鸿蒙跨端睡眠质量分析系统开发指南 原创

进修的泡芙
发布于 2025-6-22 16:46
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鸿蒙跨端睡眠质量分析系统开发指南

一、项目概述

本文基于HarmonyOS的音频分析能力和分布式技术,开发一款睡眠质量分析系统。该系统能够通过麦克风采集睡眠环境声音,分析睡眠质量指标(如鼾声、翻身、环境噪音等),并将分析结果同步到多设备,借鉴了《鸿蒙跨端U同步》中多设备数据同步的技术原理。

二、系统架构

±--------------------+ ±--------------------+ ±--------------------+
主设备 <-----> 分布式数据总线 <-----> 从设备
(卧室终端) (Distributed Bus) (手机/平板等)
±---------±---------+ ±---------±---------+ ±---------±---------+

±---------v----------+ ±---------v----------+ ±---------v----------+
音频分析模块 睡眠质量评估模块 数据可视化模块
(Audio Analysis) (Sleep Evaluation) (Data Visualization)

±--------------------+ ±--------------------+ ±--------------------+

三、核心代码实现
睡眠分析服务

// src/main/ets/service/SleepAnalysisService.ts
import { audio } from ‘@ohos.multimedia.audio’;
import { distributedData } from ‘@ohos.data.distributedData’;
import { BusinessError } from ‘@ohos.base’;
import { sensor } from ‘@ohos.sensor’;

interface SleepEvent {
type: ‘snore’ ‘turn_over’ ‘noise’
‘talk’;
timestamp: number;
intensity: number;
duration?: number;
interface SleepStage {

stage: ‘awake’ ‘light’ ‘deep’
‘rem’;
startTime: number;
endTime?: number;
interface SleepReport {

sleepScore: number;
totalSleepTime: number; // 分钟
sleepEfficiency: number; // 百分比
timeToSleep: number; // 入睡时间(分钟)
wakeUpTimes: number;
sleepEvents: SleepEvent[];
sleepStages: SleepStage[];
lastUpdateTime: number;
export class SleepAnalysisService {

private static instance: SleepAnalysisService;
private kvStore: distributedData.KVStore | null = null;
private readonly STORE_ID = ‘sleep_report_store’;
private audioCapturer: audio.AudioCapturer | null = null;
private currentReport: SleepReport = this.createNewReport();
private audioAnalyzer: audio.AudioRenderer | null = null;
private motionSensor: sensor.Sensor | null = null;

private constructor() {
this.initKVStore();
this.initAudioCapturer();
this.initMotionSensor();
public static getInstance(): SleepAnalysisService {

if (!SleepAnalysisService.instance) {
  SleepAnalysisService.instance = new SleepAnalysisService();

return SleepAnalysisService.instance;

private createNewReport(): SleepReport {

const now = Date.now();
return {
  sleepScore: 0,
  totalSleepTime: 0,
  sleepEfficiency: 0,
  timeToSleep: 0,
  wakeUpTimes: 0,
  sleepEvents: [],
  sleepStages: [{
    stage: 'awake',
    startTime: now
  }],
  lastUpdateTime: now
};

private async initKVStore(): Promise<void> {

try {
  const options: distributedData.KVManagerConfig = {
    bundleName: 'com.example.sleepanalysis',
    userInfo: {
      userId: '0',
      userType: distributedData.UserType.SAME_USER_ID

};

  const kvManager = distributedData.createKVManager(options);
  this.kvStore = await kvManager.getKVStore({
    storeId: this.STORE_ID,
    options: {
      createIfMissing: true,
      encrypt: false,
      backup: false,
      autoSync: true,
      kvStoreType: distributedData.KVStoreType.SINGLE_VERSION

});

  // 注册数据变化监听
  this.kvStore.on('dataChange', distributedData.SubscribeType.SUBSCRIBE_TYPE_REMOTE, (data) => {
    data.insertEntries.forEach((entry: distributedData.Entry) => {
      if (entry.key === 'sleep_report') {
        this.notifyReportChange(entry.value.value as SleepReport);

});

  });

catch (e) {

  console.error(Failed to initialize KVStore. Code: {e.code}, message: {e.message});

}

private async initAudioCapturer(): Promise<void> {
try {
const audioStreamInfo: audio.AudioStreamInfo = {
samplingRate: audio.AudioSamplingRate.SAMPLE_RATE_16000,
channels: audio.AudioChannel.CHANNEL_1,
sampleFormat: audio.AudioSampleFormat.SAMPLE_FORMAT_S16LE,
encodingType: audio.AudioEncodingType.ENCODING_TYPE_RAW
};

  const audioCapturerInfo: audio.AudioCapturerInfo = {
    source: audio.SourceType.SOURCE_TYPE_MIC,
    capturerFlags: 0
  };
  
  this.audioCapturer = await audio.createAudioCapturer({
    streamInfo: audioStreamInfo,
    capturerInfo: audioCapturerInfo
  });
  
  // 设置音频分析回调
  this.audioCapturer.on('audioCapturerDataArrival', (buffer: ArrayBuffer) => {
    this.analyzeAudio(buffer);
  });
  
  await this.audioCapturer.start();

catch (e) {

  console.error(Failed to initialize audio capturer. Code: {e.code}, message: {e.message});

}

private async initMotionSensor(): Promise<void> {
try {
this.motionSensor = await sensor.getDefaultSensor(sensor.SensorType.SENSOR_TYPE_ACCELEROMETER);

  this.motionSensor.on('change', (data: sensor.AccelerometerResponse) => {
    this.detectMovement(data);
  });
  
  await this.motionSensor.setInterval(1000); // 1秒采样一次

catch (e) {

  console.error(Failed to initialize motion sensor. Code: {e.code}, message: {e.message});

}

private analyzeAudio(buffer: ArrayBuffer): void {
// 简化的音频分析逻辑
const data = new Int16Array(buffer);
const rms = this.calculateRMS(data);

if (rms > 0.3) {
  // 检测到声音事件
  const now = Date.now();
  const lastEvent = this.currentReport.sleepEvents[this.currentReport.sleepEvents.length - 1];
  
  // 判断是否为鼾声(简化的判断逻辑)
  const isSnore = rms > 0.5 && this.isLowFrequency(data);
  
  if (isSnore) {
    if (lastEvent && lastEvent.type === 'snore' && now - lastEvent.timestamp < 5000) {
      // 合并连续的鼾声事件
      lastEvent.duration = (lastEvent.duration || 0) + (now - lastEvent.timestamp);
      lastEvent.intensity = Math.max(lastEvent.intensity, rms);

else {

      this.currentReport.sleepEvents.push({
        type: 'snore',
        timestamp: now,
        intensity: rms
      });

} else if (rms > 0.4) {

    // 判断为说话声或环境噪音
    this.currentReport.sleepEvents.push({
      type: this.isHumanVoice(data) ? 'talk' : 'noise',
      timestamp: now,
      intensity: rms
    });

this.currentReport.lastUpdateTime = now;

  this.scheduleReportUpdate();

}

private calculateRMS(data: Int16Array): number {
let sum = 0;
for (let i = 0; i < data.length; i++) {
sum += data[i] * data[i];
return Math.sqrt(sum / data.length) / 32768; // 归一化到0-1

private isLowFrequency(data: Int16Array): boolean {

// 简化的低频检测
let zeroCrossings = 0;
for (let i = 1; i < data.length; i++) {
  if (data[i] * data[i-1] < 0) zeroCrossings++;

return zeroCrossings < data.length / 20;

private isHumanVoice(data: Int16Array): boolean {

// 简化的语音检测
let zeroCrossings = 0;
for (let i = 1; i < data.length; i++) {
  if (data[i] * data[i-1] < 0) zeroCrossings++;

return zeroCrossings > data.length / 10 && zeroCrossings < data.length / 5;

private detectMovement(data: sensor.AccelerometerResponse): void {

// 计算加速度变化
const acceleration = Math.sqrt(
  data.x * data.x + 
  data.y * data.y + 
  data.z * data.z
);

if (acceleration > 1.5) {
  const now = Date.now();
  const lastEvent = this.currentReport.sleepEvents[this.currentReport.sleepEvents.length - 1];
  
  if (lastEvent && lastEvent.type === 'turn_over' && now - lastEvent.timestamp < 10000) {
    // 合并连续的翻身事件
    lastEvent.duration = (lastEvent.duration || 0) + (now - lastEvent.timestamp);
    lastEvent.intensity = Math.max(lastEvent.intensity, acceleration);

else {

    this.currentReport.sleepEvents.push({
      type: 'turn_over',
      timestamp: now,
      intensity: acceleration
    });

this.currentReport.lastUpdateTime = now;

  this.scheduleReportUpdate();

}

private updateSleepStages(): void {
const now = Date.now();
const lastStage = this.currentReport.sleepStages[this.currentReport.sleepStages.length - 1];

// 简化的睡眠阶段判断逻辑
const last5MinEvents = this.currentReport.sleepEvents.filter(

=> e.timestamp > now - 5 60 1000

);

const snoreCount = last5MinEvents.filter(e => e.type === 'snore').length;
const movementCount = last5MinEvents.filter(e => e.type === 'turn_over').length;

let newStage: 'awake' 'light' 'deep'

‘rem’ = ‘awake’;

if (snoreCount > 3 && movementCount < 2) {
  newStage = 'deep';

else if (snoreCount > 1 || movementCount > 1) {

  newStage = 'light';

else if (snoreCount = 0 && movementCount = 0 && lastStage.stage !== ‘awake’) {

  newStage = 'rem';

if (newStage !== lastStage.stage) {

  lastStage.endTime = now;
  this.currentReport.sleepStages.push({
    stage: newStage,
    startTime: now
  });

}

private calculateSleepScore(): void {
// 简化的睡眠评分计算
const totalSleepTime = this.getTotalSleepTime();
const efficiency = this.getSleepEfficiency();
const wakeUpTimes = this.currentReport.wakeUpTimes;

// 基于睡眠时间、效率和醒来次数的加权评分
this.currentReport.sleepScore = Math.min(100, 
  Math.floor(
    totalSleepTime / 8 * 40 + 
    efficiency * 40 + 
    (20 - Math.min(20, wakeUpTimes))
  )
);

private getTotalSleepTime(): number {

// 计算总睡眠时间(分钟)
let sleepTime = 0;
this.currentReport.sleepStages.forEach(stage => {
  if (stage.stage !== 'awake' && stage.endTime) {
    sleepTime += (stage.endTime - stage.startTime) / 60000;

});

return sleepTime;

private getSleepEfficiency(): number {

// 计算睡眠效率(百分比)
const totalTime = (Date.now() - this.currentReport.sleepStages[0].startTime) / 60000;
const sleepTime = this.getTotalSleepTime();
return Math.min(100, Math.floor(sleepTime / totalTime * 100));

private scheduleReportUpdate(): void {

// 节流更新,避免频繁同步
if (this.updateTimer) {
  clearTimeout(this.updateTimer);

this.updateTimer = setTimeout(() => {

  this.updateSleepStages();
  this.calculateSleepScore();
  this.syncReport();
  this.updateTimer = null;
}, 5000); // 5秒更新一次

private updateTimer: number | null = null;

private async syncReport(): Promise<void> {
if (this.kvStore) {
try {
await this.kvStore.put(‘sleep_report’, { value: this.currentReport });
catch (e) {

    console.error(Failed to sync report. Code: {e.code}, message: {e.message});

}

private notifyReportChange(newReport: SleepReport): void {

// 使用时间戳解决冲突 - 保留最新的报告
if (newReport.lastUpdateTime > this.currentReport.lastUpdateTime) {
  this.currentReport = newReport;
  // 实际应用中这里应该通知UI更新
  console.log('Sleep report updated:', newReport);

}

public async getCurrentReport(): Promise<SleepReport> {
if (!this.kvStore) return this.currentReport;

try {
  const entry = await this.kvStore.get('sleep_report');
  return entry?.value || this.currentReport;

catch (e) {

  console.error(Failed to get sleep report. Code: {e.code}, message: {e.message});
  return this.currentReport;

}

public async startNewAnalysis(): Promise<void> {
this.currentReport = this.createNewReport();
await this.syncReport();
public async destroy(): Promise<void> {

if (this.kvStore) {
  this.kvStore.off('dataChange');

if (this.audioCapturer) {

  await this.audioCapturer.stop();
  await this.audioCapturer.release();

if (this.motionSensor) {

  await this.motionSensor.off('change');

}

睡眠报告组件

// src/main/ets/components/SleepReportCard.ets
@Component
export struct SleepReportCard {
private sleepService = SleepAnalysisService.getInstance();
@State sleepReport: SleepReport = {
sleepScore: 0,
totalSleepTime: 0,
sleepEfficiency: 0,
timeToSleep: 0,
wakeUpTimes: 0,
sleepEvents: [],
sleepStages: [],
lastUpdateTime: 0
};

aboutToAppear(): void {
this.loadSleepReport();
private async loadSleepReport(): Promise<void> {

this.sleepReport = await this.sleepService.getCurrentReport();

build() {

Column() {
  // 睡眠评分
  Row() {
    Text('睡眠评分')
      .fontSize(18)
      .fontWeight(FontWeight.Bold);
    
    Text(${this.sleepReport.sleepScore})
      .fontSize(36)
      .fontColor(this.getScoreColor(this.sleepReport.sleepScore))
      .margin({ left: 20 });

.width(‘100%’)

  .justifyContent(FlexAlign.Start)
  .margin({ bottom: 20 });
  
  // 睡眠数据概览
  Grid() {
    GridItem() {
      this.buildMetricCard('总睡眠时间', {Math.floor(this.sleepReport.totalSleepTime / 60)}小时{Math.floor(this.sleepReport.totalSleepTime % 60)}分钟);

GridItem() {

      this.buildMetricCard('睡眠效率', ${this.sleepReport.sleepEfficiency}%);

GridItem() {

      this.buildMetricCard('入睡时间', ${this.sleepReport.timeToSleep}分钟);

GridItem() {

      this.buildMetricCard('醒来次数', ${this.sleepReport.wakeUpTimes}次);

}

  .columnsTemplate('1fr 1fr')
  .rowsTemplate('1fr 1fr')
  .columnsGap(10)
  .rowsGap(10)
  .width('100%')
  .height(200)
  .margin({ bottom: 20 });
  
  // 睡眠阶段图表
  Text('睡眠阶段')
    .fontSize(18)
    .fontWeight(FontWeight.Bold)
    .margin({ bottom: 10 });
  
  this.buildSleepStagesChart()
    .width('100%')
    .height(100)
    .margin({ bottom: 20 });
  
  // 睡眠事件
  Text('睡眠事件')
    .fontSize(18)
    .fontWeight(FontWeight.Bold)
    .margin({ bottom: 10 });
  
  List({ space: 10 }) {
    ForEach(this.sleepReport.sleepEvents, (event) => {
      ListItem() {
        this.buildEventItem(event);

})

.width(‘100%’)

  .layoutWeight(1);

.width(‘100%’)

.height('100%')
.padding(20);

@Builder

private buildMetricCard(title: string, value: string) {
Column() {
Text(title)
.fontSize(14)
.fontColor(‘#666666’);

  Text(value)
    .fontSize(18)
    .fontWeight(FontWeight.Bold)
    .margin({ top: 5 });

.width(‘100%’)

.height('100%')
.padding(10)
.backgroundColor('#FFFFFF')
.borderRadius(10)
.justifyContent(FlexAlign.Center)
.alignItems(HorizontalAlign.Center);

@Builder

private buildSleepStagesChart() {
Row() {
ForEach(this.sleepReport.sleepStages, (stage) => {
if (stage.endTime) {
const duration = (stage.endTime - stage.startTime) / 60000; // 分钟
const widthPercent = Math.max(5, duration / 5); // 每5分钟占5%宽度

      Column() {
        Text(this.getStageName(stage.stage))
          .fontSize(10)
          .fontColor('#FFFFFF')
          .margin({ bottom: 5 });
        
        Text(${Math.floor(duration)}分钟)
          .fontSize(10)
          .fontColor('#FFFFFF');

.width(${widthPercent}%)

      .height('100%')
      .backgroundColor(this.getStageColor(stage.stage))
      .borderRadius(5)
      .justifyContent(FlexAlign.Center)
      .alignItems(HorizontalAlign.Center);

})

.width(‘100%’)

.height('100%')
.backgroundColor('#F5F5F5')
.borderRadius(10)
.padding(5);

@Builder

private buildEventItem(event: SleepEvent) {
Row() {
Column() {
Text(this.getEventTypeName(event.type))
.fontSize(16)
.fontWeight(FontWeight.Bold);

    Text(new Date(event.timestamp).toLocaleTimeString())
      .fontSize(12)
      .fontColor('#666666')
      .margin({ top: 2 });

.layoutWeight(1);

  Row() {
    ForEach(Array.from({ length: Math.min(5, Math.floor(event.intensity * 5)) }), () => {
      Image($r('app.media.ic_star'))
        .width(15)
        .height(15)
        .margin({ right: 2 });
    })

}

.width('100%')
.padding(15)
.backgroundColor('#FFFFFF')
.borderRadius(10);

private getScoreColor(score: number): string {

if (score >= 85) return '#4CAF50';
if (score >= 70) return '#FFC107';
return '#F44336';

private getStageColor(stage: string): string {

switch (stage) {
  case 'awake': return '#F44336';
  case 'light': return '#FFC107';
  case 'deep': return '#4CAF50';
  case 'rem': return '#2196F3';
  default: return '#9E9E9E';

}

private getStageName(stage: string): string {
switch (stage) {
case ‘awake’: return ‘清醒’;
case ‘light’: return ‘浅睡’;
case ‘deep’: return ‘深睡’;
case ‘rem’: return ‘REM’;
default: return stage;
}

private getEventTypeName(type: string): string {
switch (type) {
case ‘snore’: return ‘打鼾’;
case ‘turn_over’: return ‘翻身’;
case ‘noise’: return ‘环境噪音’;
case ‘talk’: return ‘说话’;
default: return type;
}

主界面实现

// src/main/ets/pages/SleepAnalysisPage.ets
import { SleepAnalysisService } from ‘…/service/SleepAnalysisService’;
import { SleepReportCard } from ‘…/components/SleepReportCard’;

@Entry
@Component
struct SleepAnalysisPage {
@State activeTab: number = 0;
@State deviceList: string[] = [];
private sleepService = SleepAnalysisService.getInstance();

build() {
Column() {
// 标题
Text(‘睡眠质量分析’)
.fontSize(24)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 20 });

  // 标签页
  Tabs({ barPosition: BarPosition.Start }) {
    TabContent() {
      // 睡眠报告标签页
      SleepReportCard()

.tabBar(‘睡眠报告’);

    TabContent() {
      // 实时监测标签页
      this.buildMonitoringTab()

.tabBar(‘实时监测’);

    TabContent() {
      // 设备管理标签页
      this.buildDevicesTab()

.tabBar(‘设备管理’);

.barWidth(‘100%’)

  .barHeight(50)
  .width('100%')
  .height('80%')

.width(‘100%’)

.height('100%')
.padding(20)
.onAppear(() => {
  // 模拟获取设备列表
  setTimeout(() => {
    this.deviceList = ['卧室设备', '客厅平板', '手机'];
  }, 1000);
});

@Builder

private buildMonitoringTab() {
Column() {
Text(‘实时睡眠状态’)
.fontSize(18)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 20 });

  // 实时状态指示器
  Row() {
    Text('当前状态:')
      .fontSize(16)
      .margin({ right: 10 });
    
    Text('监测中...')
      .fontSize(16)
      .fontColor('#4CAF50');

.width(‘100%’)

  .justifyContent(FlexAlign.Start)
  .margin({ bottom: 20 });
  
  // 实时音频波形
  Text('环境声音')
    .fontSize(16)
    .margin({ bottom: 10 });
  
  this.buildAudioWave()
    .width('100%')
    .height(100)
    .margin({ bottom: 20 });
  
  // 控制按钮
  Row() {
    Button('开始监测')
      .type(ButtonType.Capsule)
      .width('40%')
      .backgroundColor('#4CAF50')
      .fontColor('#FFFFFF')
      .onClick(() => {
        this.sleepService.startNewAnalysis();
      });
    
    Button('停止监测')
      .type(ButtonType.Capsule)
      .width('40%')
      .backgroundColor('#F44336')
      .fontColor('#FFFFFF')
      .margin({ left: 20 });

.width(‘100%’)

  .justifyContent(FlexAlign.Center)
  .margin({ top: 20 });

.width(‘100%’)

.height('100%')
.padding(10);

@Builder

private buildAudioWave() {
// 简化的音频波形显示
Canvas({ context: new CanvasRenderingContext2D() })
.width(‘100%’)
.height(‘100%’)
.onReady((ctx: CanvasRenderingContext2D) => {
ctx.fillStyle = ‘#E3F2FD’;
ctx.fillRect(0, 0, 1000, 100);

    ctx.strokeStyle = '#2196F3';
    ctx.lineWidth = 2;
    ctx.beginPath();
    
    for (let i = 0; i < 1000; i += 10) {
      const amplitude = Math.random() * 40 + 10;
      ctx.lineTo(i, 50 - amplitude / 2);
      ctx.lineTo(i, 50 + amplitude / 2);

ctx.stroke();

  });

@Builder

private buildDevicesTab() {
Column() {
Text(‘已连接设备’)
.fontSize(18)
.fontWeight(FontWeight.Bold)
.margin({ bottom: 20 });

  if (this.deviceList.length > 0) {
    List({ space: 15 }) {
      ForEach(this.deviceList, (device) => {
        ListItem() {
          Row() {
            Image($r('app.media.ic_device'))
              .width(40)
              .height(40)
              .margin({ right: 15 });
            
            Text(device)
              .fontSize(16)
              .layoutWeight(1);
            
            if (device === '卧室设备') {
              Text('主设备')
                .fontSize(14)
                .fontColor('#4CAF50');

}

          .width('100%')
          .padding(15)
          .backgroundColor('#FFFFFF')
          .borderRadius(10)

})

.width(‘100%’)

    .layoutWeight(1);

else {

    Text('没有连接的设备')
      .fontSize(16)
      .fontColor('#666666')
      .margin({ top: 50 });

Button(‘添加设备’)

    .type(ButtonType.Capsule)
    .width('80%')
    .margin({ top: 30 })
    .backgroundColor('#2196F3')
    .fontColor('#FFFFFF');

.width(‘100%’)

.height('100%')
.padding(10);

}

四、与游戏同步技术的结合点
分布式状态同步:借鉴游戏中多设备玩家状态同步机制,实现睡眠分析数据的跨设备同步

实时数据流处理:类似游戏中的实时数据流,处理音频和传感器数据

设备角色分配:类似游戏中的主机/客户端角色,确定主监测设备和从属设备

时间同步机制:确保多设备间的时间戳一致,类似游戏中的时间同步

数据压缩传输:优化睡眠数据的传输效率,类似游戏中的网络优化

五、关键特性实现
音频采集与分析:

  this.audioCapturer.on('audioCapturerDataArrival', (buffer: ArrayBuffer) => {
 this.analyzeAudio(buffer);

});

运动检测:

  this.motionSensor.on('change', (data: sensor.AccelerometerResponse) => {
 this.detectMovement(data);

});

睡眠阶段判断:

  if (snoreCount > 3 && movementCount < 2) {
 newStage = 'deep';

else if (snoreCount > 1 || movementCount > 1) {

 newStage = 'light';

数据同步:

  await this.kvStore.put('sleep_report', { value: this.currentReport });

六、性能优化策略
音频采样率优化:

  const audioStreamInfo: audio.AudioStreamInfo = {
 samplingRate: audio.AudioSamplingRate.SAMPLE_RATE_16000, // 16kHz采样率
 channels: audio.AudioChannel.CHANNEL_1,
 sampleFormat: audio.AudioSampleFormat.SAMPLE_FORMAT_S16LE

};

传感器采样间隔:

  await this.motionSensor.setInterval(1000); // 1秒采样一次

批量数据处理:

  private scheduleReportUpdate(): void {
 if (this.updateTimer) clearTimeout(this.updateTimer);
 this.updateTimer = setTimeout(() => {
   this.updateSleepStages();
   this.syncReport();
 }, 5000); // 5秒批量处理一次

本地缓存优先:

  public async getCurrentReport(): Promise<SleepReport> {
 // 先返回本地缓存
 const cachedReport = this.currentReport;
 
 // 异步从分布式存储获取最新报告
 if (this.kvStore) {
   this.kvStore.get('sleep_report').then((entry) => {
     if (entry?.value && entry.value.lastUpdateTime > cachedReport.lastUpdateTime) {
       this.currentReport = entry.value;

});

return cachedReport;

七、项目扩展方向
智能闹钟:根据睡眠阶段在最佳时间唤醒

睡眠建议:基于分析结果提供改善建议

环境监测:集成温湿度传感器数据

长期趋势分析:统计长期睡眠质量变化

第三方集成:与健康应用数据共享

八、总结

本睡眠质量分析系统实现了以下核心功能:
基于HarmonyOS的音频和传感器数据采集

睡眠质量多维度分析(打鼾、翻身、睡眠阶段等)

睡眠报告生成与评分

多设备间的数据同步和可视化

通过借鉴游戏中的多设备同步技术,我们构建了一个专业的睡眠监测系统。该项目展示了HarmonyOS在传感器数据处理和分布式技术方面的强大能力,为开发者提供了健康监测类应用开发的参考方案。

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