {
// 监护主界面
BabyMonitor()
.tabBar(‘监护状态’);
TabContent() {
// 设备管理标签页
this.buildDevicesTab()
.tabBar(‘设备管理’);
TabContent() {
// 设置标签页
this.buildSettingsTab()
.tabBar(‘设置’);
.barWidth(‘100%’)
.barHeight(50)
.width('100%')
.height('80%')
.width(‘100%’)
.height('100%')
.padding(20)
.onAppear(() => {
// 模拟获取设备列表
setTimeout(() => {
this.deviceList = ['婴儿房监护器', '父母手机', '客厅平板'];
}, 1000);
});
@Builder
private buildDevicesTab() {
Column() {
Text(‘已连接设备’)
.fontSize(18)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 20 });
if (this.deviceList.length > 0) {
List({ space: 15 }) {
ForEach(this.deviceList, (device) => {
ListItem() {
Row() {
Image($r('app.media.ic_device'))
.width(40)
.height(40)
.margin({ right: 15 });
Text(device)
.fontSize(16)
.layoutWeight(1);
if (device === '婴儿房监护器') {
Text('主设备')
.fontSize(14)
.fontColor('#4CAF50');
}
.width('100%')
.padding(15)
.backgroundColor('#FFFFFF')
.borderRadius(10)
})
.width(‘100%’)
.layoutWeight(1);
else {
Text('没有连接的设备')
.fontSize(16)
.fontColor('#666666')
.margin({ top: 50 });
Button(‘添加设备’)
.type(ButtonType.Capsule)
.width('80%')
.margin({ top: 30 })
.backgroundColor('#2196F3')
.fontColor('#FFFFFF');
.width(‘100%’)
.height('100%')
.padding(10);
@Builder
private buildSettingsTab() {
Column() {
Text(‘报警设置’)
.fontSize(18)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 20 });
// 灵敏度设置
Row() {
Text('检测灵敏度:')
.fontSize(16)
.layoutWeight(1);
Slider({
value: 80,
min: 0,
max: 100,
step: 1,
style: SliderStyle.OutSet
})
.blockColor('#4CAF50')
.width('60%');
.width(‘100%’)
.margin({ bottom: 20 });
// 通知设置
Row() {
Text('通知方式:')
.fontSize(16)
.margin({ right: 10 });
Toggle({ type: ToggleType.Checkbox, isOn: true })
.margin({ right: 15 });
Text('推送通知')
.fontSize(16);
.width(‘100%’)
.margin({ bottom: 15 });
Row() {
Text('')
.fontSize(16)
.margin({ right: 10 });
Toggle({ type: ToggleType.Checkbox, isOn: true })
.margin({ right: 15 });
Text('声音提醒')
.fontSize(16);
.width(‘100%’)
.margin({ bottom: 15 });
Row() {
Text('')
.fontSize(16)
.margin({ right: 10 });
Toggle({ type: ToggleType.Checkbox, isOn: false })
.margin({ right: 15 });
Text('震动提醒')
.fontSize(16);
.width(‘100%’)
.margin({ bottom: 30 });
// 保存按钮
Button('保存设置')
.type(ButtonType.Capsule)
.width('80%')
.backgroundColor('#4CAF50')
.fontColor('#FFFFFF');
.width(‘100%’)
.height('100%')
.padding(20);
}
四、与游戏同步技术的结合点
分布式状态同步:借鉴游戏中多玩家状态同步机制,实现婴儿状态的跨设备实时同步
实时音频流处理:类似游戏中的实时数据流,处理音频数据
设备角色分配:类似游戏中的主机/客户端角色,确定主监护设备和从属设备
时间同步机制:确保多设备间的时间戳一致,类似游戏中的时间同步
数据压缩传输:优化报警信息的传输效率,类似游戏中的网络优化
五、关键特性实现
哭声检测算法:
const result = this.soundAnalyzer.analyze(audioData);
if (result.isBabyCry) {
this.handleCryDetection(result.intensity);
报警触发机制:
notification.show({
id: 1,
contentType: notification.ContentType.NOTIFICATION_CONTENT_BASIC_TEXT,
title: '婴儿哭声检测',
text: '检测到婴儿哭声,请查看',
smallIcon: $r('app.media.ic_baby'),
largeIcon: $r('app.media.ic_baby_large')
});
历史记录同步:
this.kvStore.put('alert_history', { value: this.alertHistory });
音频缓冲处理:
this.audioBuffer = [...this.audioBuffer, ...Array.from(data)];
if (this.audioBuffer.length > maxSamples) {
this.audioBuffer = this.audioBuffer.slice(this.audioBuffer.length - maxSamples);
六、性能优化策略
音频采样率优化:
const audioStreamInfo: audio.AudioStreamInfo = {
samplingRate: audio.AudioSamplingRate.SAMPLE_RATE_16000, // 16kHz采样率
channels: audio.AudioChannel.CHANNEL_1,
sampleFormat: audio.AudioSampleFormat.SAMPLE_FORMAT_S16LE
};
批量状态更新:
private scheduleSync(): void {
if (this.syncTimer) clearTimeout(this.syncTimer);
this.syncTimer = setTimeout(() => {
this.syncStatus();
this.syncTimer = null;
}, 2000); // 2秒内多次更新只同步一次
本地缓存优先:
public async getCurrentStatus(): Promise<BabyStatus> {
// 先返回本地缓存
const cachedStatus = this.currentStatus;
// 异步从分布式存储获取最新状态
if (this.kvStore) {
this.kvStore.get('baby_status').then((entry) => {
if (entry?.value) {
this.currentStatus = entry.value;
});
return cachedStatus;
资源释放管理:
public async destroy(): Promise<void> {
if (this.audioCapturer) {
await this.audioCapturer.stop();
await this.audioCapturer.release();
if (this.soundAnalyzer) {
this.soundAnalyzer.release();
}
七、项目扩展方向
视频监控集成:结合摄像头实现音视频同步监控
环境监测:集成温湿度传感器监测婴儿房环境
智能安抚:检测到哭声后自动播放安抚音乐
成长记录:记录婴儿睡眠和活动模式
多婴儿支持:支持同时监控多个婴儿
八、总结
本婴儿监护报警系统实现了以下核心功能:
基于HarmonyOS AI能力的婴儿哭声检测
实时报警通知与历史记录
多设备间的状态同步
直观的用户界面和报警显示
通过借鉴游戏中的多设备同步技术,我们构建了一个可靠的婴儿监护解决方案。该项目展示了HarmonyOS在音频处理和分布式技术方面的强大能力,为开发者提供了智能家居和健康监护类应用开发的参考方案。
